Player Matchup

Serqet
Serqet
StepBroFingersMe
Serqet
Level 44
God Stats
7W - 3L
1,928 SR
Queue Stats
64W - 65L
1,553 Elo+
Solo
Discordia
Discordia
ZeCount
Discordia
Level 159
God Stats
18W - 20L
1,492 SR
Queue Stats
146W - 175L
1,519 Elo+
Solo
Charybdis
Charybdis
coolkid2001
Charybdis
Level 127
God Stats
3W - 2L
1,429 SR
Queue Stats
65W - 46L
1,698 Elo+
Solo
Team Averages
Level 110
1,616 SR
1,590 Elo+

VS

Team Averages
Level 76
1,499 SR
1,781 Elo+
Ra
Ra
JoeBiiden
Ra
Level 107
God Stats
17W - 7L
1,700 SR
Queue Stats
426W - 131L
1,848 Elo+
Party 1
Neith
Neith
Sternchamp65
Neith
Level 96
God Stats
0W - 1L
1,169 SR
Queue Stats
7W - 11L
1,555 Elo+
Solo
King Arthur
King Arthur
TraceGrimshaw
King Arthur
Level 26
God Stats
15W - 3L
1,629 SR
Queue Stats
667W - 59L
1,940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
12,197
717
9,135
26,390
21,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
ZeCount
Discordia
16
10 / 5 / 3
12,848
756
18,044
12,948
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
coolkid2001
Charybdis
14
1 / 5 / 11
10,956
644
18,414
14,154
5,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
11,318
666
13,844
17,949
8,751
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 8
10,427
613
8,209
14,163
5,135
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TraceGrimshaw
King Arthur
14
5 / 3 / 8
11,110
654
19,289
25,454
24,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
14
Kills
13
13
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
3
3
8
2.33
L
3
6
8
1.17
L
King Arthur
TraceGrimshaw
King Arthur
5
3
8
3
W
Discordia
ZeCount
Discordia
10
5
3
2.3
W
Charybdis
coolkid2001
Charybdis
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,593
Damage
41,342
53,492
Taken
57,566
31,920
Mitigated
38,235
8,588
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,844
1,033
1,518
5,042
17,949
8,751
283
8,233
9,458
50,548
0
W
9,135
1,927
0
3,231
26,390
21,820
375
7,434
18,956
0
24,076
L
8,209
1,915
0
3,881
14,163
5,135
995
4,061
9,612
0
30,278
L
King Arthur
TraceGrimshaw
King Arthur
19,289
1,726
0
1,125
25,454
24,349
105
6,360
18,646
8,512
34,329
W
Discordia
ZeCount
Discordia
18,044
890
322
2,110
12,948
5,005
689
4,802
8,146
51,575
0
W
Charybdis
coolkid2001
Charybdis
18,414
10,823
0
2,925
14,154
5,095
2,136
4,607
9,547
0
63,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
32,855
189
Minions Killed
189
7
Camps Cleared
8
958,988
Distance Traveled
964,709
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,318
666
82
5
1
351,163
5
W
Serqet
12,197
717
31
2
0
358,286
4
L
Neith
10,427
613
57
3
5
279,577
4
L
King Arthur
11,110
654
50
3
2
333,969
3
W
Discordia
12,848
756
74
4
4
315,203
6
W
Charybdis
10,956
644
84
5
3
285,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role