Player Matchup

Neith
Neith
Darer
Neith
Level 88
God Stats
7W - 13L
1,493 SR
Queue Stats
24W - 37L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
KeiShi
Erlang Shen
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 52L
1,508 Elo+
Solo
Poseidon
Poseidon
Laugavegur
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Mund95
Sobek
Level 7
God Stats
7W - 3L
1,832 SR
Queue Stats
26W - 33L
1,401 Elo+
Party 2
Thor
Thor
nazgoolcmept
Thor
Level 16
God Stats
7W - 13L
1,337 SR
Queue Stats
127W - 147L
1,369 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,436 Elo+

VS

Team Averages
Level 26
1,509 SR
1,518 Elo+
Arachne
Arachne
Nancomerian
Arachne
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
103W - 106L
1,372 Elo+
Party 1
Ares
Ares
P0own3D
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 3
Sol
Sol
Shrubb5
Sol
Level 23
God Stats
3W - 3L
1,377 SR
Queue Stats
75W - 80L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Swoop56
Cthulhu
Level 8
God Stats
2W - 0L
1,667 SR
Queue Stats
6W - 3L
1,566 Elo+
Solo
Neith
Neith
YvarTheBoneless
Neith
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darer
Neith
11
4 / 4 / 5
8,019
501
9,311
9,389
3,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KeiShi
Erlang Shen
14
4 / 5 / 3
8,893
556
8,343
12,874
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Laugavegur
Poseidon
12
0 / 7 / 1
7,590
474
4,622
8,032
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Mund95
Sobek
10
3 / 4 / 4
7,080
443
3,326
10,465
7,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 9 / 2
7,442
465
4,997
13,567
4,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nancomerian
Arachne
17
20 / 3 / 4
11,049
691
17,491
13,172
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
P0own3D
Ares
11
1 / 3 / 14
7,067
442
8,108
10,299
6,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
14
4 / 3 / 11
8,462
529
8,186
10,950
4,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Swoop56
Cthulhu
6
0 / 2 / 0
5,530
346
1,063
3,340
1,149
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 6
7,975
498
6,431
8,510
2,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
29
29
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Darer
Neith
4
4
5
1.63
L
Erlang Shen
KeiShi
Erlang Shen
4
5
3
1.1
L
Poseidon
Laugavegur
Poseidon
0
7
1
0.07
L
Sobek
Mund95
Sobek
3
4
4
1.25
W
Arachne
Nancomerian
Arachne
20
3
4
7.33
W
Ares
P0own3D
Ares
1
3
14
2.67
W
Sol
4
3
11
3.17
W
Cthulhu
Swoop56
Cthulhu
0
2
0
0
W
4
2
6
3.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
41,279
54,327
Taken
46,271
25,138
Mitigated
21,002
9,123
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Darer
Neith
9,311
5,535
0
2,479
9,389
3,044
1,246
3,798
5,591
0
32,025
L
Erlang Shen
KeiShi
Erlang Shen
8,343
5,167
0
4,539
12,874
7,490
1,617
3,964
8,910
0
40,572
L
Poseidon
Laugavegur
Poseidon
4,622
743
0
250
8,032
2,418
1,795
3,417
4,615
32,591
0
L
Sobek
Mund95
Sobek
3,326
1,024
0
1,283
10,465
7,914
360
3,634
6,831
7,585
0
W
Arachne
Nancomerian
Arachne
17,491
10,382
0
5,793
13,172
6,067
238
1,669
11,302
0
75,849
W
Ares
P0own3D
Ares
8,108
290
0
0
10,299
6,686
258
2,315
7,777
19,473
0
W
Sol
8,186
2,072
0
3,301
10,950
4,570
2,555
1,868
8,938
39,263
0
W
Cthulhu
Swoop56
Cthulhu
1,063
438
0
0
3,340
1,149
0
0
3,321
8,161
0
W
6,431
3,006
0
2,395
8,510
2,530
1,199
1,908
6,494
0
37,112
L
4,997
555
0
572
13,567
4,272
0
2,544
11,023
0
32,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
40,083
280
Minions Killed
267
0
Camps Cleared
0
1,339,113
Distance Traveled
1,252,351
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,019
501
58
4
0
273,837
4
L
Erlang Shen
8,893
556
88
6
0
300,868
0
L
Poseidon
7,590
474
67
4
0
214,428
2
L
Sobek
7,080
443
14
1
0
317,793
0
W
Arachne
11,049
691
107
7
0
310,962
1
W
Ares
7,067
442
15
1
0
278,382
4
W
Sol
8,462
529
63
4
0
266,523
3
W
Cthulhu
5,530
346
16
1
0
112,827
0
W
Neith
7,975
498
66
4
0
283,657
0
L
Thor
7,442
465
53
3
0
232,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role