Player Matchup

Cthulhu
Cthulhu
Akwasi
Cthulhu
Level 25
God Stats
6W - 3L
1,866 SR
Queue Stats
47W - 20L
1,985 Elo+
Party 2
Artemis
Artemis
darkdeadmoon
Artemis
Level 26
God Stats
5W - 3L
1,539 SR
Queue Stats
98W - 87L
1,563 Elo+
Solo
Vulcan
Vulcan
mostwanted123
Vulcan
Level 102
God Stats
1W - 0L
1,701 SR
Queue Stats
27W - 25L
1,574 Elo+
Party 2
Team Averages
Level 51
1,702 SR
1,708 Elo+

VS

Team Averages
Level 42
1,861 SR
1,702 Elo+
Artemis
Artemis
Astikko
Artemis
Level 81
God Stats
36W - 6L
1,917 SR
Queue Stats
251W - 128L
1,763 Elo+
Party 1
Baron Samedi
Baron Samedi
Barbuken
Baron Samedi
Level 28
God Stats
10W - 6L
1,754 SR
Queue Stats
166W - 70L
1,777 Elo+
Party 1
Anubis
Anubis
BigGolly
Anubis
Level 17
God Stats
0W - 1L
1,911 SR
Queue Stats
24W - 25L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akwasi
Cthulhu
15
3 / 1 / 11
12,321
725
8,309
12,981
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
darkdeadmoon
Artemis
15
5 / 4 / 7
11,447
673
9,411
11,375
4,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 7
12,353
727
21,966
11,053
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astikko
Artemis
14
2 / 6 / 6
10,558
621
13,246
14,201
5,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Barbuken
Baron Samedi
14
3 / 5 / 4
11,634
684
11,765
16,489
20,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
BigGolly
Anubis
14
3 / 3 / 5
10,858
639
5,842
12,296
5,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
8
8
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akwasi
Cthulhu
3
1
11
8.5
L
Artemis
Astikko
Artemis
2
6
6
0.83
L
Baron Samedi
Barbuken
Baron Samedi
3
5
4
1
L
Anubis
BigGolly
Anubis
3
3
5
1.83
W
Artemis
darkdeadmoon
Artemis
5
4
7
2.13
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
30,853
35,409
Taken
42,986
24,707
Mitigated
31,065
7,909
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akwasi
Cthulhu
8,309
21
608
1,784
12,981
15,796
0
5,301
7,680
24,577
0
L
Artemis
Astikko
Artemis
13,246
5,312
0
3,389
14,201
5,087
895
10,271
3,930
0
45,299
L
Baron Samedi
Barbuken
Baron Samedi
11,765
314
1,480
7,027
16,489
20,344
192
11,798
4,691
38,481
0
L
Anubis
BigGolly
Anubis
5,842
292
0
2,779
12,296
5,634
383
8,711
3,585
33,249
0
W
Artemis
darkdeadmoon
Artemis
9,411
2,514
0
2,433
11,375
4,772
2,020
6,082
5,293
0
33,107
W
21,966
3,042
0
3,084
11,053
4,139
430
6,372
4,681
80,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
33,050
216
Minions Killed
233
9
Camps Cleared
5
963,455
Distance Traveled
854,491
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,321
725
34
2
0
325,912
4
L
Artemis
10,558
621
99
6
2
283,538
2
L
Baron Samedi
11,634
684
51
3
0
288,401
3
L
Anubis
10,858
639
83
5
3
282,552
4
W
Artemis
11,447
673
49
3
3
280,733
2
W
Vulcan
12,353
727
133
8
6
356,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role