Player Matchup

Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Coulrophiliac
Cerberus
Level 142
God Stats
14W - 11L
1,748 SR
Queue Stats
571W - 617L
1,518 Elo+
Solo
Fenrir
Fenrir
ImTaiyo
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
437W - 560L
1,491 Elo+
Solo
Apollo
Apollo
PersonalZeus511
Apollo
Level 123
God Stats
6W - 4L
1,564 SR
Queue Stats
189W - 209L
1,591 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,520 Elo+

VS

Team Averages
Level 57
1,526 SR
1,440 Elo+
Sobek
Sobek
ElswyerWarrior
Sobek
Level 27
God Stats
0W - 5L
1,489 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Raijin
Raijin
JimmyRustler69
Raijin
Level 87
God Stats
0W - 3L
1,167 SR
Queue Stats
23W - 32L
1,472 Elo+
Party 1
Achilles
Achilles
Jorgoo
Achilles
Level 64
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 8L
1,170 Elo+
Party 1
Izanami
Izanami
ViralLW
Izanami
Level 21
God Stats
0W - 2L
1,758 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
spric90
Osiris
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 0 / 5
6,764
676
6,529
3,965
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
10
1 / 0 / 7
6,154
615
3,405
4,543
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Coulrophiliac
Cerberus
11
2 / 0 / 1
6,161
616
5,254
6,766
4,798
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ImTaiyo
Fenrir
10
6 / 2 / 5
6,514
651
4,250
7,428
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,576
658
3,776
5,294
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,453
445
1,775
6,084
3,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 1
5,560
556
3,208
8,059
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Jorgoo
Achilles
8
0 / 2 / 1
4,629
463
3,694
6,808
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
ViralLW
Izanami
9
1 / 2 / 1
5,344
534
3,520
4,953
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
spric90
Osiris
9
0 / 4 / 1
5,156
516
2,318
7,882
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
3
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
5
7.5
W
Tyr
 
Tyr
1
0
7
4.5
W
Cerberus
Coulrophiliac
Cerberus
2
0
1
2.5
L
1
2
0
0.5
W
Fenrir
ImTaiyo
Fenrir
6
2
5
4.25
L
1
6
1
0.25
L
Achilles
Jorgoo
Achilles
0
2
1
0.25
W
2
2
1
1.25
L
Izanami
ViralLW
Izanami
1
2
1
0.75
L
Osiris
spric90
Osiris
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,214
Damage
14,515
27,996
Taken
33,786
13,866
Mitigated
16,588
11,467
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,529
1,120
0
2,108
3,965
1,656
215
2,131
1,834
48,278
0
W
Tyr
 
Tyr
3,405
574
0
1,872
4,543
3,242
109
1,067
3,434
0
12,836
W
Cerberus
Coulrophiliac
Cerberus
5,254
272
0
3,790
6,766
4,798
0
490
5,638
33,792
0
L
1,775
249
0
1,229
6,084
3,735
0
2,712
3,372
7,948
0
W
Fenrir
ImTaiyo
Fenrir
4,250
2,065
0
2,171
7,428
2,841
0
1,023
6,405
0
28,143
L
3,208
636
0
1,591
8,059
3,211
0
3,223
4,836
27,605
0
L
Achilles
Jorgoo
Achilles
3,694
1,126
0
1,771
6,808
5,204
0
3,660
3,148
0
16,278
W
3,776
2,388
0
1,526
5,294
1,329
0
272
5,022
0
42,622
L
Izanami
ViralLW
Izanami
3,520
2,574
0
250
4,953
1,282
0
0
4,953
0
31,029
L
Osiris
spric90
Osiris
2,318
724
0
2,649
7,882
3,156
0
2,188
5,694
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
25,142
366
Minions Killed
233
0
Camps Cleared
0
962,556
Distance Traveled
989,604
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,764
676
89
9
0
187,733
2
W
Tyr
6,154
615
22
2
0
201,853
3
W
Cerberus
6,161
616
101
10
0
182,589
1
L
Sobek
4,453
445
15
2
0
207,284
1
W
Fenrir
6,514
651
54
5
0
205,968
5
L
Raijin
5,560
556
68
7
0
176,004
2
L
Achilles
4,629
463
24
2
0
183,424
4
W
Apollo
6,576
658
100
10
0
184,413
4
L
Izanami
5,344
534
64
6
0
205,347
2
L
Osiris
5,156
516
62
6
0
217,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role