Player Matchup

Thanatos
Thanatos
Cyrex_FIPI300IQ
Thanatos
Level 19
God Stats
6W - 11L
1,379 SR
Queue Stats
24W - 42L
1,252 Elo+
Solo
Hercules
Hercules
Noxwinslol
Hercules
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,442 Elo+
Solo
Thoth
Thoth
Pobject
Thoth
Level 14
God Stats
5W - 5L
1,520 SR
Queue Stats
31W - 38L
1,352 Elo+
Solo
Khepri
Khepri
XxSkylakeXx
Khepri
Level 24
God Stats
21W - 15L
1,609 SR
Queue Stats
93W - 69L
1,471 Elo+
Solo
Neith
Neith
djomba
Neith
Level 16
God Stats
62W - 57L
1,427 SR
Queue Stats
75W - 84L
1,368 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,377 Elo+

VS

Team Averages
Level 24
1,469 SR
1,449 Elo+
Aphrodite
Aphrodite
HotAsd
Aphrodite
Level 6
God Stats
2W - 1L
1,467 SR
Queue Stats
4W - 5L
1,370 Elo+
Solo
Sylvanus
Sylvanus
Ser0x
Sylvanus
Level 28
God Stats
32W - 11L
1,463 SR
Queue Stats
87W - 51L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
SmiXxHD
Danzaburou
Level 29
God Stats
25W - 12L
1,621 SR
Queue Stats
50W - 36L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
boubak
Amaterasu
Level 29
God Stats
8W - 5L
1,481 SR
Queue Stats
103W - 103L
1,365 Elo+
Solo
Hun Batz
Hun Batz
xavxv
Hun Batz
Level 28
God Stats
5W - 5L
1,313 SR
Queue Stats
98W - 96L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 4 / 0
4,294
390
1,576
5,338
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Noxwinslol
Hercules
10
1 / 0 / 1
5,439
494
3,549
6,789
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Pobject
Thoth
9
2 / 5 / 0
5,267
479
2,270
5,628
1,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
7
1 / 1 / 0
5,192
472
2,545
6,848
4,607
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
djomba
Neith
8
0 / 3 / 1
4,994
454
5,003
5,777
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HotAsd
Aphrodite
9
0 / 0 / 3
5,617
511
2,156
5,207
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ser0x
Sylvanus
12
6 / 0 / 3
7,266
661
5,141
6,048
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SmiXxHD
Danzaburou
10
4 / 1 / 0
6,125
557
8,927
6,674
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
boubak
Amaterasu
10
0 / 2 / 0
5,867
533
3,949
5,756
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
xavxv
Hun Batz
9
3 / 2 / 2
5,804
528
2,773
4,200
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
13
13
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
0
0
W
Aphrodite
HotAsd
Aphrodite
0
0
3
1.5
L
Hercules
Noxwinslol
Hercules
1
0
1
1.5
L
Thoth
Pobject
Thoth
2
5
0
0.4
W
Sylvanus
Ser0x
Sylvanus
6
0
3
7.5
W
Danzaburou
SmiXxHD
Danzaburou
4
1
0
4
L
Khepri
1
1
0
1
W
Amaterasu
boubak
Amaterasu
0
2
0
0
L
Neith
djomba
Neith
0
3
1
0.17
W
Hun Batz
xavxv
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
22,946
30,380
Taken
27,885
13,419
Mitigated
14,371
9,548
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,576
245
0
1,780
5,338
1,300
0
2,249
3,089
0
9,994
W
Aphrodite
HotAsd
Aphrodite
2,156
358
1,501
3,737
5,207
2,657
248
1,048
4,159
10,818
0
L
Hercules
Noxwinslol
Hercules
3,549
1,502
0
3,649
6,789
4,643
0
0
6,167
0
16,704
L
Thoth
Pobject
Thoth
2,270
189
0
470
5,628
1,234
64
1,886
3,742
21,995
0
W
Sylvanus
Ser0x
Sylvanus
5,141
1,727
68
3,058
6,048
3,652
198
1,053
4,995
33,648
9,884
W
Danzaburou
SmiXxHD
Danzaburou
8,927
4,406
0
2,363
6,674
2,018
790
2,199
4,475
0
35,376
L
Khepri
2,545
546
65
2,070
6,848
4,607
0
1,975
4,873
8,756
0
W
Amaterasu
boubak
Amaterasu
3,949
1,157
0
2,298
5,756
4,410
383
323
4,934
0
23,381
L
Neith
djomba
Neith
5,003
1,791
0
1,514
5,777
1,635
0
509
5,268
0
30,501
W
Hun Batz
xavxv
Hun Batz
2,773
391
0
979
4,200
1,634
0
192
3,879
0
26,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
30,679
158
Minions Killed
264
0
Camps Cleared
0
916,245
Distance Traveled
976,588
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,294
390
24
2
0
170,617
1
W
Aphrodite
5,617
511
20
2
0
189,007
3
L
Hercules
5,439
494
30
3
0
179,623
0
L
Thoth
5,267
479
32
3
0
193,529
0
W
Sylvanus
7,266
661
79
7
0
196,367
0
W
Danzaburou
6,125
557
57
5
0
183,823
2
L
Khepri
5,192
472
13
1
0
190,249
0
W
Amaterasu
5,867
533
54
5
0
200,199
0
L
Neith
4,994
454
59
5
0
182,227
9
W
Hun Batz
5,804
528
54
5
0
207,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role