Player Matchup

Rama
Rama
DarkLord200008
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
1,338 Elo+
Solo
Anubis
Anubis
SkuulSoul
Anubis
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
9W - 15L
1,328 Elo+
Solo
Cabrakan
Cabrakan
ThiefBurglar
Cabrakan
Level 153
God Stats
2W - 3L
1,631 SR
Queue Stats
242W - 173L
1,567 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,411 Elo+

VS

Team Averages
Level 82
1,547 SR
1,403 Elo+
Janus
Janus
American_Legion4
Janus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 105L
1,401 Elo+
Party 1
Ullr
Ullr
GaySexHaver69
Ullr
Level 66
God Stats
6W - 8L
1,314 SR
Queue Stats
42W - 61L
1,426 Elo+
Solo
Bacchus
Bacchus
Tonylocc602
Bacchus
Level 61
God Stats
1W - 0L
1,827 SR
Queue Stats
56W - 65L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,146
582
10,922
11,582
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SkuulSoul
Anubis
10
0 / 8 / 4
7,792
557
3,973
9,286
3,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
ThiefBurglar
Cabrakan
11
3 / 5 / 1
8,318
594
8,866
15,360
20,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
10,664
762
10,348
6,900
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 0 / 9
10,888
778
17,283
12,347
4,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tonylocc602
Bacchus
13
4 / 2 / 13
10,366
740
5,918
14,586
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
21
21
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
1
8
3
0.31
W
11
0
9
15.5
L
Anubis
SkuulSoul
Anubis
0
8
4
0.25
L
Cabrakan
ThiefBurglar
Cabrakan
3
5
1
0.7
W
Bacchus
Tonylocc602
Bacchus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
33,549
36,228
Taken
33,833
26,965
Mitigated
18,924
3,269
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
555
90
2,113
6,900
1,874
716
3,813
3,087
43,835
0
L
10,922
8,957
0
1,284
11,582
3,223
156
5,144
6,212
0
25,679
W
17,283
8,509
0
3,721
12,347
4,261
510
5,948
6,399
0
41,796
L
Anubis
SkuulSoul
Anubis
3,973
323
0
679
9,286
3,147
45
5,271
3,795
26,063
0
L
Cabrakan
ThiefBurglar
Cabrakan
8,866
607
0
1,306
15,360
20,595
0
5,397
9,650
14,761
0
W
Bacchus
Tonylocc602
Bacchus
5,918
998
0
5,426
14,586
12,789
34
3,973
10,397
12,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
31,918
107
Minions Killed
145
2
Camps Cleared
7
609,528
Distance Traveled
753,702
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,664
762
77
6
4
239,777
6
L
Rama
8,146
582
52
4
0
193,328
3
W
Ullr
10,888
778
53
4
2
240,388
5
L
Anubis
7,792
557
46
3
1
194,085
6
L
Cabrakan
8,318
594
9
1
1
222,115
2
W
Bacchus
10,366
740
15
1
1
273,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role