Player Matchup

Tiamat
Tiamat
Drizzt44
Tiamat
Level 100
God Stats
8W - 22L
1,392 SR
Queue Stats
153W - 217L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
SmiteSofty
Gilgamesh
Level 34
God Stats
8W - 15L
1,530 SR
Queue Stats
398W - 423L
1,462 Elo+
Solo
Cthulhu
Cthulhu
slyther458
Cthulhu
Level 76
God Stats
12W - 7L
1,564 SR
Queue Stats
18W - 12L
1,677 Elo+
Solo
Team Averages
Level 70
1,495 SR
1,506 Elo+

VS

Team Averages
Level 23
1,369 SR
1,224 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MIniatureJustice
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,082 Elo+
Party 1
Raijin
Raijin
vinnthehuman_
Raijin
Level 6
God Stats
0W - 3L
1,108 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drizzt44
Tiamat
13
4 / 0 / 10
8,037
804
6,415
4,290
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SmiteSofty
Gilgamesh
12
9 / 2 / 3
8,360
836
6,566
9,196
5,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
slyther458
Cthulhu
10
1 / 1 / 10
7,501
750
5,828
7,789
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 4 / 2
6,240
624
2,506
5,424
4,375
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 2
6,418
642
2,450
12,940
12,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 5 / 1
6,167
617
1,743
5,397
2,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
2
0.5
W
Tiamat
Drizzt44
Tiamat
4
0
10
9
L
1
5
2
0.4
W
Gilgamesh
SmiteSofty
Gilgamesh
9
2
3
5.25
W
Cthulhu
slyther458
Cthulhu
1
1
10
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,809
Damage
6,699
21,275
Taken
23,761
16,642
Mitigated
18,846
6,894
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,506
116
1,023
1,451
5,424
4,375
0
2,703
2,596
10,660
0
W
Tiamat
Drizzt44
Tiamat
6,415
477
441
1,833
4,290
3,336
590
2,246
2,044
26,050
0
L
2,450
323
24
585
12,940
12,188
0
6,691
5,868
8,439
0
W
Gilgamesh
SmiteSofty
Gilgamesh
6,566
1,984
0
2,901
9,196
5,705
607
1,839
7,357
0
17,474
W
Cthulhu
slyther458
Cthulhu
5,828
254
242
1,477
7,789
7,601
288
3,375
4,414
20,263
0
L
1,743
770
0
240
5,397
2,283
0
3,015
2,300
8,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,898
Gold Earned
18,825
111
Minions Killed
46
7
Camps Cleared
1
575,837
Distance Traveled
340,531
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,240
624
23
2
0
96,934
2
W
Tiamat
8,037
804
54
5
4
195,855
1
L
Ares
6,418
642
8
1
1
148,929
0
W
Gilgamesh
8,360
836
27
3
3
189,638
0
W
Cthulhu
7,501
750
30
3
0
190,344
4
L
Raijin
6,167
617
15
2
0
94,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role