Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Pratsj
Ares
Level 121
God Stats
2W - 0L
1,265 SR
Queue Stats
4W - 5L
1,345 Elo+
Solo
Charybdis
Charybdis
samugongo828
Charybdis
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 33L
1,334 Elo+
Solo
Team Averages
Level 128
1,422 SR
1,393 Elo+

VS

Team Averages
Level 101
1,322 SR
1,377 Elo+
Janus
Janus
FrankLopez805
Janus
Level 125
God Stats
6W - 13L
1,347 SR
Queue Stats
201W - 263L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
Level 28
God Stats
7W - 13L
1,381 SR
Queue Stats
56W - 97L
1,221 Elo+
Solo
Ullr
Ullr
miguelahm96
Ullr
Level 149
God Stats
118W - 149L
1,239 SR
Queue Stats
593W - 685L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 2
6,413
916
5,528
5,459
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Pratsj
Ares
9
0 / 0 / 3
5,960
851
1,236
4,574
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
samugongo828
Charybdis
9
2 / 1 / 2
6,031
862
1,782
3,938
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,667
667
1,693
2,636
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Prisma-Amine-Sam
Sun Wukong
8
1 / 4 / 0
5,103
729
3,174
6,851
3,188
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,496
642
294
963
250
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
0
1
0
0
W
Ares
Pratsj
Ares
0
0
3
1.5
L
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
1
4
0
0.25
L
0
0
0
0
W
Charybdis
samugongo828
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,546
Damage
5,161
13,971
Taken
10,450
6,225
Mitigated
4,217
7,036
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,528
1,180
0
3,579
5,459
1,468
1,470
763
4,696
31,356
0
L
1,693
0
0
250
2,636
779
0
2,039
419
10,265
0
W
Ares
Pratsj
Ares
1,236
112
0
2,530
4,574
3,487
212
874
3,700
8,282
0
L
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
3,174
48
0
954
6,851
3,188
204
3,860
2,794
0
8,470
L
294
118
0
250
963
250
0
420
473
0
748
W
Charybdis
samugongo828
Charybdis
1,782
1,019
0
927
3,938
1,270
776
729
3,209
0
15,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,404
Gold Earned
14,266
106
Minions Killed
27
6
Camps Cleared
0
425,206
Distance Traveled
200,892
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,413
916
62
9
3
142,720
3
L
Janus
4,667
667
17
2
0
82,313
0
W
Ares
5,960
851
17
2
1
145,528
1
L
Sun Wukong
5,103
729
8
1
0
92,613
0
L
Ullr
4,496
642
2
0
0
25,966
0
W
Charybdis
6,031
862
27
4
2
136,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role