Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DimanDread
Merlin
Level 120
God Stats
146W - 83L
1,589 SR
Queue Stats
345W - 275L
1,525 Elo+
Party 2
Hercules
Hercules
Nekuhsa
Hercules
Level 49
God Stats
66W - 37L
1,693 SR
Queue Stats
247W - 119L
1,657 Elo+
Party 2
Izanami
Izanami
YZZIBRIZZY
Izanami
Level 129
God Stats
2W - 0L
1,622 SR
Queue Stats
104W - 76L
1,558 Elo+
Party 2
Xing Tian
Xing Tian
czarSDV
Xing Tian
Level 67
God Stats
2W - 2L
1,332 SR
Queue Stats
339W - 256L
1,571 Elo+
Party 2
Team Averages
Level 81
1,547 SR
1,562 Elo+

VS

Team Averages
Level 81
1,455 SR
1,405 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Skyppi
Jing Wei
Level 123
God Stats
8W - 17L
1,403 SR
Queue Stats
109W - 175L
1,401 Elo+
Party 1
Scylla
Scylla
ZSKrisztian
Scylla
Level 14
God Stats
2W - 4L
1,443 SR
Queue Stats
18W - 32L
1,361 Elo+
Party 1
Sol
Sol
achillegodbless
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,537 Elo+
Solo
Neith
Neith
petra02
Neith
Level 49
God Stats
59W - 75L
1,428 SR
Queue Stats
335W - 572L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
2 / 0 / 23
11,100
925
12,200
9,844
8,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
DimanDread
Merlin
19
7 / 1 / 20
11,837
986
22,979
4,931
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Nekuhsa
Hercules
20
8 / 0 / 23
13,044
1,087
21,612
14,560
11,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
YZZIBRIZZY
Izanami
20
14 / 1 / 18
13,789
1,149
23,906
9,089
3,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
czarSDV
Xing Tian
19
3 / 0 / 23
11,867
989
11,416
11,619
15,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 2 / 1
10,125
844
8,730
16,573
34,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Skyppi
Jing Wei
16
0 / 5 / 2
10,361
863
10,831
17,133
7,417
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
0 / 7 / 1
9,514
793
884
17,583
9,753
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 11 / 0
11,106
926
18,788
25,470
9,366
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
petra02
Neith
16
0 / 9 / 2
9,963
830
4,802
18,044
7,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
8
34
Kills
2
2
Deaths
34
107
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
23
13.5
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
Merlin
DimanDread
Merlin
7
1
20
17
W
Hercules
Nekuhsa
Hercules
8
0
23
19.5
L
Jing Wei
Skyppi
Jing Wei
0
5
2
0.2
W
Izanami
YZZIBRIZZY
Izanami
14
1
18
23
L
Scylla
0
7
1
0.07
L
2
11
0
0.18
W
Xing Tian
czarSDV
Xing Tian
3
0
23
14.5
L
Neith
petra02
Neith
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,113
Damage
44,035
50,043
Taken
94,803
41,768
Mitigated
68,644
8,559
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,200
3,532
0
237
9,844
8,287
0
6,505
3,339
2,364
18,645
L
Kuzenbo
 
Kuzenbo
8,730
1,741
0
0
16,573
34,689
0
4,465
12,108
25,887
0
W
Merlin
DimanDread
Merlin
22,979
287
428
1,834
4,931
2,115
0
2,845
2,086
40,193
0
W
Hercules
Nekuhsa
Hercules
21,612
4,546
0
4,249
14,560
11,967
0
7,454
7,106
0
36,423
L
Jing Wei
Skyppi
Jing Wei
10,831
6,347
0
943
17,133
7,417
0
5,965
11,168
0
39,401
W
Izanami
YZZIBRIZZY
Izanami
23,906
15,393
0
1,109
9,089
3,843
0
6,230
2,859
0
74,652
L
Scylla
884
298
0
0
17,583
9,753
0
7,911
9,672
3,923
0
L
18,788
6,715
0
2,019
25,470
9,366
0
9,577
15,893
45,873
0
W
Xing Tian
czarSDV
Xing Tian
11,416
609
0
702
11,619
15,556
0
5,368
6,251
31,786
0
L
Neith
petra02
Neith
4,802
1,729
0
1,116
18,044
7,419
0
7,604
10,440
0
18,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,637
Gold Earned
51,069
276
Minions Killed
209
11
Camps Cleared
5
1,248,004
Distance Traveled
1,017,208
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,100
925
20
2
3
260,428
4
L
Kuzenbo
10,125
844
23
2
0
216,289
0
W
Merlin
11,837
986
37
3
4
254,466
1
W
Hercules
13,044
1,087
33
3
1
261,611
1
L
Jing Wei
10,361
863
60
5
2
249,913
0
W
Izanami
13,789
1,149
132
11
3
220,776
1
L
Scylla
9,514
793
9
1
1
152,993
3
L
Sol
11,106
926
78
7
1
224,505
0
W
Xing Tian
11,867
989
54
5
0
250,723
0
L
Neith
9,963
830
39
3
1
173,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role