Player Matchup

Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Daddy Kacy
Loki
Level 85
God Stats
1W - 1L
1,417 SR
Queue Stats
16W - 15L
1,449 Elo+
Solo
Danzaburou
Danzaburou
FizbanTheMeh969
Danzaburou
Level 63
God Stats
34W - 35L
1,534 SR
Queue Stats
313W - 380L
1,384 Elo+
Solo
Hades
Hades
X--BIG--AL--X
Hades
Level 86
God Stats
28W - 36L
1,419 SR
Queue Stats
838W - 936L
1,377 Elo+
Solo
Khepri
Khepri
bosscard56
Khepri
Level 120
God Stats
11W - 15L
1,444 SR
Queue Stats
367W - 399L
1,410 Elo+
Solo
Team Averages
Level 93
1,463 SR
1,424 Elo+

VS

Team Averages
Level 95
1,470 SR
1,370 Elo+
Arachne
Arachne
Farisbalic54
Arachne
Level 67
God Stats
6W - 8L
1,592 SR
Queue Stats
100W - 123L
1,392 Elo+
Solo
Artemis
Artemis
VBMoneyy
Artemis
Level 89
God Stats
9W - 12L
1,498 SR
Queue Stats
318W - 345L
1,499 Elo+
Solo
Tiamat
Tiamat
ZTruth21
Tiamat
Level 153
God Stats
21W - 23L
1,532 SR
Queue Stats
642W - 689L
1,326 Elo+
Party 1
Ra
Ra
Zenkiboiiz33
Ra
Level 62
God Stats
60W - 55L
1,355 SR
Queue Stats
158W - 174L
1,305 Elo+
Solo
Janus
Janus
kidklutch808
Janus
Level 103
God Stats
13W - 23L
1,372 SR
Queue Stats
371W - 382L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 1
6,752
482
3,468
6,435
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 6 / 3
5,730
409
4,194
8,754
2,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
FizbanTheMeh969
Danzaburou
10
1 / 5 / 3
6,408
458
2,746
7,620
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 5 / 1
7,859
561
6,419
11,042
5,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
bosscard56
Khepri
6
0 / 2 / 0
5,066
362
0
6,168
2,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Farisbalic54
Arachne
14
7 / 0 / 1
9,178
656
5,407
6,965
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
VBMoneyy
Artemis
13
3 / 1 / 5
7,826
559
7,391
9,036
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ZTruth21
Tiamat
14
4 / 2 / 5
8,806
629
9,100
10,559
11,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
4 / 1 / 2
7,884
563
2,598
4,709
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 3
8,077
577
4,226
6,271
2,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
20
20
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
L
0
6
3
0.25
W
Arachne
Farisbalic54
Arachne
7
0
1
7.5
L
Danzaburou
FizbanTheMeh969
Danzaburou
1
5
3
0.5
W
Artemis
VBMoneyy
Artemis
3
1
5
5.5
L
3
5
1
0.7
W
Tiamat
ZTruth21
Tiamat
4
2
5
3.25
W
4
1
2
5
L
Khepri
bosscard56
Khepri
0
2
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
28,722
40,019
Taken
37,540
15,276
Mitigated
22,665
9,796
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,468
144
140
1,951
6,435
2,211
135
2,894
3,541
35,786
0
L
4,194
572
276
2,065
8,754
2,524
0
1,797
6,957
0
24,546
W
Arachne
Farisbalic54
Arachne
5,407
3,999
0
3,948
6,965
2,822
398
1,159
5,756
0
61,046
L
Danzaburou
FizbanTheMeh969
Danzaburou
2,746
1,004
0
1,509
7,620
2,076
0
4,141
3,479
0
16,174
W
Artemis
VBMoneyy
Artemis
7,391
2,935
0
2,376
9,036
2,768
1,856
1,573
7,343
0
39,457
L
6,419
698
111
3,744
11,042
5,800
0
4,893
6,149
36,152
0
W
Tiamat
ZTruth21
Tiamat
9,100
1,700
0
3,802
10,559
11,401
561
4,662
5,873
44,781
0
W
2,598
402
653
2,069
4,709
3,604
1,656
811
3,862
37,613
0
L
Khepri
bosscard56
Khepri
0
0
0
0
6,168
2,665
0
2,199
3,969
540
0
W
4,226
397
0
2,122
6,271
2,070
1,145
1,516
4,645
41,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
41,771
229
Minions Killed
406
0
Camps Cleared
0
1,207,692
Distance Traveled
1,231,568
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,752
482
80
6
0
262,400
0
L
Loki
5,730
409
32
2
0
282,933
4
W
Arachne
9,178
656
106
8
0
261,021
1
L
Danzaburou
6,408
458
25
2
0
170,416
0
W
Artemis
7,826
559
68
5
0
260,388
4
L
Hades
7,859
561
92
7
0
235,472
0
W
Tiamat
8,806
629
88
6
0
239,337
2
W
Ra
7,884
563
71
5
0
204,854
3
L
Khepri
5,066
362
0
0
0
256,471
0
W
Janus
8,077
577
73
5
0
265,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role