Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kampfunky
Thor
Level 113
God Stats
2W - 0L
1,645 SR
Queue Stats
177W - 110L
1,699 Elo+
Party 2
Cerberus
Cerberus
Parasympathicus
Cerberus
Level 149
God Stats
4W - 2L
1,630 SR
Queue Stats
276W - 177L
1,696 Elo+
Party 2
Team Averages
Level 123
1,592 SR
1,632 Elo+

VS

Team Averages
Level 80
1,449 SR
1,359 Elo+
Jing Wei
Jing Wei
SpaceLahmia
Jing Wei
Level 88
God Stats
2W - 3L
1,653 SR
Queue Stats
62W - 136L
1,324 Elo+
Party 1
Ymir
Ymir
YuJunsu
Ymir
Level 104
God Stats
1W - 7L
1,175 SR
Queue Stats
66W - 142L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
icefireearth
Morgan Le Fay
Level 48
God Stats
5W - 6L
1,519 SR
Queue Stats
26W - 34L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 15
8,515
710
4,457
5,695
1,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
13
7 / 1 / 8
9,313
776
7,608
10,103
3,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
10 / 3 / 8
9,832
819
13,050
12,712
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SpaceLahmia
Jing Wei
10
0 / 8 / 4
7,074
590
5,020
11,410
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
YuJunsu
Ymir
11
2 / 6 / 4
7,991
666
7,178
10,311
4,210
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
icefireearth
Morgan Le Fay
12
4 / 5 / 2
8,610
718
6,954
8,477
2,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
6
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
15
4.25
W
Thor
7
1
8
11
W
Cerberus
10
3
8
4.67
L
Jing Wei
SpaceLahmia
Jing Wei
0
8
4
0.25
L
Ymir
YuJunsu
Ymir
2
6
4
0.67
L
Morgan Le Fay
icefireearth
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
19,152
28,510
Taken
30,198
10,564
Mitigated
10,067
5,838
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,457
1,088
241
1,573
5,695
1,952
2,310
1,669
4,026
0
21,770
W
Thor
7,608
1,756
0
0
10,103
3,501
636
6,101
4,002
0
22,422
W
Cerberus
13,050
377
0
4,024
12,712
5,111
364
6,843
5,869
37,119
0
L
Jing Wei
SpaceLahmia
Jing Wei
5,020
3,635
33
1,213
11,410
3,380
46
5,228
5,778
0
21,314
L
Ymir
YuJunsu
Ymir
7,178
1,964
0
698
10,311
4,210
0
3,832
6,235
13,849
0
L
Morgan Le Fay
icefireearth
Morgan Le Fay
6,954
235
0
745
8,477
2,477
208
3,423
4,876
31,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
23,675
139
Minions Killed
118
4
Camps Cleared
7
640,717
Distance Traveled
564,991
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,515
710
36
3
0
209,846
3
W
Thor
9,313
776
30
3
0
211,075
3
W
Cerberus
9,832
819
73
6
4
219,796
2
L
Jing Wei
7,074
590
46
4
3
195,129
4
L
Ymir
7,991
666
22
2
1
168,645
4
L
Morgan Le Fay
8,610
718
50
4
3
201,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role