Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Darksword64
Vulcan
Level 88
God Stats
5W - 2L
1,624 SR
Queue Stats
249W - 253L
1,564 Elo+
Solo
Olorun
Olorun
Ozuge
Olorun
Level 146
God Stats
2W - 1L
1,732 SR
Queue Stats
138W - 135L
1,500 Elo+
Solo
Artio
Artio
PrinnyLeHero
Artio
Level 69
God Stats
5W - 2L
1,514 SR
Queue Stats
295W - 276L
1,516 Elo+
Party 1
Charybdis
Charybdis
slamdunk3007
Charybdis
Level 109
God Stats
1W - 3L
1,286 SR
Queue Stats
294W - 276L
1,514 Elo+
Party 1
Team Averages
Level 114
1,531 SR
1,519 Elo+

VS

Team Averages
Level 122
1,454 SR
1,457 Elo+
Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BOBOtheTHIRD
Scylla
Level 89
God Stats
0W - 1L
1,272 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 2
Cerberus
Cerberus
Faul2tier
Cerberus
Level 132
God Stats
7W - 9L
1,469 SR
Queue Stats
522W - 516L
1,532 Elo+
Solo
Sobek
Sobek
LaceratedHunter
Sobek
Level 156
God Stats
0W - 2L
1,529 SR
Queue Stats
158W - 156L
1,500 Elo+
Solo
Arachne
Arachne
Rekesch
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 1 / 17
9,542
795
7,027
19,759
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
16
4 / 3 / 11
9,559
797
17,887
9,144
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Ozuge
Olorun
18
12 / 2 / 8
11,241
937
16,754
12,200
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 15
8,940
745
6,876
18,505
20,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
slamdunk3007
Charybdis
16
6 / 2 / 8
9,986
832
9,823
6,857
3,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 6 / 5
9,024
752
12,075
14,403
15,366
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
15
2 / 3 / 4
8,751
729
17,533
7,135
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Faul2tier
Cerberus
15
0 / 4 / 5
8,070
673
6,307
18,251
15,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 4 / 8
9,467
789
9,063
17,670
22,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Rekesch
Arachne
14
2 / 5 / 5
8,373
698
4,911
13,078
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
22
Kills
10
11
Deaths
22
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
17
8.5
L
Bellona
 
Bellona
4
6
5
1.08
L
Scylla
2
3
4
1.33
W
Vulcan
4
3
11
3.17
L
Cerberus
Faul2tier
Cerberus
0
4
5
0.63
L
2
4
8
1.5
W
Olorun
Ozuge
Olorun
12
2
8
8
W
0
3
15
2.5
L
Arachne
Rekesch
Arachne
2
5
5
0.9
W
Charybdis
slamdunk3007
Charybdis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,367
Damage
49,889
66,465
Taken
70,537
49,696
Mitigated
63,673
31,617
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,027
1,667
2,028
8,799
19,759
13,949
228
8,008
11,751
0
15,257
L
Bellona
 
Bellona
12,075
2,867
588
1,673
14,403
15,366
276
7,993
6,410
0
25,089
L
Scylla
17,533
299
615
551
7,135
3,350
552
4,027
3,108
38,591
0
W
Vulcan
17,887
7,512
493
631
9,144
4,795
677
4,912
4,232
28,171
0
L
Cerberus
Faul2tier
Cerberus
6,307
278
2,260
5,863
18,251
15,739
0
12,987
5,264
20,531
0
L
9,063
618
1,325
4,967
17,670
22,725
112
8,186
9,484
18,470
0
W
Olorun
Ozuge
Olorun
16,754
9,039
4,923
4,685
12,200
7,057
2,334
7,554
4,646
42,248
0
W
6,876
395
4,511
3,769
18,505
20,696
378
8,708
9,797
12,061
0
L
Arachne
Rekesch
Arachne
4,911
3,122
70
3,993
13,078
6,493
753
8,324
4,754
0
7,476
W
Charybdis
slamdunk3007
Charybdis
9,823
4,666
1,366
412
6,857
3,199
1,587
3,721
3,136
0
26,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,268
Gold Earned
43,685
151
Minions Killed
154
0
Camps Cleared
0
1,121,262
Distance Traveled
1,104,935
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,542
795
17
1
0
263,587
2
L
Bellona
9,024
752
49
4
0
208,731
1
L
Scylla
8,751
729
41
3
0
225,468
0
W
Vulcan
9,559
797
21
2
0
195,951
1
L
Cerberus
8,070
673
43
4
0
218,194
5
L
Sobek
9,467
789
12
1
0
221,929
0
W
Olorun
11,241
937
65
5
0
215,917
0
W
Artio
8,940
745
21
2
0
244,430
0
L
Arachne
8,373
698
9
1
0
230,613
0
W
Charybdis
9,986
832
27
2
0
201,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role