Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
OhHeyItsKing
Amaterasu
Level 27
God Stats
4W - 2L
1,461 SR
Queue Stats
76W - 108L
1,390 Elo+
Solo
Loki
Loki
fearblade00
Loki
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 296L
1,535 Elo+
Party 2
Team Averages
Level 103
1,487 SR
1,475 Elo+

VS

Team Averages
Level 59
1,466 SR
1,422 Elo+
Zeus
Zeus
JayM_M16
Zeus
Level 125
God Stats
1W - 3L
1,449 SR
Queue Stats
145W - 199L
1,316 Elo+
Party 1
Anhur
Anhur
McCheetoSmurf
Anhur
Level 26
God Stats
0W - 3L
1,389 SR
Queue Stats
34W - 31L
1,453 Elo+
Solo
Cerberus
Cerberus
yikes420
Cerberus
Level 25
God Stats
8W - 5L
1,559 SR
Queue Stats
127W - 161L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 10
10,265
733
14,640
7,781
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OhHeyItsKing
Amaterasu
13
5 / 3 / 10
9,648
689
6,474
10,956
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 3 / 10
10,547
753
11,861
9,678
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 10 / 3
9,614
687
12,134
11,688
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 5
9,282
663
4,435
9,847
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
yikes420
Cerberus
13
2 / 4 / 4
10,370
741
5,721
16,780
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
6
7
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
10
11
L
Zeus
3
10
3
0.45
L
1
6
5
0.58
W
Amaterasu
OhHeyItsKing
Amaterasu
5
3
10
3.33
W
9
3
10
4.67
L
Cerberus
yikes420
Cerberus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
22,290
28,415
Taken
38,315
15,437
Mitigated
21,961
10,294
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,640
2,552
0
3,411
7,781
1,912
246
6,026
1,755
49,036
0
L
Zeus
12,134
816
0
1,503
11,688
3,731
0
3,097
8,243
33,063
0
L
4,435
2,119
68
1,809
9,847
2,909
0
4,227
5,306
0
31,936
W
Amaterasu
OhHeyItsKing
Amaterasu
6,474
2,491
0
3,252
10,956
10,479
0
6,942
4,014
0
19,483
W
11,861
2,967
371
3,260
9,678
3,046
290
5,414
4,264
0
27,907
L
Cerberus
yikes420
Cerberus
5,721
382
0
4,077
16,780
15,321
0
7,003
9,117
18,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
29,266
155
Minions Killed
157
9
Camps Cleared
4
721,512
Distance Traveled
709,668
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,265
733
103
7
5
222,589
1
L
Zeus
9,614
687
40
3
2
206,075
5
L
Anhur
9,282
663
88
6
2
245,708
6
W
Amaterasu
9,648
689
23
2
3
255,776
5
W
Loki
10,547
753
29
2
1
243,147
2
L
Cerberus
10,370
741
29
2
0
257,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role