Player Matchup

Tiamat
Tiamat
F4ted
Tiamat
Level 25
God Stats
9W - 4L
1,642 SR
Queue Stats
32W - 37L
1,368 Elo+
Solo
Ra
Ra
NARISU
Ra
Level 25
God Stats
2W - 7L
1,240 SR
Queue Stats
193W - 198L
1,507 Elo+
Solo
Kukulkan
Kukulkan
cauecxs
Kukulkan
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 11L
1,300 Elo+
Solo
Zeus
Zeus
eeho
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 169L
1,530 Elo+
Solo
Sol
Sol
ignZefor
Sol
Level 28
God Stats
8W - 5L
1,504 SR
Queue Stats
30W - 22L
1,449 Elo+
Solo
Team Averages
Level 23
1,429 SR
1,431 Elo+

VS

Team Averages
Level 22
1,534 SR
1,400 Elo+
Zeus
Zeus
Daywalker916
Zeus
Level 24
God Stats
2W - 2L
1,532 SR
Queue Stats
28W - 33L
1,368 Elo+
Solo
Neith
Neith
Royal_Frostv2
Neith
Level 29
God Stats
66W - 69L
1,455 SR
Queue Stats
367W - 393L
1,458 Elo+
Solo
Tiamat
Tiamat
YinoeYinoe
Tiamat
Level 28
God Stats
15W - 7L
1,700 SR
Queue Stats
224W - 229L
1,395 Elo+
Solo
Bastet
Bastet
toymanloko
Bastet
Level 22
God Stats
8W - 3L
1,602 SR
Queue Stats
90W - 80L
1,360 Elo+
Solo
Cerberus
Cerberus
ßøøťý
Cerberus
Level 7
God Stats
3W - 3L
1,380 SR
Queue Stats
9W - 21L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
F4ted
Tiamat
17
2 / 6 / 1
10,987
916
6,688
13,778
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
18
2 / 6 / 4
11,931
994
12,326
19,146
5,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
cauecxs
Kukulkan
17
0 / 5 / 3
10,040
837
1,084
12,559
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
eeho
Zeus
17
3 / 16 / 2
11,460
955
20,602
22,895
7,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 4
10,971
914
7,647
10,947
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 12
12,439
1,037
12,967
7,771
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 10
12,917
1,076
11,492
8,738
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
YinoeYinoe
Tiamat
20
12 / 0 / 15
14,585
1,215
26,593
12,692
8,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
toymanloko
Bastet
19
10 / 2 / 8
13,499
1,125
16,537
10,077
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ßøøťý
Cerberus
18
4 / 4 / 11
11,364
947
8,822
14,781
5,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
8
Kills
36
36
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Tiamat
F4ted
Tiamat
2
6
1
0.42
L
Ra
2
6
4
0.67
W
5
0
10
10
W
Tiamat
YinoeYinoe
Tiamat
12
0
15
19.5
L
Kukulkan
cauecxs
Kukulkan
0
5
3
0.3
L
Zeus
eeho
Zeus
3
16
2
0.25
L
1
3
4
1
W
Bastet
toymanloko
Bastet
10
2
8
7
W
Cerberus
ßøøťý
Cerberus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
76,411
79,325
Taken
54,059
26,955
Mitigated
23,563
3,757
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,967
1,616
0
410
7,771
2,859
0
7,217
388
29,408
0
L
Tiamat
F4ted
Tiamat
6,688
532
0
1,127
13,778
6,547
0
6,443
7,335
27,608
0
L
Ra
12,326
137
923
1,066
19,146
5,338
0
11,539
7,607
26,508
0
W
11,492
4,599
0
2,704
8,738
3,108
0
7,578
932
0
50,208
W
Tiamat
YinoeYinoe
Tiamat
26,593
579
136
4,806
12,692
8,234
0
11,033
1,292
49,342
0
L
Kukulkan
cauecxs
Kukulkan
1,084
905
0
42
12,559
4,020
0
10,077
2,482
8,110
0
L
Zeus
eeho
Zeus
20,602
3,652
0
0
22,895
7,451
0
13,804
9,091
36,440
0
L
7,647
1,673
0
599
10,947
3,599
0
6,519
4,428
33,136
0
W
Bastet
toymanloko
Bastet
16,537
4,750
0
0
10,077
4,093
0
8,144
1,717
0
35,215
W
Cerberus
ßøøťý
Cerberus
8,822
86
0
860
14,781
5,269
0
13,078
1,383
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
64,804
223
Minions Killed
269
3
Camps Cleared
15
1,028,698
Distance Traveled
1,202,465
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,439
1,037
44
4
0
209,483
1
L
Tiamat
10,987
916
59
5
0
219,752
0
L
Ra
11,931
994
44
4
0
246,789
1
W
Neith
12,917
1,076
95
8
8
240,320
3
W
Tiamat
14,585
1,215
51
4
1
261,227
0
L
Kukulkan
10,040
837
15
1
0
202,125
2
L
Zeus
11,460
955
41
3
3
172,121
0
L
Sol
10,971
914
64
5
0
187,911
0
W
Bastet
13,499
1,125
38
3
6
265,871
1
W
Cerberus
11,364
947
41
3
0
225,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role