Player Matchup

Agni
Agni
Diamond III
FinZ JoksuZ
Agni
Diamond III
Level 158
God Stats
11W - 2L
1,771 SR
Queue Stats
154W - 38L
2,177 MMR
Party 1
Artio
Artio
Diamond IV
Hubbezu
Artio
Diamond IV
Level 141
God Stats
18W - 3L
1,835 SR
Queue Stats
102W - 25L
2,268 MMR
Party 1
Achilles
Achilles
Diamond III
Juzanov
Achilles
Diamond III
Level 157
God Stats
9W - 2L
1,795 SR
Queue Stats
41W - 12L
2,180 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,800 SR
2,208 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,664 SR
1,433 MMR
Thoth
Thoth
Platinum I
MYWONE2255
Thoth
Platinum I
Level 84
God Stats
2W - 3L
1,704 SR
Queue Stats
52W - 48L
2,072 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Xabinoramos12
Hou Yi
Silver IV
Level 132
God Stats
1W - 2L
1,787 SR
Queue Stats
11W - 23L
1,103 MMR
Party 2
Chaac
Chaac
Silver IV
txinpartak
Chaac
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,125 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 13
10,700
823
18,631
10,859
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Hubbezu
Artio
14
5 / 0 / 18
11,012
847
11,662
18,401
21,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Juzanov
Achilles
14
12 / 1 / 10
11,054
850
16,825
14,769
14,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatAthenaMorgan Le FayPersephoneGilgamesh

VS

Bans
OdinCerberusScyllaCthulhuBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 7 / 2
8,522
656
10,438
13,146
4,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 8 / 0
8,702
669
7,743
16,937
5,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
9
0 / 10 / 0
7,195
553
8,614
21,319
10,810
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
25
Kills
3
3
Deaths
25
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
Artio
Hubbezu
Artio
5
0
18
14
W
Achilles
Juzanov
Achilles
12
1
10
17
L
Thoth
1
7
2
0.29
L
2
8
0
0.25
L
Chaac
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,118
Damage
26,795
44,029
Taken
51,402
39,226
Mitigated
19,900
21,576
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,631
2,412
0
3,986
10,859
3,746
1,211
4,071
6,788
53,242
0
W
Artio
Hubbezu
Artio
11,662
1,331
1,367
9,556
18,401
21,135
233
3,302
15,099
28,086
0
W
Achilles
Juzanov
Achilles
16,825
6,317
145
6,522
14,769
14,345
1,397
4,082
10,687
0
42,258
L
Thoth
10,438
602
0
1,585
13,146
4,089
0
8,963
3,564
34,189
0
L
7,743
4,303
0
2,564
16,937
5,001
0
10,626
5,591
0
25,419
L
Chaac
8,614
2,331
0
4,164
21,319
10,810
0
9,961
10,229
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
24,419
154
Minions Killed
132
10
Camps Cleared
2
846,765
Distance Traveled
657,256
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,700
823
79
6
5
264,150
6
W
Artio
11,012
847
19
1
3
304,486
3
W
Achilles
11,054
850
56
4
2
278,129
4
L
Thoth
8,522
656
53
4
2
200,319
3
L
Hou Yi
8,702
669
48
4
0
220,382
1
L
Chaac
7,195
553
31
2
0
236,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role