Player Matchup

Cerberus
Cerberus
HEX__feanaur
Cerberus
Level 25
God Stats
17W - 7L
1,740 SR
Queue Stats
125W - 97L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
JonasBigodes27
Ao Kuang
Level 28
God Stats
20W - 13L
1,896 SR
Queue Stats
42W - 37L
1,569 Elo+
Solo
Ra
Ra
Psych0pathz
Ra
Level 13
God Stats
2W - 3L
1,731 SR
Queue Stats
46W - 48L
1,430 Elo+
Solo
Zeus
Zeus
reza_gh78
Zeus
Level 17
God Stats
17W - 24L
1,433 SR
Queue Stats
35W - 38L
1,420 Elo+
Solo
Ah Puch
Ah Puch
vaggelhs93
Ah Puch
Level 7
God Stats
3W - 3L
1,485 SR
Queue Stats
41W - 43L
1,361 Elo+
Solo
Team Averages
Level 18
1,657 SR
1,460 Elo+

VS

Team Averages
Level 16
1,458 SR
1,469 Elo+
Ganesha
Ganesha
B1GB0YJAKE
Ganesha
Level 23
God Stats
45W - 30L
1,473 SR
Queue Stats
207W - 175L
1,507 Elo+
Solo
Medusa
Medusa
IG_jxmichiel
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 64L
1,457 Elo+
Solo
Olorun
Olorun
KatBlak9197
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,611 Elo+
Solo
Hercules
Hercules
disaster4081
Hercules
Level 26
God Stats
30W - 47L
1,319 SR
Queue Stats
89W - 109L
1,401 Elo+
Solo
Hades
Hades
tsunami_knight
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HEX__feanaur
Cerberus
18
2 / 3 / 9
10,989
999
14,741
20,876
27,814
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
17
9 / 3 / 2
11,768
1,070
11,659
10,825
5,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 3
10,257
932
7,973
13,999
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
16
0 / 10 / 4
9,197
836
7,843
13,516
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
vaggelhs93
Ah Puch
17
1 / 8 / 4
10,079
916
10,391
17,327
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

97

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B1GB0YJAKE
Ganesha
20
0 / 0 / 23
11,481
1,044
10,283
9,966
12,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
19
19 / 0 / 8
13,696
1,245
32,567
8,585
3,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
1 / 6 / 11
9,676
880
7,513
12,891
4,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
disaster4081
Hercules
17
4 / 2 / 9
11,166
1,015
4,797
9,543
14,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 6 / 11
11,481
1,044
14,458
17,810
6,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
14
Kills
29
29
Deaths
14
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ganesha
B1GB0YJAKE
Ganesha
0
0
23
11.5
L
Cerberus
HEX__feanaur
Cerberus
2
3
9
2.17
W
Medusa
19
0
8
23
L
Ao Kuang
9
3
2
3.33
W
Olorun
1
6
11
1.08
L
2
5
3
0.7
W
Hercules
disaster4081
Hercules
4
2
9
4.25
L
Zeus
0
10
4
0.2
W
5
6
11
1.75
L
Ah Puch
vaggelhs93
Ah Puch
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,607
Damage
69,618
76,543
Taken
58,795
48,603
Mitigated
40,912
6,080
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
B1GB0YJAKE
Ganesha
10,283
1,345
0
452
9,966
12,230
0
7,682
2,284
31,539
0
L
Cerberus
HEX__feanaur
Cerberus
14,741
773
0
2,630
20,876
27,814
0
9,261
11,615
26,344
0
W
Medusa
32,567
16,831
65
1,571
8,585
3,627
0
8,159
426
0
55,326
L
Ao Kuang
11,659
2,644
0
1,180
10,825
5,061
0
2,402
8,423
24,953
0
W
Olorun
7,513
3,971
1,262
1,838
12,891
4,891
0
12,176
715
20,901
0
L
7,973
1,145
370
523
13,999
4,576
0
7,413
6,586
34,241
0
W
Hercules
disaster4081
Hercules
4,797
1,069
0
459
9,543
14,146
0
7,893
1,650
0
17,235
L
Zeus
7,843
1,154
0
8
13,516
4,851
0
3,781
9,735
19,559
0
W
14,458
1,851
572
3,690
17,810
6,018
0
16,697
1,113
38,792
0
L
Ah Puch
vaggelhs93
Ah Puch
10,391
2,265
0
1,369
17,327
6,301
0
9,397
7,930
40,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
57,500
207
Minions Killed
247
2
Camps Cleared
8
1,026,273
Distance Traveled
1,002,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,481
1,044
6
1
0
204,073
1
L
Cerberus
10,989
999
27
2
0
223,766
0
W
Medusa
13,696
1,245
53
5
4
226,981
0
L
Ao Kuang
11,768
1,070
25
2
1
232,491
0
W
Olorun
9,676
880
49
4
0
182,232
0
L
Ra
10,257
932
81
7
0
212,598
0
W
Hercules
11,166
1,015
39
4
3
217,430
0
L
Zeus
9,197
836
22
2
1
183,032
0
W
Hades
11,481
1,044
100
9
1
171,623
3
L
Ah Puch
10,079
916
52
5
0
174,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role