Player Matchup

Olorun
Olorun
Bodarev
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,208 Elo+
Solo
Zeus
Zeus
DantalianWF
Zeus
Level 69
God Stats
8W - 2L
1,851 SR
Queue Stats
316W - 335L
1,403 Elo+
Solo
Danzaburou
Danzaburou
NilremDoomdale
Danzaburou
Level 124
God Stats
24W - 31L
1,440 SR
Queue Stats
1,306W - 1,478L
1,415 Elo+
Solo
Mulan
Mulan
RADSA
Mulan
Level 127
God Stats
6W - 6L
1,582 SR
Queue Stats
192W - 182L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
Sasa777
Guan Yu
Level 141
God Stats
3W - 7L
1,351 SR
Queue Stats
372W - 404L
1,536 Elo+
Party 1
Team Averages
Level 97
1,545 SR
1,405 Elo+

VS

Team Averages
Level 107
1,472 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bad_Bitxhxo
Sol
Level 67
God Stats
2W - 2L
1,296 SR
Queue Stats
162W - 198L
1,400 Elo+
Solo
Danzaburou
Danzaburou
BiggyC223
Danzaburou
Level 153
God Stats
11W - 6L
1,499 SR
Queue Stats
454W - 478L
1,352 Elo+
Solo
Artio
Artio
YourSkittleDealr
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,804 Elo+
Solo
Yemoja
Yemoja
kalhaii
Yemoja
Level 144
God Stats
5W - 1L
1,565 SR
Queue Stats
151W - 144L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bodarev
Olorun
18
0 / 4 / 10
9,761
574
10,246
13,931
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 6 / 6
11,277
663
26,261
13,673
5,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NilremDoomdale
Danzaburou
17
2 / 8 / 11
10,596
623
16,461
18,970
7,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
RADSA
Mulan
17
6 / 5 / 5
10,627
625
21,595
24,376
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Sasa777
Guan Yu
18
4 / 4 / 9
10,835
637
7,369
22,652
27,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 7 / 16
11,893
700
11,070
16,070
14,971
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 12
11,461
674
23,007
13,986
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
BiggyC223
Danzaburou
20
4 / 2 / 19
12,869
757
23,044
17,002
9,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
12 / 4 / 11
13,658
803
17,911
29,834
43,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
kalhaii
Yemoja
20
3 / 1 / 17
12,741
749
7,186
22,696
30,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
16
Kills
27
27
Deaths
16
41
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
7
16
1.86
W
3
2
12
4.5
W
Danzaburou
BiggyC223
Danzaburou
4
2
19
6.75
L
Olorun
Bodarev
Olorun
0
4
10
1.25
L
4
6
6
1.17
L
Danzaburou
NilremDoomdale
Danzaburou
2
8
11
0.94
L
Mulan
RADSA
Mulan
6
5
5
1.7
L
Guan Yu
Sasa777
Guan Yu
4
4
9
2.13
W
12
4
11
4.38
W
Yemoja
kalhaii
Yemoja
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,932
Damage
82,218
93,602
Taken
99,588
64,891
Mitigated
106,225
40,527
Healing
43,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,070
1,550
1,883
1,019
16,070
14,971
1,431
4,933
10,618
0
16,017
W
23,007
5,711
1,465
2,544
13,986
7,549
1,393
5,324
8,515
44,099
0
W
Danzaburou
BiggyC223
Danzaburou
23,044
12,622
2,819
5,462
17,002
9,691
1,567
6,299
10,553
0
56,176
L
Olorun
Bodarev
Olorun
10,246
2,545
1,015
4,504
13,931
5,706
608
8,829
5,102
18,708
0
L
26,261
1,967
1,207
595
13,673
5,543
280
6,551
7,122
53,250
0
L
Danzaburou
NilremDoomdale
Danzaburou
16,461
6,570
875
2,569
18,970
7,331
48
10,167
8,803
0
30,769
L
Mulan
RADSA
Mulan
21,595
4,316
2,533
7,371
24,376
18,363
130
12,828
11,548
0
29,133
L
Guan Yu
Sasa777
Guan Yu
7,369
1,450
10,948
8,910
22,652
27,948
595
9,729
12,923
0
17,841
W
17,911
2,301
5,241
5,204
29,834
43,624
635
10,751
18,470
32,298
0
W
Yemoja
kalhaii
Yemoja
7,186
2,129
11,014
6,908
22,696
30,390
591
9,200
13,247
17,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
62,622
148
Minions Killed
159
0
Camps Cleared
0
1,329,310
Distance Traveled
1,486,338
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,893
700
2
0
0
244,284
0
W
Sol
11,461
674
35
2
0
301,912
0
W
Danzaburou
12,869
757
79
5
0
295,762
5
L
Olorun
9,761
574
13
1
0
283,566
0
L
Zeus
11,277
663
64
4
0
256,247
0
L
Danzaburou
10,596
623
29
2
0
241,348
1
L
Mulan
10,627
625
18
1
0
253,707
5
L
Guan Yu
10,835
637
24
1
0
294,442
0
W
Artio
13,658
803
25
1
0
349,534
2
W
Yemoja
12,741
749
18
1
0
294,846
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role