Player Matchup

Discordia
Discordia
Darkligthss
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Solo
Jormungandr
Jormungandr
Smoke-_-UwU
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
aramidiz
Serqet
Level 115
God Stats
14W - 33L
1,297 SR
Queue Stats
374W - 429L
1,450 Elo+
Solo
Team Averages
Level 89
1,432 SR
1,404 Elo+

VS

Team Averages
Level 45
1,276 SR
1,131 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
InlaidCaribou58
Ra
Level 25
God Stats
0W - 3L
1,225 SR
Queue Stats
1W - 16L
967 Elo+
Party 1
Achilles
Achilles
KL3M1TO
Achilles
Level 5
God Stats
0W - 4L
1,103 SR
Queue Stats
2W - 24L
927 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkligthss
Discordia
17
11 / 1 / 13
12,511
782
22,595
10,534
3,511
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Smoke-_-UwU
Jormungandr
13
2 / 3 / 15
10,397
650
9,422
13,796
7,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
aramidiz
Serqet
17
16 / 3 / 10
13,100
819
17,226
13,600
5,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 9 / 1
10,729
671
13,049
18,286
8,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 10 / 5
9,069
567
5,602
17,032
7,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KL3M1TO
Achilles
13
1 / 10 / 5
9,273
580
7,725
19,044
18,527
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
29
Kills
7
7
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
9
1
0.72
W
Discordia
Darkligthss
Discordia
11
1
13
17.5
L
0
10
5
0.25
L
Achilles
KL3M1TO
Achilles
1
10
5
0.35
W
Jormungandr
Smoke-_-UwU
Jormungandr
2
3
15
3.17
W
Serqet
aramidiz
Serqet
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,243
Damage
26,376
37,930
Taken
54,362
17,099
Mitigated
34,220
3,748
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,049
2,646
0
3,304
18,286
8,066
0
10,728
6,538
0
42,341
W
Discordia
Darkligthss
Discordia
22,595
624
238
2,733
10,534
3,511
840
2,382
8,152
68,826
0
L
5,602
1,889
1,128
2,932
17,032
7,627
0
9,846
6,469
27,737
0
L
Achilles
KL3M1TO
Achilles
7,725
2,633
0
202
19,044
18,527
0
11,657
6,872
0
17,478
W
Jormungandr
Smoke-_-UwU
Jormungandr
9,422
2,666
85
75
13,796
7,945
150
1,849
11,947
29,512
0
W
Serqet
aramidiz
Serqet
17,226
3,734
0
617
13,600
5,643
120
1,547
12,053
0
21,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
29,071
178
Minions Killed
152
6
Camps Cleared
4
827,276
Distance Traveled
728,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,729
671
61
4
2
251,846
4
W
Discordia
12,511
782
121
8
4
284,888
1
L
Ra
9,069
567
65
4
1
234,080
0
L
Achilles
9,273
580
26
2
1
242,544
1
W
Jormungandr
10,397
650
37
2
0
211,040
1
W
Serqet
13,100
819
20
1
2
331,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role