Player Matchup

Odin
Odin
FR1JOL1T0
Odin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,399 Elo+
Solo
Discordia
Discordia
Mirroth98
Discordia
Level 25
God Stats
1W - 4L
1,433 SR
Queue Stats
52W - 61L
1,429 Elo+
Party 1
Bellona
Bellona
Zychlin
Bellona
Level 11
God Stats
0W - 2L
1,276 SR
Queue Stats
86W - 86L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
grimkill148
Tsukuyomi
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 104L
1,424 Elo+
Solo
Kali
Kali
trollrager15
Kali
Level 28
God Stats
0W - 2L
1,356 SR
Queue Stats
6W - 4L
1,579 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,451 Elo+

VS

Team Averages
Level 18
1,504 SR
1,424 Elo+
Sylvanus
Sylvanus
Baramar35
Sylvanus
Level 27
God Stats
1W - 0L
1,328 SR
Queue Stats
7W - 5L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
DaiFeiGe
Sun Wukong
Level 6
God Stats
5W - 7L
1,396 SR
Queue Stats
27W - 35L
1,366 Elo+
Solo
Set
Set
IFOi420
Set
Level 15
God Stats
5W - 3L
1,618 SR
Queue Stats
78W - 74L
1,436 Elo+
Solo
Mercury
Mercury
MushyPeaDog
Mercury
Level 28
God Stats
14W - 10L
1,472 SR
Queue Stats
150W - 141L
1,416 Elo+
Solo
Medusa
Medusa
ZOFIAELA
Medusa
Level 15
God Stats
12W - 3L
1,703 SR
Queue Stats
33W - 37L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
2 / 4 / 21
13,216
1,017
9,958
15,895
22,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Mirroth98
Discordia
20
8 / 6 / 19
15,107
1,162
24,374
15,557
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Zychlin
Bellona
20
2 / 14 / 22
13,701
1,054
22,244
32,919
30,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
grimkill148
Tsukuyomi
20
7 / 12 / 15
14,622
1,125
20,077
25,340
16,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 11 / 12
15,326
1,179
24,169
24,991
15,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baramar35
Sylvanus
20
8 / 7 / 21
13,148
1,011
18,044
22,387
20,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
DaiFeiGe
Sun Wukong
20
6 / 4 / 30
14,240
1,095
14,662
22,982
30,652
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
20
6 / 10 / 30
14,168
1,090
23,576
23,303
12,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
MushyPeaDog
Mercury
20
12 / 3 / 19
15,037
1,157
16,071
16,324
7,884
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
ZOFIAELA
Medusa
20
14 / 5 / 25
15,893
1,223
32,748
21,071
9,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
171
29
Kills
46
47
Deaths
29
89
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Baramar35
Sylvanus
8
7
21
2.64
W
Sun Wukong
DaiFeiGe
Sun Wukong
6
4
30
5.25
L
Odin
2
4
21
3.13
W
Set
6
10
30
2.1
L
Discordia
Mirroth98
Discordia
8
6
19
2.92
W
Mercury
MushyPeaDog
Mercury
12
3
19
7.17
W
Medusa
ZOFIAELA
Medusa
14
5
25
5.3
L
Bellona
Zychlin
Bellona
2
14
22
0.93
L
Tsukuyomi
grimkill148
Tsukuyomi
7
12
15
1.21
L
10
11
12
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,822
Damage
105,101
114,702
Taken
106,067
90,075
Mitigated
80,458
10,278
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Baramar35
Sylvanus
18,044
5,803
4,760
5,100
22,387
20,039
0
4,505
17,650
32,695
4,206
W
Sun Wukong
DaiFeiGe
Sun Wukong
14,662
2,133
0
1,149
22,982
30,652
0
5,922
16,501
2,244
28,489
L
Odin
9,958
1,938
0
992
15,895
22,126
0
2,827
13,068
2,502
22,841
W
Set
23,576
11,415
0
5,736
23,303
12,147
0
6,847
16,278
0
44,142
L
Discordia
Mirroth98
Discordia
24,374
2,848
156
1,113
15,557
6,212
0
2,209
13,348
51,755
0
W
Mercury
MushyPeaDog
Mercury
16,071
7,533
0
1,025
16,324
7,884
0
3,205
13,020
0
38,893
W
Medusa
ZOFIAELA
Medusa
32,748
18,195
0
2,933
21,071
9,736
0
5,597
15,139
0
54,076
L
Bellona
Zychlin
Bellona
22,244
7,245
0
983
32,919
30,387
0
5,343
27,576
408
44,348
L
Tsukuyomi
grimkill148
Tsukuyomi
20,077
5,565
0
1,308
25,340
16,288
0
4,114
21,226
0
59,470
L
24,169
17,786
0
5,726
24,991
15,062
0
3,129
21,862
0
29,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,972
Gold Earned
72,486
251
Minions Killed
228
3
Camps Cleared
12
1,255,300
Distance Traveled
1,243,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,148
1,011
36
3
0
175,276
0
W
Sun Wukong
14,240
1,095
37
3
4
294,197
2
L
Odin
13,216
1,017
37
3
1
269,318
4
W
Set
14,168
1,090
38
3
1
231,719
0
L
Discordia
15,107
1,162
55
4
0
221,146
0
W
Mercury
15,037
1,157
49
4
6
299,518
0
W
Medusa
15,893
1,223
68
5
1
242,893
2
L
Bellona
13,701
1,054
66
5
0
263,582
2
L
Tsukuyomi
14,622
1,125
82
6
2
244,141
0
L
Kali
15,326
1,179
11
1
0
257,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role