Player Matchup

Skadi
Skadi
Silver II
Enoxia-Singlz_
Skadi
Silver II
Level 68
God Stats
7W - 6L
1,665 SR
Queue Stats
141W - 163L
978 MMR
Solo
Sol
Sol
Silver II
Fco1997
Sol
Silver II
Level 64
God Stats
12W - 13L
1,535 SR
Queue Stats
40W - 46L
1,029 MMR
Solo
Hun Batz
Hun Batz
Silver III
Shrimbbz
Hun Batz
Silver III
Level 135
God Stats
2W - 4L
1,617 SR
Queue Stats
201W - 184L
807 MMR
Solo
Bacchus
Bacchus
Silver II
fevero2670
Bacchus
Silver II
Level 86
God Stats
38W - 34L
1,558 SR
Queue Stats
397W - 395L
997 MMR
Solo
Xing Tian
Xing Tian
Silver III
glenn-css
Xing Tian
Silver III
Level 109
God Stats
9W - 15L
1,463 SR
Queue Stats
110W - 124L
951 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,568 SR
952 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,538 SR
953 MMR
Nemesis
Nemesis
Silver I
BeaBeauty
Nemesis
Silver I
Level 85
God Stats
7W - 10L
1,469 SR
Queue Stats
147W - 158L
1,104 MMR
Solo
Raijin
Raijin
Silver I
JFlanagan19
Raijin
Silver I
Level 129
God Stats
5W - 6L
1,428 SR
Queue Stats
257W - 273L
1,045 MMR
Solo
Artio
Artio
Silver II
robeda69
Artio
Silver II
Level 90
God Stats
3W - 2L
1,686 SR
Queue Stats
83W - 93L
993 MMR
Party 1
Sylvanus
Sylvanus
Silver V
xNoe___
Sylvanus
Silver V
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 89L
497 MMR
Party 1
Cupid
Cupid
Silver II
xStarDawgg
Cupid
Silver II
Level 47
God Stats
4W - 4L
1,608 SR
Queue Stats
112W - 123L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,838
488
4,933
4,541
1,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
0 / 2 / 1
6,117
437
8,106
8,904
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Shrimbbz
Hun Batz
12
1 / 3 / 0
7,019
501
3,455
7,987
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
fevero2670
Bacchus
9
0 / 2 / 2
5,946
425
3,536
6,830
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
glenn-css
Xing Tian
5
0 / 5 / 0
4,730
338
1,574
5,874
1,817
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaMorgan Le FayGilgameshTiamatKukulkan

VS

Bans
ArtemisOdinChaacDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeaBeauty
Nemesis
15
5 / 0 / 0
8,894
635
6,423
9,634
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
13
1 / 0 / 4
7,564
540
4,243
7,599
2,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
robeda69
Artio
14
4 / 0 / 3
8,185
585
7,691
10,408
8,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sylvanus
xNoe___
Sylvanus
10
0 / 3 / 3
6,371
455
1,197
9,405
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
13
3 / 0 / 0
7,562
540
2,356
5,304
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeaBeauty
Nemesis
5
0
0
5
L
2
1
0
2
L
Sol
0
2
1
0.25
W
Raijin
1
0
4
3
L
Hun Batz
Shrimbbz
Hun Batz
1
3
0
0.33
L
Bacchus
fevero2670
Bacchus
0
2
2
0.5
L
Xing Tian
glenn-css
Xing Tian
0
5
0
0
W
Artio
robeda69
Artio
4
0
3
5.5
W
Sylvanus
xNoe___
Sylvanus
0
3
3
0.5
W
Cupid
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
21,910
34,136
Taken
42,350
13,956
Mitigated
22,544
7,391
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeaBeauty
Nemesis
6,423
3,138
0
2,633
9,634
4,314
0
2,276
7,216
0
76,124
L
4,933
2,952
0
1,116
4,541
1,548
0
1,895
2,646
0
42,224
L
Sol
8,106
2,393
0
4,321
8,904
2,499
72
3,846
5,058
33,107
0
W
Raijin
4,243
548
0
2,630
7,599
2,852
336
4,247
2,906
46,075
0
L
Hun Batz
Shrimbbz
Hun Batz
3,455
643
0
205
7,987
2,418
1,191
1,672
6,315
0
45,122
L
Bacchus
fevero2670
Bacchus
3,536
683
0
1,459
6,830
5,674
0
2,761
4,069
20,101
0
L
Xing Tian
glenn-css
Xing Tian
1,574
301
0
290
5,874
1,817
0
2,957
2,917
8,037
0
W
Artio
robeda69
Artio
7,691
822
612
6,124
10,408
8,318
311
2,542
7,740
50,071
0
W
Sylvanus
xNoe___
Sylvanus
1,197
637
545
2,133
9,405
5,444
107
2,884
6,429
17,461
0
W
Cupid
2,356
1,232
0
2,148
5,304
1,616
507
951
4,335
0
55,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
38,576
279
Minions Killed
445
0
Camps Cleared
0
1,085,115
Distance Traveled
1,330,402
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,894
635
128
9
0
327,803
2
L
Skadi
6,838
488
76
5
0
243,474
5
L
Sol
6,117
437
62
4
0
251,754
1
W
Raijin
7,564
540
86
6
0
253,507
8
L
Hun Batz
7,019
501
96
7
0
244,748
3
L
Bacchus
5,946
425
30
2
0
212,371
1
L
Xing Tian
4,730
338
15
1
0
132,768
0
W
Artio
8,185
585
91
7
0
254,365
4
W
Sylvanus
6,371
455
38
3
0
227,838
0
W
Cupid
7,562
540
102
7
0
266,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role