Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Balibalo62
Rama
Level 85
God Stats
3W - 10L
1,815 SR
Queue Stats
337W - 355L
1,411 Elo+
Party 1
King Arthur
King Arthur
Titut_Dior
King Arthur
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 200L
1,547 Elo+
Solo
Hercules
Hercules
Viivwolf
Hercules
Level 101
God Stats
4W - 5L
1,557 SR
Queue Stats
634W - 627L
1,471 Elo+
Solo
Team Averages
Level 113
1,575 SR
1,486 Elo+

VS

Team Averages
Level 91
1,431 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MkEleveN-
Olorun
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
36W - 50L
1,386 Elo+
Solo
Thoth
Thoth
TheOutsiderp
Thoth
Level 112
God Stats
2W - 1L
1,392 SR
Queue Stats
79W - 71L
1,553 Elo+
Party 2
Khepri
Khepri
Vesilintu
Khepri
Level 107
God Stats
3W - 1L
1,699 SR
Queue Stats
108W - 82L
1,577 Elo+
Party 2
Awilix
Awilix
huteflut
Awilix
Level 68
God Stats
1W - 2L
1,283 SR
Queue Stats
113W - 123L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 4 / 11
9,629
875
14,522
15,446
16,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
12
0 / 8 / 6
7,712
701
10,045
11,112
4,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 9
10,325
939
16,415
11,039
3,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Titut_Dior
King Arthur
15
5 / 6 / 10
9,630
875
9,402
22,544
25,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Viivwolf
Hercules
13
2 / 7 / 6
8,499
773
6,555
19,554
10,374
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 4 / 15
10,001
909
9,830
11,467
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
MkEleveN-
Olorun
17
5 / 3 / 21
9,976
907
17,773
13,898
7,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
9 / 2 / 18
11,347
1,032
16,120
8,403
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Vesilintu
Khepri
17
2 / 3 / 25
9,697
882
6,193
18,379
26,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
huteflut
Awilix
16
8 / 5 / 16
10,262
933
14,290
13,749
6,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
125
17
Kills
30
30
Deaths
17
42
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
11
2.13
L
Bastet
 
Bastet
0
8
6
0.38
W
Agni
 
Agni
6
4
15
3.38
L
7
5
9
2.3
W
Olorun
MkEleveN-
Olorun
5
3
21
5.17
W
9
2
18
9
L
King Arthur
Titut_Dior
King Arthur
5
6
10
1.67
W
Khepri
Vesilintu
Khepri
2
3
25
4.83
L
Hercules
Viivwolf
Hercules
2
7
6
0.71
W
Awilix
huteflut
Awilix
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,939
Damage
64,206
79,695
Taken
65,896
60,412
Mitigated
50,662
23,620
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,522
1,401
670
2,902
15,446
16,594
520
7,409
8,037
37,996
0
L
Bastet
 
Bastet
10,045
2,434
1,959
1,023
11,112
4,163
0
8,366
2,746
0
11,896
W
Agni
 
Agni
9,830
1,022
1,368
1,136
11,467
5,533
1,490
1,394
10,073
26,750
0
L
16,415
9,150
1,437
2,471
11,039
3,812
1,805
8,482
2,557
0
28,224
W
Olorun
MkEleveN-
Olorun
17,773
11,085
2,217
3,950
13,898
7,930
1,845
2,513
11,385
28,879
0
W
16,120
1,621
1,074
1,840
8,403
3,982
1,651
2,399
6,004
32,058
0
L
King Arthur
Titut_Dior
King Arthur
9,402
983
1,037
5,844
22,544
25,469
275
15,129
7,415
0
13,617
W
Khepri
Vesilintu
Khepri
6,193
911
1,261
4,743
18,379
26,256
379
4,024
14,355
10,616
0
L
Hercules
Viivwolf
Hercules
6,555
1,472
1,621
4,656
19,554
10,374
1,098
10,530
9,024
0
18,035
W
Awilix
huteflut
Awilix
14,290
6,628
1,140
1,873
13,749
6,961
996
4,192
9,557
0
22,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
51,283
103
Minions Killed
113
0
Camps Cleared
0
998,959
Distance Traveled
1,057,303
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,629
875
30
3
0
183,931
0
L
Bastet
7,712
701
5
0
0
241,067
1
W
Agni
10,001
909
46
4
0
206,932
1
L
Rama
10,325
939
32
3
0
196,903
0
W
Olorun
9,976
907
13
1
0
189,242
0
W
Thoth
11,347
1,032
28
3
0
212,019
4
L
King Arthur
9,630
875
11
1
0
188,177
1
W
Khepri
9,697
882
13
1
0
210,828
1
L
Hercules
8,499
773
25
2
0
188,881
3
W
Awilix
10,262
933
13
1
0
238,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role