Player Matchup

Chaac
Chaac
Exspe
Chaac
Level 14
God Stats
5W - 3L
1,826 SR
Queue Stats
6W - 4L
1,566 Elo+
Solo
Nu Wa
Nu Wa
SirenSuccubi
Nu Wa
Level 16
God Stats
28W - 27L
1,607 SR
Queue Stats
51W - 56L
1,603 Elo+
Solo
Ra
Ra
Thatonekidd66
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
eddie4974
Gilgamesh
Level 6
God Stats
1W - 1L
1,694 SR
Queue Stats
12W - 10L
1,525 Elo+
Solo
Bellona
Bellona
ya_boi_jake0
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,504 Elo+
Solo
Team Averages
Level 12
1,626 SR
1,551 Elo+

VS

Team Averages
Level 12
1,590 SR
1,517 Elo+
Kukulkan
Kukulkan
Amandac212324
Kukulkan
Level 26
God Stats
7W - 1L
1,630 SR
Queue Stats
64W - 49L
1,527 Elo+
Solo
Hachiman
Hachiman
HazyPizza665912
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,423 Elo+
Solo
Guan Yu
Guan Yu
HissyLyssy6
Guan Yu
Level 21
God Stats
2W - 0L
1,819 SR
Queue Stats
55W - 38L
1,694 Elo+
Solo
Fenrir
Fenrir
agile_navy62
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
lospollos004
Sylvanus
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 12L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exspe
Chaac
10
1 / 5 / 2
6,031
431
5,511
14,260
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 1
7,565
540
6,737
6,772
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 0
6,462
462
4,594
7,810
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
eddie4974
Gilgamesh
7
0 / 11 / 2
5,331
381
1,837
12,086
3,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ya_boi_jake0
Bellona
6
0 / 8 / 1
4,938
353
1,544
8,524
4,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amandac212324
Kukulkan
15
9 / 3 / 9
9,087
649
13,325
7,456
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
10
2 / 2 / 6
6,474
462
3,033
6,944
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
HissyLyssy6
Guan Yu
16
8 / 0 / 6
9,285
663
8,854
7,170
4,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
15
7 / 0 / 4
9,125
652
4,835
10,226
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
lospollos004
Sylvanus
11
4 / 0 / 5
7,236
517
6,481
9,624
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
30
30
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Amandac212324
Kukulkan
9
3
9
4.5
L
Chaac
Exspe
Chaac
1
5
2
0.4
W
Hachiman
2
2
6
2.5
W
Guan Yu
HissyLyssy6
Guan Yu
8
0
6
11
L
2
2
1
1.25
L
2
4
0
0.5
W
Fenrir
7
0
4
9
L
Gilgamesh
eddie4974
Gilgamesh
0
11
2
0.09
W
Sylvanus
lospollos004
Sylvanus
4
0
5
6.5
L
Bellona
ya_boi_jake0
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
36,528
49,452
Taken
41,420
20,659
Mitigated
20,638
9,884
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Amandac212324
Kukulkan
13,325
950
0
300
7,456
2,635
420
3,098
4,269
70,440
0
L
Chaac
Exspe
Chaac
5,511
615
0
3,464
14,260
8,204
36
6,224
7,952
0
26,201
W
Hachiman
3,033
2,160
0
1,132
6,944
2,124
939
1,241
5,623
0
26,939
W
Guan Yu
HissyLyssy6
Guan Yu
8,854
785
94
3,682
7,170
4,779
0
2,245
4,925
10,433
49,665
L
6,737
1,454
545
2,251
6,772
2,157
0
2,215
4,491
43,118
3,879
L
4,594
393
462
1,879
7,810
2,468
491
3,259
4,487
40,587
0
W
Fenrir
4,835
761
0
2,034
10,226
3,761
26
1,663
8,481
0
71,358
L
Gilgamesh
eddie4974
Gilgamesh
1,837
564
247
994
12,086
3,347
0
5,862
5,926
0
11,897
W
Sylvanus
lospollos004
Sylvanus
6,481
2,312
1,491
5,624
9,624
7,339
240
3,035
6,140
29,951
12,011
L
Bellona
ya_boi_jake0
Bellona
1,544
692
0
42
8,524
4,483
0
2,090
6,365
0
10,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
41,207
268
Minions Killed
490
0
Camps Cleared
0
1,214,549
Distance Traveled
1,342,536
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,087
649
128
9
0
263,419
2
L
Chaac
6,031
431
46
3
0
239,691
0
W
Hachiman
6,474
462
40
3
0
255,123
1
W
Guan Yu
9,285
663
127
9
0
273,059
0
L
Nu Wa
7,565
540
110
8
0
267,951
1
L
Ra
6,462
462
66
5
0
272,960
1
W
Fenrir
9,125
652
124
9
0
311,366
2
L
Gilgamesh
5,331
381
22
2
0
238,350
0
W
Sylvanus
7,236
517
71
5
0
239,569
2
L
Bellona
4,938
353
24
2
0
195,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role