Player Matchup

Tsukuyomi
Tsukuyomi
HeyJustBack
Tsukuyomi
Level 28
God Stats
31W - 29L
1,514 SR
Queue Stats
79W - 82L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
Khoai19
Danzaburou
Level 27
God Stats
12W - 18L
1,455 SR
Queue Stats
88W - 98L
1,329 Elo+
Party 1
Odin
Odin
Pickleator27
Odin
Level 28
God Stats
5W - 10L
1,268 SR
Queue Stats
107W - 93L
1,511 Elo+
Solo
Cthulhu
Cthulhu
SirIvanThyGreat
Cthulhu
Level 30
God Stats
3W - 5L
1,594 SR
Queue Stats
203W - 187L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
ThichChich
Baron Samedi
Level 18
God Stats
10W - 9L
1,583 SR
Queue Stats
33W - 26L
1,387 Elo+
Party 1
Team Averages
Level 26
1,483 SR
1,418 Elo+

VS

Team Averages
Level 20
1,546 SR
1,455 Elo+
Thanatos
Thanatos
AKP_Gaming
Thanatos
Level 28
God Stats
6W - 5L
1,662 SR
Queue Stats
84W - 100L
1,409 Elo+
Solo
Charybdis
Charybdis
AMADEKILLER
Charybdis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
ChanclaGuardian
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,721 Elo+
Solo
Janus
Janus
Killerman_128
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,208 Elo+
Solo
King Arthur
King Arthur
MikeyMan4355
King Arthur
Level 22
God Stats
2W - 2L
1,566 SR
Queue Stats
157W - 97L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeyJustBack
Tsukuyomi
20
17 / 7 / 8
22,160
554
31,269
30,632
18,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Khoai19
Danzaburou
20
17 / 10 / 12
20,969
524
32,564
43,459
21,282
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 8 / 4
18,279
457
21,313
33,904
48,304
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

2
0 / 0 / 0
9,452
236
0
0
0
Baron Samedi
ThichChich
Baron Samedi
20
5 / 14 / 4
17,341
434
18,918
34,849
23,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AKP_Gaming
Thanatos
20
11 / 8 / 7
21,043
526
18,889
34,056
19,326
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
AMADEKILLER
Charybdis
20
1 / 14 / 2
16,576
414
6,461
21,552
21,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ChanclaGuardian
Gilgamesh
20
7 / 4 / 7
18,401
460
18,255
24,202
21,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 15 / 2
18,147
454
23,880
29,610
9,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
MikeyMan4355
King Arthur
20
15 / 1 / 11
24,673
617
50,207
42,024
74,145
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
42
Kills
39
39
Deaths
42
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AKP_Gaming
Thanatos
11
8
7
1.81
W
Charybdis
AMADEKILLER
Charybdis
1
14
2
0.14
W
Gilgamesh
ChanclaGuardian
Gilgamesh
7
4
7
2.63
L
Tsukuyomi
HeyJustBack
Tsukuyomi
17
7
8
3
L
Danzaburou
Khoai19
Danzaburou
17
10
12
2.3
W
5
15
2
0.4
W
King Arthur
MikeyMan4355
King Arthur
15
1
11
20.5
L
3
8
4
0.63
L
0
0
0
0
L
Baron Samedi
ThichChich
Baron Samedi
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,064
Damage
117,692
142,844
Taken
151,444
111,694
Mitigated
145,766
33,433
Healing
41,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AKP_Gaming
Thanatos
18,889
2,643
0
28,915
34,056
19,326
10,049
7,972
25,325
0
186,341
W
Charybdis
AMADEKILLER
Charybdis
6,461
5,265
0
0
21,552
21,201
1,812
0
21,501
0
64,676
W
Gilgamesh
ChanclaGuardian
Gilgamesh
18,255
3,866
0
2,224
24,202
21,593
29
3,163
20,639
14,191
71,693
L
Tsukuyomi
HeyJustBack
Tsukuyomi
31,269
8,344
0
1,629
30,632
18,851
0
5,194
25,279
0
187,453
L
Danzaburou
Khoai19
Danzaburou
32,564
19,611
0
18,866
43,459
21,282
4,875
12,237
30,648
0
148,479
W
23,880
4,064
0
1,403
29,610
9,501
4,054
5,336
23,994
99,849
0
W
King Arthur
MikeyMan4355
King Arthur
50,207
4,239
0
9,127
42,024
74,145
1,150
7,576
31,252
33,355
181,511
L
21,313
3,098
0
5,091
33,904
48,304
0
9,912
23,748
14,248
106,413
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
ThichChich
Baron Samedi
18,918
1,822
665
7,182
34,849
23,257
1,027
7,589
27,100
115,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,201
Gold Earned
98,840
799
Minions Killed
885
0
Camps Cleared
0
2,626,933
Distance Traveled
3,096,708
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
21,043
526
200
5
0
799,804
2
W
Charybdis
16,576
414
118
3
0
418,685
0
W
Gilgamesh
18,401
460
133
3
0
456,513
2
L
Tsukuyomi
22,160
554
248
6
0
756,727
2
L
Danzaburou
20,969
524
217
5
0
555,878
3
W
Janus
18,147
454
148
4
0
589,406
0
W
King Arthur
24,673
617
286
7
0
832,300
15
L
Odin
18,279
457
183
5
0
716,517
2
L
Cthulhu
9,452
236
0
0
0
663
0
L
Baron Samedi
17,341
434
151
4
0
597,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role