Player Matchup

Loki
Loki
BSGRepeair
Loki
Level 26
God Stats
1W - 2L
1,216 SR
Queue Stats
7W - 8L
1,244 Elo+
Party 1
Bellona
Bellona
BullerForAll
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,324 Elo+
Party 1
Chernobog
Chernobog
EdwinV
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,308 Elo+
Party 1
Fafnir
Fafnir
Ormstunga
Fafnir
Level 16
God Stats
4W - 3L
1,398 SR
Queue Stats
28W - 24L
1,381 Elo+
Solo
Merlin
Merlin
ka1nour1os
Merlin
Level 7
God Stats
2W - 0L
1,677 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,304 Elo+

VS

Team Averages
Level 17
1,508 SR
1,330 Elo+
Ra
Ra
AnamorphTV
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dizastrux
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,684 SR
Queue Stats
92W - 125L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Edgardhr2006
Gilgamesh
Level 18
God Stats
2W - 3L
1,392 SR
Queue Stats
37W - 42L
1,338 Elo+
Solo
Sylvanus
Sylvanus
burkai
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
Hachiman
Hachiman
damianpaleciak
Hachiman
Level 27
God Stats
8W - 8L
1,466 SR
Queue Stats
18W - 31L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 2 / 7
11,180
621
15,458
14,709
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
BullerForAll
Bellona
16
10 / 2 / 6
10,622
590
8,241
14,560
13,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
EdwinV
Chernobog
15
7 / 3 / 12
10,223
568
12,665
13,756
5,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Ormstunga
Fafnir
14
3 / 1 / 14
9,864
548
4,360
11,427
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ka1nour1os
Merlin
16
8 / 3 / 14
10,703
595
13,886
9,023
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
8,251
458
6,005
10,903
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Dizastrux
Morgan Le Fay
11
4 / 12 / 1
7,940
441
8,605
17,098
9,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Edgardhr2006
Gilgamesh
15
2 / 9 / 0
9,473
526
8,254
14,731
7,335
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
burkai
Sylvanus
11
0 / 8 / 4
7,366
409
5,791
14,556
14,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
13
4 / 7 / 0
8,949
497
7,206
13,457
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
45
Kills
11
11
Deaths
46
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
17
2
7
10.25
W
Bellona
BullerForAll
Bellona
10
2
6
6.5
L
Morgan Le Fay
Dizastrux
Morgan Le Fay
4
12
1
0.38
L
Gilgamesh
Edgardhr2006
Gilgamesh
2
9
0
0.22
W
Chernobog
EdwinV
Chernobog
7
3
12
4.33
W
Fafnir
Ormstunga
Fafnir
3
1
14
10
L
Sylvanus
burkai
Sylvanus
0
8
4
0.25
L
Hachiman
4
7
0
0.57
W
Merlin
ka1nour1os
Merlin
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,610
Damage
35,861
63,475
Taken
70,745
41,665
Mitigated
38,621
17,017
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,005
753
230
1,194
10,903
3,730
446
4,008
6,895
35,720
0
W
15,458
5,883
0
2,838
14,709
4,777
1,353
5,088
9,621
0
56,662
W
Bellona
BullerForAll
Bellona
8,241
2,913
0
5,291
14,560
13,301
801
1,350
13,210
208
60,376
L
Morgan Le Fay
Dizastrux
Morgan Le Fay
8,605
1,755
46
2,807
17,098
9,084
0
7,544
9,554
24,373
0
L
Gilgamesh
Edgardhr2006
Gilgamesh
8,254
2,845
0
2,266
14,731
7,335
2,784
472
14,259
0
63,496
W
Chernobog
EdwinV
Chernobog
12,665
8,623
0
4,207
13,756
5,715
779
3,653
10,103
0
64,855
W
Fafnir
Ormstunga
Fafnir
4,360
1,640
0
2,746
11,427
14,583
536
3,738
7,689
22,664
0
L
Sylvanus
burkai
Sylvanus
5,791
1,554
772
1,936
14,556
14,059
384
3,739
10,817
20,943
4,972
L
Hachiman
7,206
3,947
0
1,723
13,457
4,413
905
2,827
10,630
0
41,018
W
Merlin
ka1nour1os
Merlin
13,886
1,175
117
1,818
9,023
3,289
2,338
5,965
3,058
59,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
41,979
418
Minions Killed
329
0
Camps Cleared
0
1,730,857
Distance Traveled
1,384,487
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,251
458
64
4
0
308,314
3
W
Loki
11,180
621
67
4
0
379,876
0
W
Bellona
10,622
590
110
6
0
375,928
0
L
Morgan Le Fay
7,940
441
40
2
0
209,505
2
L
Gilgamesh
9,473
526
118
7
0
277,926
1
W
Chernobog
10,223
568
108
6
0
328,386
1
W
Fafnir
9,864
548
28
2
0
337,102
8
L
Sylvanus
7,366
409
36
2
0
315,739
3
L
Hachiman
8,949
497
71
4
0
273,003
2
W
Merlin
10,703
595
105
6
0
309,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role