Player Matchup

He Bo
He Bo
Laoudo
He Bo
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,234 Elo+
Party 1
Ymir
Ymir
Razorp9
Ymir
Level 10
God Stats
2W - 1L
1,433 SR
Queue Stats
12W - 18L
1,238 Elo+
Party 1
Artio
Artio
VuduNax
Artio
Level 28
God Stats
1W - 0L
1,797 SR
Queue Stats
27W - 21L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Zauberbeast
Hou Yi
Level 17
God Stats
6W - 5L
1,458 SR
Queue Stats
33W - 39L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Ðæzørk
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,216 Elo+
Party 1
Team Averages
Level 16
1,538 SR
1,285 Elo+

VS

Team Averages
Level 22
1,412 SR
1,335 Elo+
Bakasura
Bakasura
ELGorrillas-04
Bakasura
Level 28
God Stats
14W - 23L
1,349 SR
Queue Stats
73W - 105L
1,292 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TNThijs
Cu Chulainn
Level 18
God Stats
7W - 11L
1,822 SR
Queue Stats
138W - 134L
1,460 Elo+
Solo
Ymir
Ymir
VittoCalis
Ymir
Level 27
God Stats
3W - 9L
1,398 SR
Queue Stats
104W - 104L
1,452 Elo+
Solo
Izanami
Izanami
almatrujj
Izanami
Level 7
God Stats
11W - 30L
1,069 SR
Queue Stats
16W - 40L
1,156 Elo+
Party 2
Scylla
Scylla
azyyjr
Scylla
Level 28
God Stats
5W - 11L
1,421 SR
Queue Stats
107W - 146L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Laoudo
He Bo
19
14 / 3 / 1
12,356
562
15,430
13,823
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Razorp9
Ymir
15
0 / 6 / 7
9,640
438
6,432
19,512
12,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
VuduNax
Artio
17
3 / 4 / 5
10,783
490
12,816
20,758
24,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
15
6 / 6 / 2
9,602
436
13,237
18,378
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Ðæzørk
Kukulkan
17
3 / 4 / 7
10,768
489
11,806
9,870
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 3 / 7
11,465
521
10,004
13,613
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TNThijs
Cu Chulainn
17
4 / 5 / 1
10,772
490
11,025
17,921
6,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 5 / 8
10,652
484
8,983
24,408
16,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
almatrujj
Izanami
14
5 / 6 / 3
9,572
435
13,671
12,111
3,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
azyyjr
Scylla
17
5 / 8 / 4
11,035
502
14,783
13,063
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
26
Kills
22
23
Deaths
27
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
3
7
2.17
W
He Bo
Laoudo
He Bo
14
3
1
4.83
W
Ymir
Razorp9
Ymir
0
6
7
0.58
L
Cu Chulainn
TNThijs
Cu Chulainn
4
5
1
0.9
L
5
5
8
1.8
W
Artio
VuduNax
Artio
3
4
5
1.38
W
Hou Yi
6
6
2
1.17
L
Izanami
almatrujj
Izanami
5
6
3
1.08
L
Scylla
azyyjr
Scylla
5
8
4
0.88
W
Kukulkan
Ðæzørk
Kukulkan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,721
Damage
58,466
82,341
Taken
81,116
50,868
Mitigated
38,274
15,770
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,004
7,073
0
5,318
13,613
6,271
554
7,091
6,522
0
44,050
W
He Bo
Laoudo
He Bo
15,430
1,558
0
1,552
13,823
3,958
2,628
3,789
9,819
87,231
0
W
Ymir
Razorp9
Ymir
6,432
1,608
0
250
19,512
12,900
330
5,004
14,468
34,226
0
L
Cu Chulainn
TNThijs
Cu Chulainn
11,025
5,712
90
5,213
17,921
6,848
190
13,187
4,734
0
60,751
L
8,983
2,070
0
4,488
24,408
16,567
140
12,442
11,966
48,756
0
W
Artio
VuduNax
Artio
12,816
1,461
495
7,775
20,758
24,999
66
3,757
16,896
69,788
0
W
Hou Yi
13,237
6,822
0
5,525
18,378
5,698
1,949
6,439
11,724
0
46,333
L
Izanami
almatrujj
Izanami
13,671
8,338
0
2,141
12,111
3,613
841
3,156
8,955
23
47,596
L
Scylla
azyyjr
Scylla
14,783
2,598
0
946
13,063
4,975
665
10,608
2,455
49,953
0
W
Kukulkan
Ðæzørk
Kukulkan
11,806
3,112
0
173
9,870
3,313
1,933
4,777
5,053
59,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,149
Gold Earned
53,496
506
Minions Killed
430
0
Camps Cleared
0
1,871,362
Distance Traveled
1,924,251
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,465
521
88
4
0
411,416
0
W
He Bo
12,356
562
138
6
0
382,024
4
W
Ymir
9,640
438
49
2
0
412,951
4
L
Cu Chulainn
10,772
490
118
5
0
460,275
0
L
Ymir
10,652
484
50
2
0
365,151
6
W
Artio
10,783
490
120
5
0
386,372
0
W
Hou Yi
9,602
436
68
3
0
344,198
0
L
Izanami
9,572
435
91
4
0
354,479
1
L
Scylla
11,035
502
83
4
0
332,930
0
W
Kukulkan
10,768
489
131
6
0
345,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role