Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andrei212505
Cthulhu
Level 21
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Artemis
Artemis
Capowa1
Artemis
Level 27
God Stats
7W - 6L
1,459 SR
Queue Stats
40W - 47L
1,429 Elo+
Solo
Janus
Janus
Mureena
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,720 Elo+
Solo
Ares
Ares
bunkerul2003
Ares
Level 26
God Stats
1W - 0L
1,299 SR
Queue Stats
4W - 4L
1,545 Elo+
Party 2
Team Averages
Level 24
1,498 SR
1,537 Elo+

VS

Team Averages
Level 22
1,458 SR
1,455 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BaSh187
Anubis
Level 27
God Stats
9W - 11L
1,494 SR
Queue Stats
11W - 15L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Endurias
Gilgamesh
Level 22
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Izanami
Izanami
MXNII
Izanami
Level 24
God Stats
16W - 15L
1,339 SR
Queue Stats
70W - 51L
1,498 Elo+
Party 1
Nemesis
Nemesis
sdxvcfvbghnjmk
Nemesis
Level 22
God Stats
6W - 2L
1,653 SR
Queue Stats
26W - 20L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
16 / 0 / 1
10,563
755
13,275
10,667
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Andrei212505
Cthulhu
12
2 / 2 / 7
7,343
525
5,067
11,147
7,730
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Capowa1
Artemis
11
2 / 4 / 3
6,750
482
3,921
5,932
1,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Mureena
Janus
14
7 / 1 / 7
8,974
641
9,239
4,736
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 11
6,805
486
3,636
10,236
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 4
6,800
486
2,215
7,694
7,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
BaSh187
Anubis
10
1 / 7 / 3
5,988
428
3,226
8,314
3,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Endurias
Gilgamesh
10
2 / 9 / 1
6,566
469
8,385
13,248
5,448
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MXNII
Izanami
13
7 / 4 / 3
8,194
585
6,749
8,432
3,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
6,410
458
3,116
12,406
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
27
Kills
11
11
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
16
0
1
16.5
L
Yemoja
 
Yemoja
1
1
4
3
W
Cthulhu
Andrei212505
Cthulhu
2
2
7
2.75
L
Anubis
BaSh187
Anubis
1
7
3
0.36
W
Artemis
Capowa1
Artemis
2
4
3
0.88
L
Gilgamesh
Endurias
Gilgamesh
2
9
1
0.28
L
Izanami
MXNII
Izanami
7
4
3
2.13
W
Janus
Mureena
Janus
7
1
7
10.5
W
0
4
11
1.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
23,691
42,718
Taken
50,094
23,466
Mitigated
24,326
6,116
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,275
8,544
0
1,236
10,667
3,986
199
1,477
9,190
0
86,683
L
Yemoja
 
Yemoja
2,215
791
577
1,177
7,694
7,748
0
1,736
5,920
25,030
0
W
Cthulhu
Andrei212505
Cthulhu
5,067
951
126
1,478
11,147
7,730
824
600
10,547
23,605
0
L
Anubis
BaSh187
Anubis
3,226
133
0
1,327
8,314
3,729
132
3,582
4,440
14,549
0
W
Artemis
Capowa1
Artemis
3,921
1,889
0
1,296
5,932
1,871
921
925
5,007
0
33,456
L
Gilgamesh
Endurias
Gilgamesh
8,385
3,700
0
640
13,248
5,448
688
5,692
7,502
0
28,965
L
Izanami
MXNII
Izanami
6,749
4,191
0
1,546
8,432
3,033
2,145
3,287
5,001
0
51,743
W
Janus
Mureena
Janus
9,239
614
0
1,029
4,736
1,446
59
782
3,954
53,754
0
W
3,636
149
0
951
10,236
8,433
364
1,657
8,579
10,208
0
L
3,116
1,285
0
1,162
12,406
4,368
0
3,208
9,144
0
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
33,958
349
Minions Killed
291
0
Camps Cleared
0
1,447,572
Distance Traveled
1,212,636
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,563
755
132
9
0
347,234
4
L
Yemoja
6,800
486
44
3
0
225,853
3
W
Cthulhu
7,343
525
38
3
0
279,435
0
L
Anubis
5,988
428
25
2
0
213,676
0
W
Artemis
6,750
482
70
5
0
235,540
0
L
Gilgamesh
6,566
469
45
3
0
237,473
0
L
Izanami
8,194
585
106
8
0
278,959
3
W
Janus
8,974
641
96
7
0
316,932
5
W
Ares
6,805
486
13
1
0
268,431
3
L
Nemesis
6,410
458
71
5
0
256,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role