Player Matchup

Thoth
Thoth
 
Thoth
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IamVIOLENT
Chaac
Level 122
God Stats
9W - 9L
1,498 SR
Queue Stats
276W - 251L
1,547 Elo+
Solo
Loki
Loki
LockedStew94084
Loki
Level 26
God Stats
1W - 1L
1,672 SR
Queue Stats
12W - 13L
1,397 Elo+
Solo
Team Averages
Level 89
1,557 SR
1,481 Elo+

VS

Team Averages
Level 100
1,618 SR
1,506 Elo+
Eset
Eset
Joukeappeltje
Eset
Level 154
God Stats
7W - 2L
1,620 SR
Queue Stats
201W - 92L
1,687 Elo+
Party 1
Hercules
Hercules
OopsYouWin
Hercules
Level 123
God Stats
27W - 17L
1,602 SR
Queue Stats
241W - 147L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
crashdorf
Sylvanus
Level 22
God Stats
2W - 0L
1,631 SR
Queue Stats
71W - 112L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 1
7,968
613
9,994
7,558
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
0 / 3 / 2
7,364
566
13,615
12,620
8,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 1
7,368
567
6,518
9,211
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,951
689
9,065
10,730
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OopsYouWin
Hercules
13
5 / 1 / 5
8,798
677
9,009
14,232
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
crashdorf
Sylvanus
12
1 / 1 / 9
7,920
609
3,297
13,147
6,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Chaac
0
3
2
0.33
W
5
0
5
7.5
L
1
5
1
0.3
W
Hercules
OopsYouWin
Hercules
5
1
5
7.5
W
Sylvanus
crashdorf
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,127
Damage
21,371
29,389
Taken
38,109
14,519
Mitigated
20,532
6,346
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,994
222
0
2,286
7,558
2,824
0
3,560
3,432
35,877
0
L
Chaac
13,615
1,952
0
3,074
12,620
8,914
0
5,062
6,753
0
31,344
W
9,065
969
1,496
5,629
10,730
4,333
0
4,332
6,006
35,761
0
L
6,518
1,768
164
822
9,211
2,781
0
3,445
5,369
0
14,733
W
Hercules
OopsYouWin
Hercules
9,009
2,505
391
5,713
14,232
9,452
0
3,165
10,486
0
20,775
W
Sylvanus
crashdorf
Sylvanus
3,297
1,088
842
5,717
13,147
6,747
12
1,955
10,935
15,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
25,669
150
Minions Killed
132
4
Camps Cleared
8
713,770
Distance Traveled
692,166
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,968
613
67
5
3
230,939
5
L
Chaac
7,364
566
60
5
1
260,087
2
W
Eset
8,951
689
90
7
3
241,397
4
L
Loki
7,368
567
23
2
0
222,744
5
W
Hercules
8,798
677
23
2
4
253,099
8
W
Sylvanus
7,920
609
19
1
1
197,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role