Player Matchup

Izanami
Izanami
Aqara
Izanami
Level 66
God Stats
2W - 2L
1,679 SR
Queue Stats
116W - 264L
1,183 Elo+
Party 2
Ymir
Ymir
DelayedBrain
Ymir
Level 27
God Stats
26W - 49L
1,337 SR
Queue Stats
40W - 129L
1,210 Elo+
Party 2
Fenrir
Fenrir
Jzone176
Fenrir
Level 78
God Stats
6W - 28L
1,322 SR
Queue Stats
111W - 263L
1,356 Elo+
Party 2
Sol
Sol
KvNG-IX
Sol
Level 80
God Stats
5W - 16L
1,288 SR
Queue Stats
120W - 282L
1,229 Elo+
Party 2
Mercury
Mercury
VitiableNote102
Mercury
Level 103
God Stats
3W - 9L
1,310 SR
Queue Stats
42W - 63L
1,429 Elo+
Party 2
Team Averages
Level 71
1,387 SR
1,281 Elo+

VS

Team Averages
Level 95
1,606 SR
1,553 Elo+
Bastet
Bastet
Brayden__787
Bastet
Level 58
God Stats
23W - 22L
1,427 SR
Queue Stats
78W - 124L
1,431 Elo+
Solo
Horus
Horus
Dukey
Horus
Level 156
God Stats
5W - 3L
1,546 SR
Queue Stats
380W - 348L
1,621 Elo+
Solo
Agni
Agni
Scuzcii
Agni
Level 82
God Stats
3W - 1L
1,830 SR
Queue Stats
579W - 532L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
YoTruk
Cthulhu
Level 94
God Stats
16W - 22L
1,572 SR
Queue Stats
838W - 738L
1,549 Elo+
Party 1
Ullr
Ullr
Yosci
Ullr
Level 84
God Stats
129W - 85L
1,657 SR
Queue Stats
1,082W - 952L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqara
Izanami
9
0 / 5 / 0
6,054
404
2,892
6,917
1,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
6,619
441
1,140
8,631
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Jzone176
Fenrir
11
0 / 1 / 0
6,610
441
2,267
7,494
4,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
12
1 / 4 / 1
7,306
487
6,767
9,502
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 4 / 0
6,926
462
5,281
11,806
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 8
8,266
551
6,840
10,843
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Horus
Dukey
Horus
12
0 / 0 / 8
7,634
509
3,214
8,117
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Scuzcii
Agni
14
4 / 1 / 3
8,476
565
6,517
6,511
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YoTruk
Cthulhu
16
3 / 0 / 2
9,420
628
6,213
8,202
7,125
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Yosci
Ullr
15
6 / 0 / 2
9,076
605
7,069
7,164
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
16
16
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aqara
Izanami
0
5
0
0
W
Bastet
3
2
8
3.5
L
1
2
0
0.5
W
Horus
Dukey
Horus
0
0
8
4
L
Fenrir
Jzone176
Fenrir
0
1
0
0
L
Sol
1
4
1
0.38
W
Agni
Scuzcii
Agni
4
1
3
5.5
L
1
4
0
0.25
W
Cthulhu
YoTruk
Cthulhu
3
0
2
4
W
Ullr
Yosci
Ullr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
29,853
44,350
Taken
40,837
18,335
Mitigated
22,416
10,965
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aqara
Izanami
2,892
2,297
0
1,049
6,917
1,529
125
341
6,576
0
35,770
W
Bastet
6,840
1,932
0
3,476
10,843
3,652
20
1,863
8,980
0
44,629
L
1,140
0
0
1,607
8,631
5,439
0
2,777
5,854
19,444
0
W
Horus
Dukey
Horus
3,214
1,464
2,237
3,810
8,117
6,477
286
2,632
5,485
0
19,567
L
Fenrir
Jzone176
Fenrir
2,267
722
0
2,475
7,494
4,273
0
3,523
3,971
0
31,400
L
Sol
6,767
2,961
0
4,215
9,502
2,951
0
4,005
5,497
57,550
0
W
Agni
Scuzcii
Agni
6,517
1,107
142
2,530
6,511
2,502
718
2,671
3,840
53,608
0
L
5,281
1,890
0
1,619
11,806
4,143
0
2,084
9,722
0
50,672
W
Cthulhu
YoTruk
Cthulhu
6,213
1,379
0
3,675
8,202
7,125
48
2,354
5,848
56,583
0
W
Ullr
Yosci
Ullr
7,069
2,313
0
2,953
7,164
2,660
3,808
872
6,292
0
66,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
42,872
390
Minions Killed
442
0
Camps Cleared
0
1,338,481
Distance Traveled
1,506,003
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,054
404
73
5
0
207,116
2
W
Bastet
8,266
551
72
5
0
333,278
1
L
Ymir
6,619
441
39
3
0
299,839
7
W
Horus
7,634
509
22
1
0
311,608
4
L
Fenrir
6,610
441
82
5
0
234,374
4
L
Sol
7,306
487
109
7
0
260,399
4
W
Agni
8,476
565
109
7
0
291,845
4
L
Mercury
6,926
462
87
6
0
336,753
0
W
Cthulhu
9,420
628
124
8
0
308,262
6
W
Ullr
9,076
605
115
8
0
261,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role