Player Matchup

Vulcan
Vulcan
GonePilot
Vulcan
Level 141
God Stats
45W - 28L
1,689 SR
Queue Stats
195W - 123L
1,705 Elo+
Solo
Bellona
Bellona
Jesse-is-a-mug
Bellona
Level 47
God Stats
2W - 4L
1,466 SR
Queue Stats
7W - 21L
1,153 Elo+
Solo
Ymir
Ymir
POUTSOKWLIS
Ymir
Level 88
God Stats
1W - 2L
1,370 SR
Queue Stats
19W - 20L
1,561 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,473 Elo+

VS

Team Averages
Level 43
1,565 SR
1,328 Elo+
Hachiman
Hachiman
Fighter_Jess29
Hachiman
Level 107
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo
Neith
Neith
Levante_LaPalma
Neith
Level 17
God Stats
11W - 17L
1,484 SR
Queue Stats
16W - 20L
1,410 Elo+
Solo
Guan Yu
Guan Yu
Yo_NeXo
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GonePilot
Vulcan
15
12 / 3 / 4
10,950
842
15,733
8,944
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 3 / 10
10,449
804
12,174
12,436
9,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 10
9,744
750
5,696
16,444
16,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
7 / 6 / 2
10,782
829
13,079
13,591
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 6
9,118
701
8,342
9,942
3,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Yo_NeXo
Guan Yu
10
0 / 12 / 7
7,983
614
1,724
15,193
5,795

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
9
9
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
7
6
2
1.33
W
Vulcan
GonePilot
Vulcan
12
3
4
4.67
W
6
3
10
3.67
L
2
4
6
1.25
W
4
3
10
3
L
Guan Yu
Yo_NeXo
Guan Yu
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
23,145
37,824
Taken
38,726
29,900
Mitigated
15,107
6,324
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
13,079
8,615
198
1,516
13,591
5,447
0
7,587
5,868
0
39,611
W
Vulcan
GonePilot
Vulcan
15,733
4,334
331
1,508
8,944
3,957
355
69
8,875
55,805
0
W
12,174
3,919
0
2,902
12,436
9,652
1,189
388
12,048
0
29,091
L
8,342
3,578
0
2,510
9,942
3,865
0
5,754
4,092
0
29,763
W
5,696
501
310
1,273
16,444
16,291
323
0
16,444
21,215
0
L
Guan Yu
Yo_NeXo
Guan Yu
1,724
331
623
832
15,193
5,795
0
7,996
6,959
0
5,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
27,883
144
Minions Killed
116
9
Camps Cleared
2
749,778
Distance Traveled
583,594
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,782
829
69
5
1
187,128
3
W
Vulcan
10,950
842
70
5
6
255,426
2
W
Bellona
10,449
804
36
3
2
277,205
0
L
Neith
9,118
701
37
3
1
195,588
1
W
Ymir
9,744
750
38
3
1
217,147
1
L
Guan Yu
7,983
614
10
1
0
200,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role