Player Matchup

Vulcan
Vulcan
Dani78FT
Vulcan
Level 27
God Stats
11W - 11L
1,481 SR
Queue Stats
233W - 259L
1,383 Elo+
Party 1
Bellona
Bellona
Franjatovi
Bellona
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 130L
1,304 Elo+
Party 2
Thor
Thor
MatthiasLamot7
Thor
Level 3
God Stats
3W - 3L
1,719 SR
Queue Stats
4W - 5L
1,624 Elo+
Solo
Neith
Neith
gingto02
Neith
Level 18
God Stats
14W - 16L
1,433 SR
Queue Stats
97W - 139L
1,353 Elo+
Party 1
Cerberus
Cerberus
raulux007
Cerberus
Level 28
God Stats
2W - 2L
1,287 SR
Queue Stats
107W - 140L
1,433 Elo+
Party 2
Team Averages
Level 20
1,484 SR
1,419 Elo+

VS

Team Averages
Level 14
1,410 SR
1,257 Elo+
Fenrir
Fenrir
Errorium
Fenrir
Level 6
God Stats
1W - 3L
1,170 SR
Queue Stats
3W - 9L
1,281 Elo+
Solo
Yemoja
Yemoja
Good_Emma
Yemoja
Level 29
God Stats
3W - 12L
1,235 SR
Queue Stats
82W - 170L
1,174 Elo+
Solo
Hades
Hades
Nardoata
Hades
Level 24
God Stats
5W - 6L
1,586 SR
Queue Stats
12W - 17L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Yucty
Amaterasu
Level 10
God Stats
4W - 3L
1,557 SR
Queue Stats
7W - 11L
1,333 Elo+
Solo
Nemesis
Nemesis
jody66656
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dani78FT
Vulcan
18
9 / 4 / 5
13,071
568
20,267
13,091
7,672
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Franjatovi
Bellona
19
5 / 1 / 4
12,864
559
11,179
14,105
12,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 5 / 3
9,903
431
1,957
13,122
6,903
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
gingto02
Neith
17
8 / 4 / 2
11,927
519
11,162
13,883
5,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
raulux007
Cerberus
16
4 / 0 / 7
11,373
494
12,236
13,893
9,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Errorium
Fenrir
14
1 / 10 / 3
9,190
400
6,503
19,861
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Good_Emma
Yemoja
15
3 / 5 / 3
9,395
408
6,466
17,744
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Nardoata
Hades
18
6 / 2 / 3
10,984
478
14,966
17,043
8,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Yucty
Amaterasu
16
4 / 7 / 3
10,444
454
12,702
25,740
13,336
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
jody66656
Nemesis
5
0 / 4 / 0
6,317
275
237
5,893
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
26
Kills
14
14
Deaths
28
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dani78FT
Vulcan
9
4
5
2.88
L
Fenrir
Errorium
Fenrir
1
10
3
0.25
W
Bellona
Franjatovi
Bellona
5
1
4
7
L
Yemoja
Good_Emma
Yemoja
3
5
3
0.9
W
0
5
3
0.3
L
Hades
Nardoata
Hades
6
2
3
3.75
L
Amaterasu
Yucty
Amaterasu
4
7
3
0.79
W
Neith
gingto02
Neith
8
4
2
2.25
L
Nemesis
jody66656
Nemesis
0
4
0
0
W
Cerberus
raulux007
Cerberus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,801
Damage
40,874
68,094
Taken
86,281
41,530
Mitigated
36,701
14,469
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dani78FT
Vulcan
20,267
10,490
218
2,216
13,091
7,672
2,564
7,550
5,541
78,026
0
L
Fenrir
Errorium
Fenrir
6,503
738
0
3,267
19,861
7,242
0
5,067
14,794
0
55,292
W
Bellona
Franjatovi
Bellona
11,179
5,464
0
3,925
14,105
12,461
1,209
4,886
9,219
0
85,300
L
Yemoja
Good_Emma
Yemoja
6,466
1,142
2,364
780
17,744
6,276
256
9,560
8,184
39,937
0
W
1,957
1,071
0
211
13,122
6,903
184
3,301
9,821
0
43,309
L
Hades
Nardoata
Hades
14,966
1,013
475
5,147
17,043
8,296
2,082
7,016
10,027
62,037
0
L
Amaterasu
Yucty
Amaterasu
12,702
7,909
0
2,463
25,740
13,336
986
7,291
18,449
0
52,619
W
Neith
gingto02
Neith
11,162
7,723
0
3,336
13,883
5,375
7,336
3,058
10,825
0
69,479
L
Nemesis
jody66656
Nemesis
237
174
0
58
5,893
1,551
0
3,569
2,324
0
3,776
W
Cerberus
raulux007
Cerberus
12,236
401
62
4,501
13,893
9,119
626
2,984
10,909
48,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,138
Gold Earned
46,330
531
Minions Killed
356
0
Camps Cleared
0
1,971,485
Distance Traveled
1,577,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,071
568
122
5
0
395,265
0
L
Fenrir
9,190
400
84
4
0
306,113
0
W
Bellona
12,864
559
148
6
0
485,901
0
L
Yemoja
9,395
408
58
3
0
369,956
0
W
Thor
9,903
431
61
3
0
306,941
2
L
Hades
10,984
478
123
5
0
352,012
4
L
Amaterasu
10,444
454
87
4
0
407,851
0
W
Neith
11,927
519
112
5
0
380,783
1
L
Nemesis
6,317
275
4
0
0
142,032
0
W
Cerberus
11,373
494
88
4
0
402,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role