Player Matchup

Fenrir
Fenrir
BondoKing
Fenrir
Level 18
God Stats
8W - 5L
1,549 SR
Queue Stats
67W - 47L
1,526 Elo+
Solo
Anubis
Anubis
BrutalGopher
Anubis
Level 28
God Stats
23W - 18L
1,690 SR
Queue Stats
57W - 49L
1,631 Elo+
Solo
Anhur
Anhur
HolyBigToe
Anhur
Level 22
God Stats
36W - 46L
1,455 SR
Queue Stats
286W - 317L
1,372 Elo+
Solo
King Arthur
King Arthur
hugehangdown
King Arthur
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
68W - 58L
1,655 Elo+
Solo
Sylvanus
Sylvanus
tigigi
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,736 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,584 Elo+

VS

Team Averages
Level 17
1,669 SR
1,638 Elo+
Guan Yu
Guan Yu
Carson5201314
Guan Yu
Level 28
God Stats
12W - 11L
1,689 SR
Queue Stats
86W - 91L
1,526 Elo+
Solo
Anhur
Anhur
GrosseVergeMolle
Anhur
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 8L
1,797 Elo+
Solo
Pele
Pele
darrix69
Pele
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,672 Elo+
Solo
Zhong Kui
Zhong Kui
imacooldude
Zhong Kui
Level 27
God Stats
11W - 16L
1,515 SR
Queue Stats
233W - 247L
1,576 Elo+
Solo
Sylvanus
Sylvanus
onelargetiddy
Sylvanus
Level 11
God Stats
1W - 1L
1,946 SR
Queue Stats
29W - 21L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BondoKing
Fenrir
20
12 / 3 / 13
14,440
628
15,152
18,033
10,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
18 / 0 / 13
14,206
618
30,787
19,067
9,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
19
3 / 5 / 6
12,435
541
7,069
14,360
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
hugehangdown
King Arthur
20
3 / 2 / 5
14,238
619
7,225
16,725
12,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
tigigi
Sylvanus
18
8 / 4 / 10
13,091
569
19,712
18,305
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 10 / 4
9,129
397
5,398
25,139
12,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 1
12,557
546
17,857
23,766
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
14
1 / 17 / 4
9,112
396
4,531
18,868
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
imacooldude
Zhong Kui
6
1 / 1 / 1
7,096
309
755
4,210
3,416
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
onelargetiddy
Sylvanus
15
1 / 9 / 4
9,703
422
14,703
25,013
11,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
44
Kills
13
14
Deaths
44
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BondoKing
Fenrir
12
3
13
6.17
W
Anubis
18
0
13
24.5
L
Guan Yu
3
10
4
0.5
L
7
7
1
1.07
W
Anhur
3
5
6
1.2
L
Pele
1
17
4
0.18
W
King Arthur
hugehangdown
King Arthur
3
2
5
2.75
L
Zhong Kui
imacooldude
Zhong Kui
1
1
1
1.5
L
Sylvanus
onelargetiddy
Sylvanus
1
9
4
0.33
W
Sylvanus
tigigi
Sylvanus
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,945
Damage
43,244
86,490
Taken
96,996
45,051
Mitigated
39,767
34,302
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BondoKing
Fenrir
15,152
2,848
0
6,820
18,033
10,331
0
3,180
14,853
163
101,770
W
Anubis
30,787
1,440
0
12,516
19,067
9,565
1,988
6,567
12,500
98,302
0
L
Guan Yu
5,398
473
510
3,640
25,139
12,749
0
15,743
9,396
7,867
29,752
L
17,857
8,699
0
5,521
23,766
6,994
0
9,583
14,183
0
87,610
W
Anhur
7,069
5,022
0
1,218
14,360
4,171
2,242
1,459
12,901
0
102,622
L
Pele
4,531
1,074
0
573
18,868
4,752
0
10,707
8,161
0
20,228
W
King Arthur
hugehangdown
King Arthur
7,225
488
0
5,404
16,725
12,646
507
4,674
9,290
7,029
90,332
L
Zhong Kui
imacooldude
Zhong Kui
755
126
0
960
4,210
3,416
0
2,493
1,717
8,600
0
L
Sylvanus
onelargetiddy
Sylvanus
14,703
2,783
549
7,525
25,013
11,856
32
10,205
14,808
49,644
10,988
W
Sylvanus
tigigi
Sylvanus
19,712
8,388
1,731
6,613
18,305
8,338
4,204
3,055
15,250
77,563
17,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,410
Gold Earned
47,597
727
Minions Killed
388
0
Camps Cleared
0
2,039,728
Distance Traveled
1,491,459
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,440
628
125
5
0
452,891
3
W
Anubis
14,206
618
126
5
0
392,826
3
L
Guan Yu
9,129
397
76
3
0
299,266
1
L
Anhur
12,557
546
160
7
0
348,629
3
W
Anhur
12,435
541
129
6
0
370,514
3
L
Pele
9,112
396
29
1
0
356,857
3
W
King Arthur
14,238
619
210
9
0
444,300
1
L
Zhong Kui
7,096
309
21
1
0
140,859
1
L
Sylvanus
9,703
422
102
4
0
345,848
3
W
Sylvanus
13,091
569
137
6
0
379,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role