Player Matchup

Bastet
Bastet
Gold IV
CamilitoGamer
Bastet
Gold IV
Level 86
God Stats
21W - 15L
1,644 SR
Queue Stats
360W - 372L
1,355 MMR
Party 1
Agni
Agni
Gold V
JPanto7
Agni
Gold V
Level 85
God Stats
14W - 11L
1,578 SR
Queue Stats
390W - 386L
1,341 MMR
Party 1
Osiris
Osiris
Gold V
SkadiNK4LD
Osiris
Gold V
Level 89
God Stats
27W - 30L
1,570 SR
Queue Stats
524W - 534L
1,282 MMR
Solo
Odin
Odin
Silver II
TheImplicationn
Odin
Silver II
Level 129
God Stats
5W - 1L
1,610 SR
Queue Stats
52W - 69L
1,070 MMR
Solo
Ullr
Ullr
Silver I
ZZKEV
Ullr
Silver I
Level 81
God Stats
1W - 1L
1,783 SR
Queue Stats
16W - 19L
1,458 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,637 SR
1,301 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,567 SR
1,300 MMR
Geb
Geb
Silver I
DonLon361
Geb
Silver I
Level 159
God Stats
1W - 2L
1,467 SR
Queue Stats
168W - 174L
1,158 MMR
Solo
Poseidon
Poseidon
Bronze III
Pawprint
Poseidon
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
XxZarre
Izanami
Gold IV
Level 160
God Stats
6W - 10L
1,580 SR
Queue Stats
711W - 746L
1,479 MMR
Solo
Mercury
Mercury
Bronze III
howł
Mercury
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,313 MMR
Party 2
Merlin
Merlin
Silver II
nafar14
Merlin
Silver II
Level 72
God Stats
1W - 1L
1,786 SR
Queue Stats
26W - 41L
1,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 15
13,933
581
20,219
18,149
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
JPanto7
Agni
20
11 / 3 / 9
14,857
619
21,785
17,358
7,020
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SkadiNK4LD
Osiris
20
6 / 1 / 8
13,438
560
11,927
22,565
25,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 6
11,965
499
9,203
15,263
11,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
ZZKEV
Ullr
20
14 / 3 / 6
14,235
593
22,468
15,806
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetAthenaGilgameshArtemisMorgan Le Fay

VS

Bans
TiamatChronosErlang ShenSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
9,021
376
4,930
28,677
19,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Pawprint
Poseidon
18
2 / 7 / 0
11,251
469
8,386
15,203
5,465
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
XxZarre
Izanami
16
3 / 8 / 0
11,013
459
8,211
18,369
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
howł
Mercury
16
1 / 11 / 0
10,000
417
6,520
23,340
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
nafar14
Merlin
16
2 / 9 / 0
10,122
422
11,051
20,777
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
44
Kills
8
9
Deaths
44
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
15
16.5
L
0
9
3
0.17
W
Agni
JPanto7
Agni
11
3
9
5.17
L
Poseidon
Pawprint
Poseidon
2
7
0
0.29
W
Osiris
SkadiNK4LD
Osiris
6
1
8
10
W
4
2
6
3.5
L
Izanami
XxZarre
Izanami
3
8
0
0.38
W
Ullr
ZZKEV
Ullr
14
3
6
5.67
L
Mercury
howł
Mercury
1
11
0
0.09
L
Merlin
nafar14
Merlin
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,602
Damage
39,098
89,141
Taken
106,366
58,112
Mitigated
47,001
37,252
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,219
4,902
0
6,350
18,149
7,459
405
4,969
13,180
0
103,543
L
4,930
660
199
2,116
28,677
19,912
0
5,408
23,269
24,633
0
W
Agni
JPanto7
Agni
21,785
2,439
399
5,937
17,358
7,020
2,082
4,759
12,599
119,452
0
L
Poseidon
Pawprint
Poseidon
8,386
708
0
116
15,203
5,465
0
4,873
10,330
64,881
0
W
Osiris
SkadiNK4LD
Osiris
11,927
4,587
0
12,681
22,565
25,328
963
8,867
13,698
0
82,571
W
9,203
2,757
0
4,857
15,263
11,569
645
4,041
11,222
210
82,002
L
Izanami
XxZarre
Izanami
8,211
5,851
0
3,004
18,369
5,806
2,611
6,218
12,151
0
80,797
W
Ullr
ZZKEV
Ullr
22,468
12,519
0
7,028
15,806
6,736
8,886
3,584
12,222
0
101,126
L
Mercury
howł
Mercury
6,520
4,574
0
5,702
23,340
7,986
0
3,602
19,738
0
74,161
L
Merlin
nafar14
Merlin
11,051
656
180
3,348
20,777
7,832
0
1,942
18,835
58,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,428
Gold Earned
51,407
714
Minions Killed
560
0
Camps Cleared
0
2,346,056
Distance Traveled
1,956,851
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,933
581
124
5
0
540,558
1
L
Geb
9,021
376
30
1
0
377,565
4
W
Agni
14,857
619
188
8
0
447,691
1
L
Poseidon
11,251
469
142
6
0
429,361
0
W
Osiris
13,438
560
156
7
0
458,593
2
W
Odin
11,965
499
107
4
0
457,658
3
L
Izanami
11,013
459
162
7
0
370,275
2
W
Ullr
14,235
593
139
6
0
441,556
5
L
Mercury
10,000
417
122
5
0
436,526
1
L
Merlin
10,122
422
104
4
0
343,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role