Player Matchup

Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze I
Deebuah
Artio
Bronze I
Level 157
God Stats
4W - 7L
1,427 SR
Queue Stats
38W - 58L
519 MMR
Solo
Chaac
Chaac
Bronze V
Manu-Cesar8
Chaac
Bronze V
Level 42
God Stats
1W - 6L
1,229 SR
Queue Stats
5W - 32L
467 MMR
Solo
Artemis
Artemis
Silver V
WiredWizdog
Artemis
Silver V
Level 60
God Stats
0W - 3L
1,216 SR
Queue Stats
66W - 106L
407 MMR
Solo
Zeus
Zeus
Silver I
ratdreamflores
Zeus
Silver I
Level 121
God Stats
2W - 3L
1,557 SR
Queue Stats
239W - 254L
1,155 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,386 SR
810 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,523 SR
783 MMR
Chronos
Chronos
Silver IV
 
Chronos
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver V
Icezerr000
Merlin
Silver V
Level 155
God Stats
47W - 56L
1,429 SR
Queue Stats
510W - 509L
546 MMR
Solo
Nike
Nike
Bronze III
PREINC_7
Nike
Bronze III
Level 69
God Stats
1W - 0L
1,641 SR
Queue Stats
73W - 97L
21 MMR
Solo
Athena
Athena
Silver III
SxyFaceV8
Athena
Silver III
Level 99
God Stats
1W - 0L
1,533 SR
Queue Stats
50W - 55L
1,237 MMR
Solo
Thanatos
Thanatos
Silver IV
VL_Lijah
Thanatos
Silver IV
Level 104
God Stats
9W - 5L
1,513 SR
Queue Stats
157W - 168L
609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 0
5,247
525
2,488
5,325
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Deebuah
Artio
4
0 / 3 / 0
4,007
401
1,401
5,105
1,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,100
510
2,811
5,697
2,442
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
WiredWizdog
Artemis
7
0 / 4 / 0
4,444
444
1,902
4,926
1,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,456
546
1,904
5,373
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayOsirisGilgameshOdinKali

VS

Bans
SylvanusArachneDanzaburouLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 0 / 3
5,711
571
2,589
5,228
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Icezerr000
Merlin
11
0 / 1 / 3
5,976
598
1,670
2,707
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
11
1 / 0 / 0
6,042
604
2,945
5,540
1,271
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
SxyFaceV8
Athena
10
1 / 0 / 6
5,826
583
2,419
5,792
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
VL_Lijah
Thanatos
11
6 / 0 / 2
6,549
655
5,848
7,183
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
10
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
0
1
W
Chronos
 
Chronos
2
0
3
3.5
L
Artio
Deebuah
Artio
0
3
0
0
W
Merlin
Icezerr000
Merlin
0
1
3
1.5
L
0
1
0
0
W
Nike
1
0
0
1
W
Athena
SxyFaceV8
Athena
1
0
6
4
W
Thanatos
VL_Lijah
Thanatos
6
0
2
7
L
Artemis
WiredWizdog
Artemis
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,506
Damage
15,471
26,426
Taken
26,450
8,623
Mitigated
9,308
7,692
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,488
458
95
2,761
5,325
2,229
0
601
4,724
0
32,975
W
Chronos
 
Chronos
2,589
1,346
0
2,609
5,228
1,396
2,594
305
4,923
26,880
0
L
Artio
Deebuah
Artio
1,401
366
0
503
5,105
1,962
0
1,837
3,268
4,384
0
W
Merlin
Icezerr000
Merlin
1,670
74
0
500
2,707
818
468
1,026
1,533
37,333
0
L
2,811
205
0
2,120
5,697
2,442
0
154
5,543
0
23,813
W
Nike
2,945
288
65
1,525
5,540
1,271
0
0
5,540
0
30,498
W
Athena
SxyFaceV8
Athena
2,419
963
0
1,764
5,792
2,881
0
832
4,960
19,975
0
W
Thanatos
VL_Lijah
Thanatos
5,848
1,649
0
8,292
7,183
2,942
0
978
6,189
0
41,669
L
Artemis
WiredWizdog
Artemis
1,902
899
104
946
4,926
1,060
0
2,264
2,662
0
14,572
L
1,904
230
0
1,163
5,373
930
0
1,822
3,551
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
30,104
219
Minions Killed
315
0
Camps Cleared
0
847,132
Distance Traveled
959,964
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,247
525
65
7
0
219,220
6
W
Chronos
5,711
571
49
5
0
135,351
3
L
Artio
4,007
401
5
1
0
139,801
4
W
Merlin
5,976
598
78
8
0
196,122
4
L
Chaac
5,100
510
41
4
0
145,655
0
W
Nike
6,042
604
71
7
0
199,145
1
W
Athena
5,826
583
39
4
0
202,473
0
W
Thanatos
6,549
655
78
8
0
226,873
5
L
Artemis
4,444
444
31
3
0
175,425
1
L
Zeus
5,456
546
77
8
0
167,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role