Player Matchup

Anubis
Anubis
IamMachi
Anubis
Level 27
God Stats
44W - 46L
1,520 SR
Queue Stats
144W - 180L
1,353 Elo+
Party 1
Persephone
Persephone
Kompot1
Persephone
Level 17
God Stats
2W - 2L
1,625 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Rama
Rama
kajetan999
Rama
Level 29
God Stats
19W - 26L
1,436 SR
Queue Stats
56W - 85L
1,253 Elo+
Party 1
Team Averages
Level 24
1,527 SR
1,322 Elo+

VS

Team Averages
Level 24
1,338 SR
1,323 Elo+
Sun Wukong
Sun Wukong
H3xonas
Sun Wukong
Level 27
God Stats
0W - 3L
1,153 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
Nenust
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Persephone
Persephone
SirKolek
Persephone
Level 29
God Stats
0W - 5L
1,360 SR
Queue Stats
28W - 44L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IamMachi
Anubis
18
16 / 3 / 16
14,109
830
20,153
15,892
7,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Kompot1
Persephone
16
6 / 6 / 19
13,101
771
13,007
13,879
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
10 / 3 / 21
13,169
775
14,938
13,064
4,729
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
H3xonas
Sun Wukong
14
7 / 11 / 2
11,520
678
16,207
25,659
16,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Nenust
Baron Samedi
14
0 / 11 / 8
10,129
596
7,524
16,712
11,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
SirKolek
Persephone
15
5 / 9 / 4
12,553
738
10,359
13,587
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
32
Kills
12
12
Deaths
31
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
H3xonas
Sun Wukong
7
11
2
0.73
W
Anubis
IamMachi
Anubis
16
3
16
8
W
Persephone
Kompot1
Persephone
6
6
19
2.58
L
Baron Samedi
Nenust
Baron Samedi
0
11
8
0.36
L
Persephone
SirKolek
Persephone
5
9
4
0.78
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,098
Damage
34,090
42,835
Taken
55,958
17,199
Mitigated
31,058
15,756
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
H3xonas
Sun Wukong
16,207
2,412
0
4,500
25,659
16,677
0
12,631
13,028
0
35,858
W
Anubis
IamMachi
Anubis
20,153
1,241
0
8,269
15,892
7,536
1,227
7,069
8,823
46,003
0
W
Persephone
Kompot1
Persephone
13,007
652
370
2,974
13,879
4,934
498
4,963
8,910
56,150
0
L
Baron Samedi
Nenust
Baron Samedi
7,524
494
237
2,391
16,712
11,116
0
12,524
4,188
35,902
0
L
Persephone
SirKolek
Persephone
10,359
169
0
1,153
13,587
3,265
0
8,782
4,796
38,982
0
W
14,938
11,300
0
4,143
13,064
4,729
1,483
6,032
7,032
0
37,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
34,202
202
Minions Killed
138
8
Camps Cleared
6
833,460
Distance Traveled
731,187
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,520
678
32
2
2
279,691
1
W
Anubis
14,109
830
51
3
1
252,589
4
W
Persephone
13,101
771
95
6
5
275,226
2
L
Baron Samedi
10,129
596
50
3
3
198,218
4
L
Persephone
12,553
738
56
3
1
253,278
4
W
Rama
13,169
775
56
3
2
305,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role