Player Matchup

Danzaburou
Danzaburou
Diamond IV
FinZ JoksuZ
Danzaburou
Diamond IV
Level 158
God Stats
7W - 2L
1,830 SR
Queue Stats
154W - 38L
2,140 MMR
Party 1
Artio
Artio
Diamond IV
Hubbezu
Artio
Diamond IV
Level 141
God Stats
18W - 3L
1,810 SR
Queue Stats
102W - 25L
2,231 MMR
Party 1
Athena
Athena
Diamond IV
Juzanov
Athena
Diamond IV
Level 157
God Stats
1W - 0L
1,786 SR
Queue Stats
41W - 12L
2,143 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,809 SR
2,171 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 85
1,631 SR
2,077 MMR
Hou Yi
Hou Yi
Platinum I
MYWONE2255
Hou Yi
Platinum I
Level 84
God Stats
0W - 2L
1,475 SR
Queue Stats
52W - 48L
2,109 MMR
Solo
Discordia
Discordia
Platinum III
NUTFLIKS_N_FEELS
Discordia
Platinum III
Level 45
God Stats
1W - 1L
1,810 SR
Queue Stats
33W - 10L
2,191 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Wxlshie
Cthulhu
Platinum II
Level 127
God Stats
17W - 17L
1,608 SR
Queue Stats
400W - 471L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FinZ JoksuZ
Danzaburou
16
9 / 3 / 4
13,538
752
20,381
18,494
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Hubbezu
Artio
14
0 / 4 / 12
10,839
602
9,881
28,284
33,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
Juzanov
Athena
15
4 / 2 / 8
11,655
648
9,972
24,014
26,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatCabrakanMorgan Le FayOdinGilgamesh

VS

Bans
PersephoneCerberusMedusaAresChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MYWONE2255
Hou Yi
14
2 / 7 / 7
11,310
628
16,507
16,235
5,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
16
5 / 1 / 4
11,810
656
26,253
7,476
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Wxlshie
Cthulhu
14
2 / 5 / 4
10,921
607
14,609
20,920
22,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
13
Kills
9
9
Deaths
13
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FinZ JoksuZ
Danzaburou
9
3
4
3.67
W
Artio
Hubbezu
Artio
0
4
12
1.5
W
Athena
Juzanov
Athena
4
2
8
4
L
Hou Yi
MYWONE2255
Hou Yi
2
7
7
0.79
L
Discordia
5
1
4
7
L
Cthulhu
Wxlshie
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,234
Damage
57,369
70,792
Taken
44,631
68,789
Mitigated
30,999
25,226
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FinZ JoksuZ
Danzaburou
20,381
8,623
0
7,168
18,494
8,700
1,639
9,282
8,422
0
91,468
W
Artio
Hubbezu
Artio
9,881
716
1,781
9,817
28,284
33,226
375
16,535
9,992
19,856
0
W
Athena
Juzanov
Athena
9,972
3,049
814
5,646
24,014
26,863
1,048
11,564
11,116
26,636
0
L
Hou Yi
MYWONE2255
Hou Yi
16,507
8,889
0
3,550
16,235
5,783
1,416
6,774
8,312
0
43,788
L
Discordia
26,253
1,280
240
1,371
7,476
2,620
563
3,675
3,356
68,353
0
L
Cthulhu
Wxlshie
Cthulhu
14,609
1,488
492
2,370
20,920
22,596
474
6,684
12,705
23,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
34,041
168
Minions Killed
210
5
Camps Cleared
9
1,033,814
Distance Traveled
946,395
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,538
752
136
8
4
308,959
6
W
Artio
10,839
602
15
1
0
366,224
6
W
Athena
11,655
648
17
1
1
358,631
8
L
Hou Yi
11,310
628
66
4
5
282,989
5
L
Discordia
11,810
656
110
6
4
360,231
2
L
Cthulhu
10,921
607
34
2
0
303,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role