Player Matchup

Medusa
Medusa
Endo Rebirth
Medusa
Level 29
God Stats
22W - 19L
1,386 SR
Queue Stats
77W - 84L
1,281 Elo+
Solo
Merlin
Merlin
Red8974
Merlin
Level 29
God Stats
32W - 25L
1,549 SR
Queue Stats
115W - 120L
1,405 Elo+
Solo
Artemis
Artemis
ThisLookCool
Artemis
Level 10
God Stats
1W - 2L
1,542 SR
Queue Stats
50W - 40L
1,598 Elo+
Solo
Loki
Loki
gompanchiro
Loki
Level 26
God Stats
38W - 42L
1,409 SR
Queue Stats
232W - 263L
1,306 Elo+
Solo
Charybdis
Charybdis
twilight_rose_
Charybdis
Level 29
God Stats
2W - 5L
1,140 SR
Queue Stats
32W - 43L
1,311 Elo+
Solo
Team Averages
Level 25
1,405 SR
1,380 Elo+

VS

Team Averages
Level 16
1,375 SR
1,379 Elo+
Kali
Kali
DatJewOnGas
Kali
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,694 Elo+
Solo
Scylla
Scylla
DuhLevel
Scylla
Level 28
God Stats
0W - 1L
1,276 SR
Queue Stats
68W - 48L
1,643 Elo+
Solo
Mercury
Mercury
Josu2500
Mercury
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 9L
1,107 Elo+
Party 1
Ymir
Ymir
SRCHAZZ
Ymir
Level 13
God Stats
6W - 4L
1,603 SR
Queue Stats
18W - 22L
1,276 Elo+
Solo
Danzaburou
Danzaburou
antsanzz_
Danzaburou
Level 5
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
14 / 5 / 7
13,244
602
9,947
11,570
4,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Red8974
Merlin
16
2 / 3 / 7
11,186
508
10,397
8,131
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ThisLookCool
Artemis
20
14 / 2 / 5
15,887
722
22,128
21,508
10,362
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 5
11,862
539
4,332
13,997
5,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
twilight_rose_
Charybdis
18
4 / 3 / 8
13,142
597
5,751
11,528
3,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
11,276
513
8,657
18,929
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DuhLevel
Scylla
19
12 / 3 / 4
12,975
590
13,776
9,455
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Josu2500
Mercury
10
0 / 15 / 0
6,873
312
456
14,912
4,352
Ymir
SRCHAZZ
Ymir
10
0 / 4 / 5
7,933
361
2,360
12,981
7,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
antsanzz_
Danzaburou
14
0 / 10 / 5
8,657
394
3,372
14,538
5,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
37
Kills
18
18
Deaths
37
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
Scylla
DuhLevel
Scylla
12
3
4
4.67
W
Medusa
14
5
7
3.5
L
Mercury
Josu2500
Mercury
0
15
0
0
W
Merlin
Red8974
Merlin
2
3
7
1.83
L
Ymir
SRCHAZZ
Ymir
0
4
5
0.63
W
Artemis
ThisLookCool
Artemis
14
2
5
8.25
L
Danzaburou
antsanzz_
Danzaburou
0
10
5
0.25
W
3
5
5
1.1
W
Charybdis
twilight_rose_
Charybdis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
28,621
66,734
Taken
70,815
26,451
Mitigated
30,194
26,535
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,657
2,731
0
5,295
18,929
9,430
0
3,705
15,224
0
65,856
L
Scylla
DuhLevel
Scylla
13,776
920
0
1,636
9,455
3,736
0
965
8,490
79,320
0
W
Medusa
9,947
6,272
0
2,191
11,570
4,107
5,354
4,385
7,049
0
49,229
L
Mercury
Josu2500
Mercury
456
203
0
0
14,912
4,352
623
704
14,208
0
11,006
W
Merlin
Red8974
Merlin
10,397
44
0
811
8,131
2,972
1,892
2,644
5,335
46,792
0
L
Ymir
SRCHAZZ
Ymir
2,360
384
0
0
12,981
7,516
46
4,227
8,754
16,638
0
W
Artemis
ThisLookCool
Artemis
22,128
10,317
0
15,840
21,508
10,362
3,989
5,172
16,214
0
175,338
L
Danzaburou
antsanzz_
Danzaburou
3,372
922
0
1,780
14,538
5,160
630
796
13,742
0
41,876
W
4,332
566
0
4,117
13,997
5,202
1,635
2,161
11,731
0
61,550
W
Charybdis
twilight_rose_
Charybdis
5,751
3,429
0
3,576
11,528
3,808
1,245
2,671
8,721
0
71,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,321
Gold Earned
47,714
556
Minions Killed
349
0
Camps Cleared
0
1,941,476
Distance Traveled
1,856,903
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,276
513
93
4
0
379,380
0
L
Scylla
12,975
590
147
7
0
372,790
3
W
Medusa
13,244
602
78
4
0
401,230
0
L
Mercury
6,873
312
16
1
0
412,012
0
W
Merlin
11,186
508
76
3
0
406,527
0
L
Ymir
7,933
361
18
1
0
308,661
0
W
Artemis
15,887
722
191
9
0
362,972
2
L
Danzaburou
8,657
394
75
3
0
384,060
2
W
Loki
11,862
539
87
4
0
370,453
0
W
Charybdis
13,142
597
124
6
0
400,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role