Player Matchup

Sun Wukong
Sun Wukong
ParryDisUCasual
Sun Wukong
Level 27
God Stats
0W - 1L
1,269 SR
Queue Stats
19W - 28L
1,268 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToonInk
Morgan Le Fay
Level 17
God Stats
4W - 10L
1,389 SR
Queue Stats
28W - 59L
1,285 Elo+
Solo
Jormungandr
Jormungandr
demonpractic
Jormungandr
Level 68
God Stats
3W - 4L
1,334 SR
Queue Stats
95W - 109L
1,490 Elo+
Party 1
Team Averages
Level 37
1,331 SR
1,348 Elo+

VS

Team Averages
Level 39
1,433 SR
1,402 Elo+
Discordia
Discordia
Khersiwel
Discordia
Level 26
God Stats
6W - 3L
1,442 SR
Queue Stats
11W - 13L
1,319 Elo+
Party 2
Tyr
Tyr
TheHugoxD
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,319 Elo+
Party 2
Hachiman
Hachiman
ddp369
Hachiman
Level 25
God Stats
1W - 1L
1,356 SR
Queue Stats
54W - 45L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ParryDisUCasual
Sun Wukong
14
1 / 5 / 10
10,983
578
8,401
20,260
19,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
ToonInk
Morgan Le Fay
14
5 / 8 / 5
11,777
620
15,497
17,461
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
demonpractic
Jormungandr
14
5 / 5 / 5
11,817
622
20,901
29,747
43,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Khersiwel
Discordia
15
3 / 6 / 11
12,209
643
17,436
13,149
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 9
13,159
693
10,230
25,705
20,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
ddp369
Hachiman
17
8 / 3 / 8
13,389
705
29,609
18,105
6,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
11
Kills
18
18
Deaths
11
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Khersiwel
Discordia
3
6
11
1.42
L
Sun Wukong
ParryDisUCasual
Sun Wukong
1
5
10
1.2
W
7
2
9
5.75
L
Morgan Le Fay
ToonInk
Morgan Le Fay
5
8
5
0.94
W
Hachiman
ddp369
Hachiman
8
3
8
4
L
Jormungandr
demonpractic
Jormungandr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
57,275
67,468
Taken
56,959
69,921
Mitigated
31,431
7,038
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Khersiwel
Discordia
17,436
989
0
1,452
13,149
4,486
593
10,374
2,775
48,752
0
L
Sun Wukong
ParryDisUCasual
Sun Wukong
8,401
1,086
0
1,408
20,260
19,072
192
5,125
15,135
0
25,528
W
10,230
1,918
0
11,736
25,705
20,709
533
14,631
11,074
0
32,099
L
Morgan Le Fay
ToonInk
Morgan Le Fay
15,497
1,100
0
1,870
17,461
7,110
560
4,342
13,119
38,491
0
W
Hachiman
ddp369
Hachiman
29,609
23,445
0
6,351
18,105
6,236
1,911
11,810
6,295
0
76,776
L
Jormungandr
demonpractic
Jormungandr
20,901
8,093
0
3,760
29,747
43,739
0
8,849
20,898
55,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
38,757
167
Minions Killed
195
4
Camps Cleared
10
973,567
Distance Traveled
1,054,166
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,209
643
63
3
1
325,079
3
L
Sun Wukong
10,983
578
43
2
2
346,183
2
W
Tyr
13,159
693
42
2
4
400,021
1
L
Morgan Le Fay
11,777
620
49
3
1
322,914
3
W
Hachiman
13,389
705
90
5
5
329,066
6
L
Jormungandr
11,817
622
75
4
1
304,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role