Player Matchup

Nike
Nike
Maramey
Nike
Level 89
God Stats
8W - 5L
1,925 SR
Queue Stats
271W - 276L
1,442 Elo+
Solo
Fenrir
Fenrir
Zepiou
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,407 Elo+
Party 1
Olorun
Olorun
balibalo28
Olorun
Level 23
God Stats
2W - 1L
1,752 SR
Queue Stats
29W - 35L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
jeon
Ah Puch
Level 143
God Stats
1W - 0L
1,299 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo
Neith
Neith
luuciiag
Neith
Level 42
God Stats
6W - 2L
1,603 SR
Queue Stats
18W - 23L
1,422 Elo+
Solo
Team Averages
Level 69
1,616 SR
1,424 Elo+

VS

Team Averages
Level 96
1,602 SR
1,522 Elo+
He Bo
He Bo
Noarab
He Bo
Level 140
God Stats
0W - 1L
1,540 SR
Queue Stats
13W - 11L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rambo21
Tsukuyomi
Level 98
God Stats
17W - 14L
1,518 SR
Queue Stats
495W - 513L
1,460 Elo+
Solo
Ah Puch
Ah Puch
Scherliharry
Ah Puch
Level 88
God Stats
27W - 13L
1,590 SR
Queue Stats
233W - 232L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
TheDorito16
Sun Wukong
Level 68
God Stats
3W - 1L
1,736 SR
Queue Stats
67W - 77L
1,487 Elo+
Party 2
Izanami
Izanami
lukembawa
Izanami
Level 88
God Stats
27W - 15L
1,624 SR
Queue Stats
50W - 43L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Maramey
Nike
20
6 / 8 / 21
14,454
1,032
19,969
23,179
27,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Zepiou
Fenrir
20
17 / 5 / 12
17,245
1,232
20,905
20,322
18,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
balibalo28
Olorun
20
2 / 4 / 21
13,493
964
14,957
17,918
9,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
jeon
Ah Puch
20
9 / 1 / 20
16,405
1,172
27,786
16,492
6,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
luuciiag
Neith
20
6 / 9 / 19
14,250
1,018
14,815
19,195
7,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Noarab
He Bo
20
9 / 7 / 10
15,586
1,113
17,081
19,015
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rambo21
Tsukuyomi
20
5 / 12 / 13
13,803
986
22,268
24,708
9,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Scherliharry
Ah Puch
20
0 / 7 / 12
12,938
924
14,752
17,084
6,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
TheDorito16
Sun Wukong
20
4 / 3 / 12
14,361
1,026
5,303
18,249
15,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
lukembawa
Izanami
20
9 / 11 / 10
15,947
1,139
32,523
22,892
8,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
84
40
Kills
27
27
Deaths
40
93
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nike
Maramey
Nike
6
8
21
2.06
L
He Bo
Noarab
He Bo
9
7
10
2
L
Tsukuyomi
Rambo21
Tsukuyomi
5
12
13
0.96
L
Ah Puch
Scherliharry
Ah Puch
0
7
12
0.86
L
Sun Wukong
TheDorito16
Sun Wukong
4
3
12
3.33
W
Fenrir
Zepiou
Fenrir
17
5
12
4.6
W
Olorun
balibalo28
Olorun
2
4
21
3.13
W
Ah Puch
jeon
Ah Puch
9
1
20
19
L
Izanami
lukembawa
Izanami
9
11
10
1.27
W
Neith
luuciiag
Neith
6
9
19
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,432
Damage
91,927
97,106
Taken
101,948
69,373
Mitigated
45,942
8,562
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Maramey
Nike
19,969
905
0
170
23,179
27,428
0
7,773
15,406
906
37,173
L
He Bo
Noarab
He Bo
17,081
490
150
961
19,015
6,066
0
9,481
9,534
35,967
0
L
Tsukuyomi
Rambo21
Tsukuyomi
22,268
6,143
0
1,110
24,708
9,573
0
9,146
15,366
0
34,961
L
Ah Puch
Scherliharry
Ah Puch
14,752
551
0
1,247
17,084
6,379
0
9,223
7,861
53,210
0
L
Sun Wukong
TheDorito16
Sun Wukong
5,303
465
455
1,829
18,249
15,775
0
8,412
9,837
0
15,497
W
Fenrir
Zepiou
Fenrir
20,905
2,544
0
1,557
20,322
18,004
0
6,036
14,286
662
34,126
W
Olorun
balibalo28
Olorun
14,957
5,427
1,010
2,906
17,918
9,982
0
6,152
11,766
26,202
0
W
Ah Puch
jeon
Ah Puch
27,786
1,637
0
1,710
16,492
6,032
0
7,136
9,356
89,410
0
L
Izanami
lukembawa
Izanami
32,523
18,617
0
0
22,892
8,149
0
7,877
15,015
0
80,413
W
Neith
luuciiag
Neith
14,815
7,707
0
1,209
19,195
7,927
0
4,736
14,459
0
42,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,847
Gold Earned
72,635
333
Minions Killed
298
14
Camps Cleared
6
1,379,700
Distance Traveled
1,364,817
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,454
1,032
32
2
1
284,761
0
L
He Bo
15,586
1,113
40
3
1
281,647
2
L
Tsukuyomi
13,803
986
15
1
1
266,591
3
L
Ah Puch
12,938
924
92
7
0
254,786
1
L
Sun Wukong
14,361
1,026
29
2
2
305,027
0
W
Fenrir
17,245
1,232
16
1
9
270,920
3
W
Olorun
13,493
964
40
3
2
278,906
0
W
Ah Puch
16,405
1,172
155
11
1
292,223
0
L
Izanami
15,947
1,139
122
9
2
256,766
1
W
Neith
14,250
1,018
90
6
1
252,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role