Player Matchup

Yemoja
Yemoja
A1KillJoy
Yemoja
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
188W - 166L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoctorStrange26
Cu Chulainn
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 122L
1,327 Elo+
Solo
Nemesis
Nemesis
Farning
Nemesis
Level 28
God Stats
4W - 8L
1,309 SR
Queue Stats
105W - 98L
1,578 Elo+
Party 1
Cernunnos
Cernunnos
TJMonkeyman
Cernunnos
Level 41
God Stats
11W - 9L
1,480 SR
Queue Stats
137W - 179L
1,330 Elo+
Solo
Hachiman
Hachiman
willdye
Hachiman
Level 62
God Stats
3W - 3L
1,487 SR
Queue Stats
87W - 92L
1,560 Elo+
Party 1
Team Averages
Level 51
1,455 SR
1,470 Elo+

VS

Team Averages
Level 45
1,517 SR
1,469 Elo+
Anubis
Anubis
AkadoHS
Anubis
Level 67
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 8L
1,321 Elo+
Solo
Hou Yi
Hou Yi
JRemedy
Hou Yi
Level 38
God Stats
6W - 4L
1,754 SR
Queue Stats
69W - 68L
1,634 Elo+
Solo
Fafnir
Fafnir
TYRESS07
Fafnir
Level 34
God Stats
77W - 68L
1,439 SR
Queue Stats
481W - 527L
1,337 Elo+
Solo
Ra
Ra
TurdFergusonnn
Ra
Level 45
God Stats
0W - 2L
1,785 SR
Queue Stats
30W - 25L
1,580 Elo+
Solo
Hercules
Hercules
mArS1233
Hercules
Level 42
God Stats
14W - 28L
1,324 SR
Queue Stats
278W - 320L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A1KillJoy
Yemoja
15
3 / 0 / 10
10,814
470
8,572
11,383
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
DoctorStrange26
Cu Chulainn
17
1 / 6 / 4
10,587
460
12,293
15,939
10,847
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Farning
Nemesis
17
2 / 0 / 7
10,594
461
11,921
14,488
7,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TJMonkeyman
Cernunnos
17
3 / 6 / 5
10,526
458
7,078
17,217
6,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
willdye
Hachiman
20
10 / 5 / 3
12,533
545
16,475
18,001
8,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkadoHS
Anubis
12
0 / 5 / 2
8,294
361
1,802
7,882
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
JRemedy
Hou Yi
16
7 / 6 / 0
10,760
468
17,600
17,173
6,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
TYRESS07
Fafnir
14
1 / 1 / 4
9,887
430
4,540
13,596
14,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 4 / 4
12,011
522
12,913
12,115
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
mArS1233
Hercules
18
8 / 3 / 1
12,296
535
18,075
27,319
26,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
17
17
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A1KillJoy
Yemoja
3
0
10
8
L
Anubis
AkadoHS
Anubis
0
5
2
0.2
W
Cu Chulainn
DoctorStrange26
Cu Chulainn
1
6
4
0.5
W
Nemesis
Farning
Nemesis
2
0
7
5.5
L
Hou Yi
JRemedy
Hou Yi
7
6
0
1.17
W
Cernunnos
TJMonkeyman
Cernunnos
3
6
5
0.92
L
Fafnir
TYRESS07
Fafnir
1
1
4
3
L
1
4
4
0.75
L
Hercules
mArS1233
Hercules
8
3
1
2.83
W
Hachiman
willdye
Hachiman
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,339
Damage
54,930
77,028
Taken
78,085
46,332
Mitigated
60,144
20,801
Healing
22,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A1KillJoy
Yemoja
8,572
2,114
3,767
2,933
11,383
13,346
0
3,162
8,169
24,516
0
L
Anubis
AkadoHS
Anubis
1,802
363
102
1,066
7,882
7,583
0
682
7,200
22,694
0
W
Cu Chulainn
DoctorStrange26
Cu Chulainn
12,293
2,887
0
1,063
15,939
10,847
146
3,805
11,524
7,432
55,146
W
Nemesis
Farning
Nemesis
11,921
4,455
0
1,531
14,488
7,757
0
4,459
9,769
0
89,389
L
Hou Yi
JRemedy
Hou Yi
17,600
10,707
0
3,956
17,173
6,158
1,218
2,585
14,528
0
73,558
W
Cernunnos
TJMonkeyman
Cernunnos
7,078
3,293
0
6,555
17,217
6,297
682
3,023
14,093
0
66,378
L
Fafnir
TYRESS07
Fafnir
4,540
769
0
1,375
13,596
14,036
0
3,420
10,118
18,617
0
L
12,913
924
1,467
4,663
12,115
6,196
0
714
11,401
105,493
8,252
L
Hercules
mArS1233
Hercules
18,075
5,908
0
9,648
27,319
26,171
249
3,115
23,223
9,068
67,016
W
Hachiman
willdye
Hachiman
16,475
10,911
0
4,952
18,001
8,085
1,124
7,628
10,172
0
109,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,054
Gold Earned
53,248
556
Minions Killed
530
0
Camps Cleared
0
2,137,835
Distance Traveled
1,998,591
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,814
470
24
1
0
434,864
11
L
Anubis
8,294
361
41
2
0
333,539
0
W
Cu Chulainn
10,587
460
120
5
0
436,578
3
W
Nemesis
10,594
461
124
5
0
498,697
0
L
Hou Yi
10,760
468
116
5
0
372,097
7
W
Cernunnos
10,526
458
116
5
0
369,185
3
L
Fafnir
9,887
430
20
1
0
399,689
0
L
Ra
12,011
522
198
9
0
493,231
4
L
Hercules
12,296
535
155
7
0
400,035
4
W
Hachiman
12,533
545
172
7
0
398,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role