Player Matchup

Tiamat
Tiamat
Pers1970
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1
Kukulkan
Kukulkan
bog_dan0403
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Bastet
Bastet
coral-racket9
Bastet
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
10W - 11L
1,206 Elo+
Solo
Fenrir
Fenrir
dragon-portatil
Fenrir
Level 14
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 7L
1,031 Elo+
Party 1
Hera
Hera
side_ghost2
Hera
Level 17
God Stats
10W - 7L
1,548 SR
Queue Stats
30W - 26L
1,323 Elo+
Solo
Team Averages
Level 11
1,542 SR
1,263 Elo+

VS

Team Averages
Level 24
1,425 SR
1,476 Elo+
Pele
Pele
Handzdown1
Pele
Level 21
God Stats
27W - 22L
1,607 SR
Queue Stats
76W - 84L
1,288 Elo+
Solo
Bakasura
Bakasura
Nerozuki
Bakasura
Level 26
God Stats
2W - 6L
1,192 SR
Queue Stats
98W - 108L
1,536 Elo+
Solo
Charybdis
Charybdis
OliviaLee
Charybdis
Level 30
God Stats
14W - 11L
1,643 SR
Queue Stats
73W - 53L
1,593 Elo+
Solo
Ares
Ares
XR escanor9039
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,656 Elo+
Solo
Sun Wukong
Sun Wukong
stmfeo
Sun Wukong
Level 29
God Stats
10W - 8L
1,182 SR
Queue Stats
105W - 137L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Pers1970
Tiamat
9
0 / 11 / 4
7,281
317
3,847
9,970
4,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
bog_dan0403
Kukulkan
9
0 / 13 / 4
7,430
323
3,233
10,224
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 2
9,780
425
3,495
17,388
6,683
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 12 / 1
7,197
313
3,926
11,957
3,932
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 8 / 1
13,066
568
15,758
17,066
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 5
13,314
579
12,726
21,324
15,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Nerozuki
Bakasura
20
20 / 2 / 5
14,945
650
13,990
18,129
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
OliviaLee
Charybdis
15
0 / 3 / 4
10,484
456
1,533
8,694
2,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 0 / 19
11,115
483
5,553
14,644
17,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
stmfeo
Sun Wukong
18
11 / 1 / 16
12,928
562
11,114
18,777
11,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
9
Kills
45
53
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
4
5
3.13
W
Bakasura
Nerozuki
Bakasura
20
2
5
11.25
W
Charybdis
OliviaLee
Charybdis
0
3
4
0.67
L
Tiamat
Pers1970
Tiamat
0
11
4
0.18
W
4
0
19
13.5
L
Kukulkan
bog_dan0403
Kukulkan
0
13
4
0.15
L
0
9
2
0.11
L
1
12
1
0.13
L
8
8
1
1.06
W
Sun Wukong
stmfeo
Sun Wukong
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
44,916
66,605
Taken
81,568
24,509
Mitigated
57,385
1,036
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,726
3,333
101
4,501
21,324
15,755
5,464
4,910
16,184
0
69,527
W
Bakasura
Nerozuki
Bakasura
13,990
10,094
0
6,962
18,129
10,253
1,415
3,330
14,044
0
110,899
W
Charybdis
OliviaLee
Charybdis
1,533
967
0
1,435
8,694
2,806
4,369
3,392
5,148
0
35,742
L
Tiamat
Pers1970
Tiamat
3,847
832
0
670
9,970
4,114
212
497
9,213
12,909
0
W
5,553
1,396
0
0
14,644
17,487
829
6,574
7,902
17,480
0
L
Kukulkan
bog_dan0403
Kukulkan
3,233
803
0
0
10,224
3,042
396
1,009
8,840
22,112
0
L
3,495
2,298
0
119
17,388
6,683
1,034
1,149
15,924
0
52,498
L
3,926
1,404
0
247
11,957
3,932
375
2,175
9,642
0
12,043
L
15,758
4,650
0
0
17,066
6,738
523
723
16,135
66,154
0
W
Sun Wukong
stmfeo
Sun Wukong
11,114
3,848
218
3,568
18,777
11,084
2,689
3,862
14,017
0
81,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,754
Gold Earned
62,786
287
Minions Killed
478
0
Camps Cleared
0
1,573,639
Distance Traveled
2,290,382
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,314
579
97
4
0
458,980
3
W
Bakasura
14,945
650
171
7
0
509,574
0
W
Charybdis
10,484
456
74
3
0
409,196
0
L
Tiamat
7,281
317
21
1
0
225,765
0
W
Ares
11,115
483
25
1
0
416,904
1
L
Kukulkan
7,430
323
34
1
0
245,072
0
L
Bastet
9,780
425
117
5
0
444,883
0
L
Fenrir
7,197
313
19
1
0
255,901
1
L
Hera
13,066
568
96
4
0
402,018
0
W
Sun Wukong
12,928
562
111
5
0
495,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role