Player Matchup

Olorun
Olorun
Masters
valisimp
Olorun
Masters
Level 39
God Stats
43W - 1L
2,291 SR
Queue Stats
54W - 8L
2,894 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 39
2,291 SR
2,894 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,809 SR
2,482 MMR
Olorun
Olorun
Masters
SsVlad
Olorun
Masters
Level 157
God Stats
4W - 6L
1,809 SR
Queue Stats
18W - 21L
2,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
valisimp
Olorun
11
5 / 0 / 0
5,752
1,150
4,975
4,087
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
BellonaFreyaAh Muzen CabChronosAnhur

VS

Bans
He BoHadesKaliUllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SsVlad
Olorun
7
0 / 5 / 0
4,090
818
2,317
5,451
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
SsVlad
Olorun
0
5
0
0
W
Olorun
valisimp
Olorun
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,975
Damage
2,317
4,087
Taken
5,451
1,559
Mitigated
1,981
2,742
Healing
720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
SsVlad
Olorun
2,317
810
0
720
5,451
1,981
0
4,234
1,217
14,175
1,251
W
Olorun
valisimp
Olorun
4,975
2,589
0
2,742
4,087
1,559
240
2,423
1,664
24,226
3,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,752
Gold Earned
4,090
54
Minions Killed
38
5
Camps Cleared
0
100,985
Distance Traveled
90,645
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,090
818
38
8
0
90,645
1
W
Olorun
5,752
1,150
54
11
5
100,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role