Player Matchup

Sol
Sol
Assassina_KatGR
Sol
Level 121
God Stats
2W - 9L
1,527 SR
Queue Stats
258W - 309L
1,420 Elo+
Solo
Hercules
Hercules
BIN_453
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Solo
Cerberus
Cerberus
joelcm2603
Cerberus
Level 22
God Stats
2W - 4L
1,692 SR
Queue Stats
111W - 153L
1,271 Elo+
Solo
Team Averages
Level 49
1,573 SR
1,293 Elo+

VS

Team Averages
Level 31
1,509 SR
1,407 Elo+
Cernunnos
Cernunnos
SlattiK
Cernunnos
Level 28
God Stats
3W - 6L
1,562 SR
Queue Stats
28W - 46L
1,292 Elo+
Solo
Sylvanus
Sylvanus
boafrance
Sylvanus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,515 Elo+
Solo
Janus
Janus
o0o_Mumbles_o0o
Janus
Level 47
God Stats
1W - 2L
1,466 SR
Queue Stats
70W - 91L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
12,972
763
21,100
16,018
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
BIN_453
Hercules
12
0 / 7 / 4
9,409
553
3,217
27,020
12,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
joelcm2603
Cerberus
16
8 / 3 / 7
12,223
719
15,497
21,558
16,783
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SlattiK
Cernunnos
14
4 / 8 / 7
10,899
641
23,628
15,761
6,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
boafrance
Sylvanus
15
5 / 2 / 5
12,086
711
14,479
21,058
27,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 6
10,234
602
13,184
10,458
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
16
Kills
11
11
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Hercules
BIN_453
Hercules
0
7
4
0.29
L
Cernunnos
SlattiK
Cernunnos
4
8
7
0.94
L
Sylvanus
boafrance
Sylvanus
5
2
5
3.75
W
Cerberus
joelcm2603
Cerberus
8
3
7
3.83
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
51,291
64,596
Taken
47,277
34,798
Mitigated
37,359
19,697
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,100
7,829
127
7,901
16,018
5,292
504
9,798
6,220
67,780
0
W
Hercules
BIN_453
Hercules
3,217
1,363
0
7,070
27,020
12,723
360
9,062
17,958
0
9,953
L
Cernunnos
SlattiK
Cernunnos
23,628
11,822
0
2,797
15,761
6,397
468
12,946
2,815
0
48,823
L
Sylvanus
boafrance
Sylvanus
14,479
4,063
1,954
8,685
21,058
27,167
198
15,277
5,781
30,513
0
W
Cerberus
joelcm2603
Cerberus
15,497
826
0
4,599
21,558
16,783
0
9,143
12,415
40,267
0
L
13,184
1,004
0
0
10,458
3,795
0
8,836
1,622
40,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
33,219
223
Minions Killed
159
6
Camps Cleared
7
869,666
Distance Traveled
806,836
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,972
763
133
8
5
292,417
1
W
Hercules
9,409
553
13
1
0
273,682
2
L
Cernunnos
10,899
641
58
3
4
268,098
1
L
Sylvanus
12,086
711
23
1
1
262,551
2
W
Cerberus
12,223
719
77
5
1
303,567
3
L
Janus
10,234
602
78
5
2
276,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role