Player Matchup

Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Nintendo1ds
Hades
Level 15
God Stats
10W - 9L
1,445 SR
Queue Stats
25W - 42L
1,279 Elo+
Party 1
Ymir
Ymir
Phantoe
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 553L
1,199 Elo+
Party 1
Team Averages
Level 79
1,482 SR
1,326 Elo+

VS

Team Averages
Level 25
1,410 SR
1,309 Elo+
Mulan
Mulan
DaShuiG
Mulan
Level 5
God Stats
0W - 2L
1,169 SR
Queue Stats
4W - 6L
1,239 Elo+
Party 2
Sylvanus
Sylvanus
DaShuiNIU
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
Yiazmat01
Baron Samedi
Level 66
God Stats
6W - 14L
1,560 SR
Queue Stats
67W - 75L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
5 / 3 / 8
10,130
675
17,285
14,161
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 4 / 12
9,409
627
18,979
14,791
10,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Phantoe
Ymir
14
7 / 1 / 7
10,344
690
10,279
12,830
13,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaShuiG
Mulan
12
3 / 5 / 5
9,031
602
11,197
24,539
22,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
DaShuiNIU
Sylvanus
10
0 / 6 / 7
8,235
549
5,651
16,457
17,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Yiazmat01
Baron Samedi
13
5 / 3 / 3
9,874
658
17,296
11,866
6,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
14
Kills
8
8
Deaths
14
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
8
3
L
Mulan
DaShuiG
Mulan
3
5
5
1.1
L
Sylvanus
DaShuiNIU
Sylvanus
0
6
7
0.58
W
2
4
12
2
W
Ymir
Phantoe
Ymir
7
1
7
10.5
L
Baron Samedi
Yiazmat01
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
34,144
41,782
Taken
52,862
31,996
Mitigated
46,833
12,409
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
17,285
8,083
0
4,707
14,161
7,840
253
8,033
6,128
0
46,824
L
Mulan
DaShuiG
Mulan
11,197
1,727
0
5,205
24,539
22,490
0
12,763
11,776
0
23,456
L
Sylvanus
DaShuiNIU
Sylvanus
5,651
1,610
1,844
1,390
16,457
17,344
0
9,854
6,603
8,777
0
W
18,979
2,095
1,624
5,018
14,791
10,796
480
8,483
6,308
30,798
0
W
Ymir
Phantoe
Ymir
10,279
697
0
1,060
12,830
13,360
29
6,919
5,911
23,821
0
L
Baron Samedi
Yiazmat01
Baron Samedi
17,296
2,458
2,949
3,430
11,866
6,999
300
6,973
4,893
51,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
27,140
153
Minions Killed
116
6
Camps Cleared
2
713,301
Distance Traveled
644,511
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,130
675
66
4
6
248,938
5
L
Mulan
9,031
602
24
2
0
227,811
0
L
Sylvanus
8,235
549
11
1
0
197,316
0
W
Hades
9,409
627
50
3
0
219,557
3
W
Ymir
10,344
690
37
2
0
244,806
2
L
Baron Samedi
9,874
658
81
5
2
219,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role