Player Matchup

Fenrir
Fenrir
Ghost9Smile
Fenrir
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo
Ares
Ares
Hisku
Ares
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
24W - 27L
1,529 Elo+
Solo
Izanami
Izanami
TinkyWimky
Izanami
Level 25
God Stats
1W - 9L
1,104 SR
Queue Stats
94W - 112L
1,401 Elo+
Solo
Thanatos
Thanatos
Yatutsluchaino
Thanatos
Level 28
God Stats
29W - 20L
1,580 SR
Queue Stats
124W - 111L
1,476 Elo+
Solo
Chronos
Chronos
riveritag
Chronos
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 81L
1,455 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,448 Elo+

VS

Team Averages
Level 38
1,457 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BrownieTaha
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 96L
1,498 Elo+
Solo
Ravana
Ravana
Galancer
Ravana
Level 29
God Stats
8W - 8L
1,331 SR
Queue Stats
79W - 80L
1,413 Elo+
Solo
Heimdallr
Heimdallr
IIRaZII
Heimdallr
Level 109
God Stats
9W - 9L
1,452 SR
Queue Stats
137W - 116L
1,472 Elo+
Party 1
Hera
Hera
愚11者
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 7 / 3
4,924
448
2,741
7,703
2,019
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Hisku
Ares
7
1 / 4 / 0
4,840
440
2,648
9,300
4,279
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
TinkyWimky
Izanami
8
0 / 5 / 0
4,587
417
4,351
7,267
1,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
10
5 / 4 / 2
6,607
601
6,917
9,551
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
riveritag
Chronos
9
3 / 4 / 0
5,825
530
4,701
8,345
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 11
6,264
569
5,409
5,768
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
BrownieTaha
Tsukuyomi
12
6 / 3 / 2
7,057
642
5,930
7,111
2,308
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Galancer
Ravana
11
7 / 1 / 3
6,985
635
7,594
6,260
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heimdallr
IIRaZII
Heimdallr
10
4 / 1 / 6
6,129
557
5,848
6,989
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
10
4 / 4 / 6
6,252
568
5,498
6,378
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
23
24
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
11
7.5
W
Tsukuyomi
BrownieTaha
Tsukuyomi
6
3
2
2.33
W
Ravana
Galancer
Ravana
7
1
3
8.5
L
Fenrir
0
7
3
0.21
L
Ares
Hisku
Ares
1
4
0
0.25
W
Heimdallr
IIRaZII
Heimdallr
4
1
6
7
L
Izanami
TinkyWimky
Izanami
0
5
0
0
L
Thanatos
5
4
2
1.5
L
Chronos
riveritag
Chronos
3
4
0
0.75
W
Hera
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
30,279
42,166
Taken
32,506
14,142
Mitigated
12,765
11,758
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,409
2,332
858
1,761
5,768
3,493
1,193
1,309
4,459
20,578
7,794
W
Tsukuyomi
BrownieTaha
Tsukuyomi
5,930
809
0
1,683
7,111
2,308
1,025
509
6,602
0
32,667
W
Ravana
Galancer
Ravana
7,594
1,896
0
2,070
6,260
2,085
287
1,207
5,053
0
24,506
L
Fenrir
2,741
1,040
0
1,141
7,703
2,019
276
631
7,072
0
13,230
L
Ares
Hisku
Ares
2,648
65
0
1,280
9,300
4,279
108
2,172
7,128
7,801
0
W
Heimdallr
IIRaZII
Heimdallr
5,848
2,767
0
2,876
6,989
2,291
1,338
1,785
5,204
0
22,573
L
Izanami
TinkyWimky
Izanami
4,351
2,321
0
1,312
7,267
1,709
275
2,354
4,900
0
23,198
L
Thanatos
6,917
1,509
0
5,579
9,551
3,750
131
2,262
7,289
0
33,914
L
Chronos
riveritag
Chronos
4,701
2,778
0
2,446
8,345
2,385
936
2,436
5,909
27,150
0
W
Hera
5,498
2,009
0
1,746
6,378
2,588
868
2,824
3,554
26,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
32,687
165
Minions Killed
257
0
Camps Cleared
0
978,732
Distance Traveled
1,015,804
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,264
569
57
5
0
185,961
4
W
Tsukuyomi
7,057
642
61
6
0
225,020
3
W
Ravana
6,985
635
53
5
0
233,320
2
L
Fenrir
4,924
448
32
3
0
167,787
1
L
Ares
4,840
440
11
1
0
204,038
0
W
Heimdallr
6,129
557
35
3
0
187,572
0
L
Izanami
4,587
417
27
2
0
214,853
0
L
Thanatos
6,607
601
64
6
0
201,142
4
L
Chronos
5,825
530
31
3
0
190,912
1
W
Hera
6,252
568
51
5
0
183,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role