Player Matchup

Nu Wa
Nu Wa
Ban512
Nu Wa
Level 29
God Stats
102W - 79L
1,543 SR
Queue Stats
129W - 111L
1,423 Elo+
Solo
Achilles
Achilles
FreddyMercury974
Achilles
Level 29
God Stats
1W - 3L
1,725 SR
Queue Stats
32W - 42L
1,346 Elo+
Solo
Sol
Sol
MLV_Terol
Sol
Level 27
God Stats
28W - 16L
1,575 SR
Queue Stats
85W - 80L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mostik25
Tsukuyomi
Level 15
God Stats
23W - 24L
1,340 SR
Queue Stats
132W - 141L
1,221 Elo+
Solo
Gilgamesh
Gilgamesh
l-_PiLoTeS_TeK_-
Gilgamesh
Level 28
God Stats
6W - 8L
1,770 SR
Queue Stats
87W - 95L
1,451 Elo+
Solo
Team Averages
Level 26
1,591 SR
1,359 Elo+

VS

Team Averages
Level 20
1,443 SR
1,365 Elo+
Chang'e
Chang'e
Gashlo
Chang'e
Level 17
God Stats
5W - 4L
1,495 SR
Queue Stats
14W - 32L
1,289 Elo+
Solo
Neith
Neith
Matt28_69
Neith
Level 8
God Stats
1W - 2L
1,230 SR
Queue Stats
5W - 8L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
killer_acid_27
Tsukuyomi
Level 28
God Stats
8W - 7L
1,792 SR
Queue Stats
75W - 82L
1,410 Elo+
Solo
Anubis
Anubis
leviathan55504
Anubis
Level 23
God Stats
3W - 4L
1,284 SR
Queue Stats
87W - 87L
1,314 Elo+
Solo
Osiris
Osiris
mecinas97
Osiris
Level 22
God Stats
3W - 4L
1,413 SR
Queue Stats
36W - 23L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ban512
Nu Wa
14
0 / 0 / 2
7,802
411
9,771
4,747
2,254
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 3 / 2
8,549
450
9,231
15,080
13,291
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 0
7,479
394
2,673
4,356
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Mostik25
Tsukuyomi
11
0 / 5 / 1
7,174
378
4,198
9,108
2,429
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
16
5 / 6 / 2
9,477
499
10,092
18,218
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gashlo
Chang'e
14
1 / 1 / 5
8,900
468
4,236
7,993
2,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Matt28_69
Neith
16
5 / 4 / 2
9,951
524
7,073
12,706
5,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
killer_acid_27
Tsukuyomi
18
3 / 0 / 2
10,922
575
6,118
10,449
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 3
9,072
477
6,431
11,957
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
mecinas97
Osiris
19
3 / 1 / 1
11,036
581
10,808
14,346
9,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
15
15
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ban512
Nu Wa
0
0
2
1
L
3
3
2
1.33
W
Chang'e
Gashlo
Chang'e
1
1
5
3.5
L
2
1
0
2
W
Neith
Matt28_69
Neith
5
4
2
1.5
L
Tsukuyomi
Mostik25
Tsukuyomi
0
5
1
0.1
W
Tsukuyomi
killer_acid_27
Tsukuyomi
3
0
2
4
L
Gilgamesh
5
6
2
1
W
3
4
3
1.13
W
Osiris
mecinas97
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,965
Damage
34,666
51,509
Taken
57,451
25,270
Mitigated
27,781
12,800
Healing
30,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ban512
Nu Wa
9,771
4,538
450
1,762
4,747
2,254
0
683
4,015
46,264
0
L
9,231
1,740
0
4,219
15,080
13,291
0
3,335
11,550
0
32,956
W
Chang'e
Gashlo
Chang'e
4,236
247
1,808
3,502
7,993
2,375
687
1,209
6,689
31,095
0
L
2,673
1,192
0
2,069
4,356
808
592
580
3,545
30,701
0
W
Neith
Matt28_69
Neith
7,073
4,264
0
4,733
12,706
5,000
1,982
636
11,788
0
62,461
L
Tsukuyomi
Mostik25
Tsukuyomi
4,198
852
0
320
9,108
2,429
361
1,561
7,414
0
27,938
W
Tsukuyomi
killer_acid_27
Tsukuyomi
6,118
1,320
234
7,099
10,449
4,347
0
667
9,603
0
83,143
L
Gilgamesh
10,092
3,011
0
3,980
18,218
6,488
0
3,804
14,318
0
68,453
W
6,431
137
0
3,836
11,957
6,453
308
4,191
7,575
36,382
0
W
Osiris
mecinas97
Osiris
10,808
3,628
0
9,183
14,346
9,606
2,800
5,741
8,408
0
84,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
49,881
343
Minions Killed
549
0
Camps Cleared
0
1,563,117
Distance Traveled
1,830,696
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,802
411
52
3
0
339,784
9
L
Achilles
8,549
450
74
4
0
326,794
2
W
Chang'e
8,900
468
55
3
0
360,663
3
L
Sol
7,479
394
63
3
0
189,396
0
W
Neith
9,951
524
115
6
0
310,960
4
L
Tsukuyomi
7,174
378
55
3
0
311,764
0
W
Tsukuyomi
10,922
575
162
9
0
461,600
0
L
Gilgamesh
9,477
499
99
5
0
395,379
0
W
Anubis
9,072
477
62
3
0
346,975
0
W
Osiris
11,036
581
155
8
0
350,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role