Player Matchup

Thor
Thor
AschaTheDog
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
MellowDayDream
Scylla
Level 13
God Stats
11W - 9L
1,603 SR
Queue Stats
35W - 28L
1,464 Elo+
Solo
Neith
Neith
scuba_steve009
Neith
Level 27
God Stats
0W - 1L
1,295 SR
Queue Stats
42W - 61L
1,332 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,432 Elo+

VS

Team Averages
Level 106
1,489 SR
1,451 Elo+
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kwik_KiLLz
Danzaburou
Level 144
God Stats
4W - 2L
1,468 SR
Queue Stats
94W - 91L
1,588 Elo+
Party 1
Anubis
Anubis
なかせみなと
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,292
608
1,842
10,193
2,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 5 / 2
8,798
733
7,750
9,167
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 4
7,943
662
6,291
9,668
2,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
5 / 1 / 15
9,220
768
10,384
11,059
3,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kwik_KiLLz
Danzaburou
14
14 / 1 / 8
10,866
906
11,252
8,887
3,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 16
8,851
738
3,946
6,821
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
23
23
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
15
12.5
L
1
10
1
0.15
W
Danzaburou
Kwik_KiLLz
Danzaburou
14
1
8
18
L
3
5
2
0.8
L
1
8
4
0.38
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
25,582
29,028
Taken
26,767
6,597
Mitigated
9,634
916
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,384
1,741
198
4,314
11,059
3,610
1,040
2,416
8,489
36,423
0
L
1,842
449
0
70
10,193
2,231
0
3,686
6,507
0
7,654
W
Danzaburou
Kwik_KiLLz
Danzaburou
11,252
6,584
0
4,019
8,887
3,245
995
1,780
7,009
0
42,803
L
7,750
520
0
0
9,167
2,089
68
5,204
3,963
33,852
0
L
6,291
4,286
0
846
9,668
2,277
240
5,686
3,982
0
15,439
W
3,946
498
45
1,227
6,821
2,779
504
3,590
3,019
11,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
28,937
102
Minions Killed
132
4
Camps Cleared
7
508,249
Distance Traveled
621,626
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,220
768
48
4
4
233,348
2
L
Thor
7,292
608
19
2
0
146,297
1
W
Danzaburou
10,866
906
69
6
3
201,337
4
L
Scylla
8,798
733
48
4
4
197,975
1
L
Neith
7,943
662
35
3
0
163,977
0
W
Anubis
8,851
738
15
1
0
186,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role