Player Matchup

Cerberus
Cerberus
AntiGachi
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,807 Elo+
Party 1
Heimdallr
Heimdallr
Arlangis
Heimdallr
Level 22
God Stats
30W - 16L
1,620 SR
Queue Stats
58W - 46L
1,424 Elo+
Solo
Osiris
Osiris
FloSte02
Osiris
Level 26
God Stats
6W - 0L
1,884 SR
Queue Stats
10W - 3L
1,635 Elo+
Solo
Bastet
Bastet
kalamarinho
Bastet
Level 29
God Stats
12W - 8L
1,624 SR
Queue Stats
157W - 179L
1,464 Elo+
Solo
Nu Wa
Nu Wa
wolodja
Nu Wa
Level 123
God Stats
1W - 0L
1,351 SR
Queue Stats
3W - 0L
1,807 Elo+
Party 1
Team Averages
Level 41
1,596 SR
1,627 Elo+

VS

Team Averages
Level 10
1,331 SR
1,323 Elo+
Danzaburou
Danzaburou
DannyJammy
Danzaburou
Level 16
God Stats
14W - 14L
1,212 SR
Queue Stats
87W - 83L
1,127 Elo+
Solo
Janus
Janus
Laoudo
Janus
Level 7
God Stats
0W - 2L
1,144 SR
Queue Stats
10W - 12L
1,276 Elo+
Party 2
Chernobog
Chernobog
Razorp9
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,275 Elo+
Party 2
Loki
Loki
steameyzzz
Loki
Level 6
God Stats
17W - 25L
1,298 SR
Queue Stats
32W - 37L
1,690 Elo+
Solo
Hades
Hades
Ðæzørk
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntiGachi
Cerberus
15
3 / 5 / 16
10,482
524
5,576
17,486
21,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Arlangis
Heimdallr
19
17 / 3 / 11
13,785
689
29,958
19,579
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
FloSte02
Osiris
18
5 / 3 / 5
12,044
602
9,439
15,893
11,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
19
15 / 5 / 4
12,916
646
14,416
14,960
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
wolodja
Nu Wa
18
10 / 4 / 11
11,995
600
14,487
11,670
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannyJammy
Danzaburou
13
3 / 10 / 6
8,823
441
7,825
18,643
4,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Laoudo
Janus
15
4 / 11 / 4
9,751
488
13,164
17,553
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Razorp9
Chernobog
12
0 / 12 / 10
7,579
379
5,474
16,545
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 7 / 3
11,807
590
14,931
18,426
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Ðæzørk
Hades
13
4 / 10 / 4
8,667
433
6,851
14,938
5,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
50
Kills
20
20
Deaths
50
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AntiGachi
Cerberus
3
5
16
2.2
W
Heimdallr
Arlangis
Heimdallr
17
3
11
7.5
L
Danzaburou
DannyJammy
Danzaburou
3
10
6
0.6
W
Osiris
FloSte02
Osiris
5
3
5
2.5
L
Janus
Laoudo
Janus
4
11
4
0.55
L
Chernobog
Razorp9
Chernobog
0
12
10
0.42
W
Bastet
15
5
4
3.4
L
9
7
3
1.5
W
Nu Wa
wolodja
Nu Wa
10
4
11
3.88
L
Hades
Ðæzørk
Hades
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,876
Damage
48,245
79,588
Taken
86,105
52,348
Mitigated
26,549
20,922
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AntiGachi
Cerberus
5,576
388
0
2,317
17,486
21,530
147
5,182
12,304
17,892
0
W
Heimdallr
Arlangis
Heimdallr
29,958
21,163
0
10,300
19,579
9,329
8,135
3,458
16,121
0
100,966
L
Danzaburou
DannyJammy
Danzaburou
7,825
2,942
0
1,809
18,643
4,765
0
2,561
15,833
0
37,742
W
Osiris
FloSte02
Osiris
9,439
2,721
0
5,147
15,893
11,577
2,019
6,993
8,900
0
65,878
L
Janus
Laoudo
Janus
13,164
1,233
0
1,071
17,553
4,305
481
2,703
14,657
58,579
0
L
Chernobog
Razorp9
Chernobog
5,474
3,498
0
1,252
16,545
3,467
0
3,195
12,990
0
28,158
W
Bastet
14,416
4,234
0
2,011
14,960
5,532
2,014
1,557
13,403
0
72,100
L
14,931
3,305
0
2,226
18,426
8,742
0
2,528
15,578
0
83,567
W
Nu Wa
wolodja
Nu Wa
14,487
2,747
0
1,147
11,670
4,380
2,335
2,825
8,845
72,646
0
L
Hades
Ðæzørk
Hades
6,851
1,015
360
1,979
14,938
5,270
33
7,300
6,983
25,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
46,627
505
Minions Killed
404
0
Camps Cleared
0
1,829,030
Distance Traveled
1,747,173
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,482
524
40
2
0
370,925
0
W
Heimdallr
13,785
689
146
7
0
353,774
4
L
Danzaburou
8,823
441
72
4
0
411,695
3
W
Osiris
12,044
602
134
7
0
362,019
9
L
Janus
9,751
488
110
6
0
319,802
5
L
Chernobog
7,579
379
45
2
0
335,653
0
W
Bastet
12,916
646
96
5
0
379,437
0
L
Loki
11,807
590
124
6
0
388,254
0
W
Nu Wa
11,995
600
89
4
0
362,875
3
L
Hades
8,667
433
53
3
0
291,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role