Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Kraymin
Kuzenbo
Level 100
God Stats
1W - 10L
1,060 SR
Queue Stats
167W - 224L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
McMunted
Morgan Le Fay
Level 67
God Stats
8W - 8L
1,596 SR
Queue Stats
70W - 89L
1,511 Elo+
Solo
Team Averages
Level 86
1,385 SR
1,491 Elo+

VS

Team Averages
Level 58
1,496 SR
1,202 Elo+
Hachiman
Hachiman
DeadlyMuffin164
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
999 Elo+
Party 1
Janus
Janus
fercho1701
Janus
Level 153
God Stats
16W - 19L
1,540 SR
Queue Stats
559W - 682L
1,488 Elo+
Solo
Artio
Artio
soulofdivu
Artio
Level 13
God Stats
1W - 5L
1,448 SR
Queue Stats
8W - 27L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 5
7,531
685
5,192
13,955
6,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Kraymin
Kuzenbo
11
1 / 0 / 6
8,005
728
7,242
10,147
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
McMunted
Morgan Le Fay
12
4 / 1 / 3
7,602
691
11,018
4,915
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 4 / 0
6,410
583
6,361
9,057
3,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
10
0 / 1 / 1
6,471
588
10,072
6,533
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
8
0 / 3 / 0
5,917
538
3,406
12,901
9,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
5
5.5
L
Hachiman
1
4
0
0.25
W
Kuzenbo
Kraymin
Kuzenbo
1
0
6
4
W
Morgan Le Fay
McMunted
Morgan Le Fay
4
1
3
5.5
L
Janus
0
1
1
0.5
L
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,452
Damage
19,839
29,017
Taken
28,491
20,545
Mitigated
14,200
8,486
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,192
848
0
5,550
13,955
6,249
249
5,386
8,324
0
18,437
L
Hachiman
6,361
4,250
0
1,121
9,057
3,013
0
6,732
2,325
0
14,067
W
Kuzenbo
Kraymin
Kuzenbo
7,242
3,389
0
1,794
10,147
12,685
112
5,260
4,484
20,006
0
W
Morgan Le Fay
McMunted
Morgan Le Fay
11,018
642
0
1,142
4,915
1,611
556
2,664
1,973
31,957
0
L
Janus
10,072
265
0
1,472
6,533
1,934
0
3,245
3,288
36,045
0
L
Artio
3,406
641
321
660
12,901
9,253
0
8,376
4,525
9,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
18,798
113
Minions Killed
107
7
Camps Cleared
2
650,351
Distance Traveled
600,926
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,531
685
33
3
2
215,252
1
L
Hachiman
6,410
583
25
2
0
181,371
1
W
Kuzenbo
8,005
728
28
3
3
218,790
5
W
Morgan Le Fay
7,602
691
52
5
2
216,309
1
L
Janus
6,471
588
75
7
2
218,671
5
L
Artio
5,917
538
7
1
0
200,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role