Player Matchup

Odin
Odin
Dennilox123
Odin
Level 64
God Stats
1W - 2L
1,335 SR
Queue Stats
20W - 41L
1,329 Elo+
Party 1
Charybdis
Charybdis
Der kauziege
Charybdis
Level 60
God Stats
1W - 5L
1,269 SR
Queue Stats
19W - 42L
1,268 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raptorkill9
Morgan Le Fay
Level 144
God Stats
2W - 1L
1,683 SR
Queue Stats
14W - 22L
1,424 Elo+
Solo
Team Averages
Level 89
1,429 SR
1,340 Elo+

VS

Team Averages
Level 100
1,525 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
L0NEn
Morgan Le Fay
Level 128
God Stats
11W - 9L
1,916 SR
Queue Stats
248W - 241L
1,582 Elo+
Solo
Neith
Neith
Sunyboy24
Neith
Level 68
God Stats
7W - 10L
1,250 SR
Queue Stats
36W - 65L
1,284 Elo+
Solo
Sobek
Sobek
samuflores98
Sobek
Level 103
God Stats
25W - 50L
1,409 SR
Queue Stats
248W - 311L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,850
623
4,382
8,572
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Der kauziege
Charybdis
10
2 / 6 / 1
7,117
647
6,615
9,375
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Raptorkill9
Morgan Le Fay
10
1 / 6 / 3
6,967
633
6,013
8,399
2,756
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L0NEn
Morgan Le Fay
11
5 / 3 / 8
8,179
744
14,254
6,728
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sunyboy24
Neith
12
5 / 1 / 6
7,804
709
4,247
5,219
1,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 7
8,174
743
4,588
9,608
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Charybdis
Der kauziege
Charybdis
2
6
1
0.42
W
Morgan Le Fay
L0NEn
Morgan Le Fay
5
3
8
3
L
Morgan Le Fay
Raptorkill9
Morgan Le Fay
1
6
3
0.42
W
Neith
Sunyboy24
Neith
5
1
6
8
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
23,089
26,346
Taken
21,555
14,277
Mitigated
13,457
3,144
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,382
809
494
1,453
8,572
8,326
0
5,325
3,247
0
10,093
L
Charybdis
Der kauziege
Charybdis
6,615
4,149
185
851
9,375
3,195
0
7,287
2,088
0
21,202
W
Morgan Le Fay
L0NEn
Morgan Le Fay
14,254
2,133
0
540
6,728
2,226
0
1,287
5,184
30,469
0
L
Morgan Le Fay
Raptorkill9
Morgan Le Fay
6,013
685
0
161
8,399
2,756
0
6,456
1,943
21,393
0
W
Neith
Sunyboy24
Neith
4,247
1,696
0
1,353
5,219
1,824
112
2,098
2,908
0
13,261
W
4,588
218
343
4,526
9,608
9,407
0
2,813
6,465
14,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,934
Gold Earned
24,157
99
Minions Killed
93
2
Camps Cleared
3
520,614
Distance Traveled
573,526
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,850
623
16
1
0
186,769
0
L
Charybdis
7,117
647
43
4
1
150,910
1
W
Morgan Le Fay
8,179
744
36
3
2
208,048
4
L
Morgan Le Fay
6,967
633
40
4
1
182,935
2
W
Neith
7,804
709
30
3
0
166,789
4
W
Sobek
8,174
743
27
2
1
198,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role