Player Matchup

Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
AicyD
Hou Yi
Masters
Level 160
God Stats
9W - 11L
1,602 SR
Queue Stats
164W - 140L
2,845 MMR
Party 2
Artio
Artio
Masters
RodriiRTM
Artio
Masters
Level 128
God Stats
18W - 11L
1,599 SR
Queue Stats
349W - 343L
3,042 MMR
Party 2
Janus
Janus
Masters
Árvimaster
Janus
Masters
Level 87
God Stats
19W - 28L
1,674 SR
Queue Stats
288W - 261L
2,941 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 108
1,575 SR
2,366 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 116
1,574 SR
2,608 MMR
Horus
Horus
Masters
 
Horus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Masters
Andreeeessss
Nike
Masters
Level 160
God Stats
8W - 4L
1,259 SR
Queue Stats
432W - 400L
2,932 MMR
Solo
Sol
Sol
Masters
NaisTry
Sol
Masters
Level 129
God Stats
12W - 5L
1,747 SR
Queue Stats
559W - 520L
3,061 MMR
Solo
Raijin
Raijin
Diamond I
OtraColaRottwen
Raijin
Diamond I
Level 63
God Stats
2W - 1L
1,845 SR
Queue Stats
71W - 41L
2,712 MMR
Solo
Rama
Rama
Masters
ah111
Rama
Masters
Level 68
God Stats
3W - 4L
1,517 SR
Queue Stats
69W - 47L
2,837 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 1 / 0
3,497
699
912
2,577
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
 
Fafnir
5
1 / 0 / 1
3,471
694
1,599
3,974
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
AicyD
Hou Yi
4
0 / 2 / 1
3,063
613
2,157
2,984
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
RodriiRTM
Artio
4
0 / 2 / 0
3,052
610
967
3,304
1,495
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,265
653
630
1,869
381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayPersephoneAthenaOsiris

VS

Bans
OdinFenrirYmirArtemisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
2 / 0 / 1
4,121
824
709
1,502
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
1 / 2 / 1
3,439
688
1,980
3,877
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
7
0 / 0 / 1
3,920
784
1,117
1,865
616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 0 / 1
3,957
791
1,581
1,982
637
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
ah111
Rama
5
1 / 0 / 1
3,370
674
3,032
3,574
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Fafnir
 
Fafnir
1
0
1
1.5
W
Horus
 
Horus
2
0
1
2.5
L
Hou Yi
AicyD
Hou Yi
0
2
1
0.25
W
1
2
1
0.75
W
Sol
0
0
1
0.5
W
1
0
1
1.5
L
Artio
RodriiRTM
Artio
0
2
0
0
W
Rama
ah111
Rama
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,265
Damage
8,419
14,708
Taken
12,800
4,819
Mitigated
3,993
5,523
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
912
325
0
260
2,577
662
0
651
1,926
15,144
0
L
Fafnir
 
Fafnir
1,599
635
0
1,740
3,974
1,923
0
0
3,974
4,980
0
W
Horus
 
Horus
709
290
0
990
1,502
550
0
164
1,330
0
16,323
L
Hou Yi
AicyD
Hou Yi
2,157
1,570
0
1,090
2,984
358
0
0
2,984
0
9,883
W
1,980
764
0
1,394
3,877
1,360
0
671
3,206
0
8,015
W
Sol
1,117
599
0
1,176
1,865
616
150
526
1,331
20,425
0
W
1,581
612
0
1,803
1,982
637
140
1,195
787
18,164
0
L
Artio
RodriiRTM
Artio
967
73
0
1,224
3,304
1,495
0
1,512
1,792
7,985
0
W
Rama
ah111
Rama
3,032
2,512
0
1,593
3,574
830
0
1,434
2,038
0
13,368
L
630
178
0
1,209
1,869
381
0
535
1,334
12,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,348
Gold Earned
18,807
126
Minions Killed
162
0
Camps Cleared
0
469,104
Distance Traveled
464,110
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,497
699
44
9
0
99,662
1
L
Fafnir
3,471
694
6
1
0
102,396
1
W
Horus
4,121
824
38
8
0
113,079
2
L
Hou Yi
3,063
613
25
5
0
96,418
2
W
Nike
3,439
688
17
3
0
97,237
1
W
Sol
3,920
784
38
8
0
95,244
1
W
Raijin
3,957
791
45
9
0
73,301
0
L
Artio
3,052
610
20
4
0
71,883
1
W
Rama
3,370
674
24
5
0
85,249
1
L
Janus
3,265
653
31
6
0
98,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role